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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von Talk2MeToner: 1/3/2019 5:45:11 PM
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Let me make this clear, this isn't a PVP centric game

You might read the title and say some bs like "well it has pvp and competitive so why not..." I will address that shortly but first let me ask you something. Why out of every shooter on the market, all of which have PVP do you choose the loot shooter to be serious about pvp in? Seriously battlefield, CoD, Overwatch, everything else out as it comes to shooters is PVP based entirely. They don't have any serious PVE to focus on. Hell most of them barely have anything you could call a story anymore. All their eggs are in the pvp basket. Go there. Now let me ask you why do you think Trials hasn't returned? Why do you think custom games haven't been seriously expanded on to at least reach Halo 2 or 3 levels which are games Bungie made 10 plus years ago and had better custom games? Why do you think when a new expansion is coming they show a bunch of story stuff, a raid teaser, a strike or two, and then maybe show off a pvp map along with a new exotic weapon or a cool armor set they want you to see? It's because the game is and should be PVE centric. It should and always will be the focus. In fact if D3 leaks are to be believed pvp might be open World only. Something I wanted since the beginning. Stop banking on this games pvp. If that's seriously the "replayability" keeping you here you might as well quit. We have three different horde mode activities, 3 raids, 2 lairs, a dungeon and other things like the Whisper quest to replay. Not to mention strikes which I believe need some improving. PVP is a fun little side activity and that's it. They made competitive with hopes of Esports but that's a joke. It will always be a joke in a lootshooter game with inherent imbalance. Play it for fun. Don't take it so seriously and whine for nerfs. Edit: a lot of butthurt as expected. I never said remove pvp. I said stop complaining, you can't even agree on the changes. All of a sudden some of you want shotguns gone again. In case you forgot people hated the two primary system which was created because of pvp whining. Same with making many abilities, grenades, melee, recharge rates all weaker. Same with strong exotic weapons.
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  • Bearbeitet von FataLVisioN_Oo: 1/4/2019 1:04:11 PM
    Soooooo what you are saying is we should be extremely happy that we have a ton of boring monotonous crap we've beaten 100,000 times over to play? The PvE focused end game black armory DLC is literally 3 identical forges where you kill blue dudes/ throw balls/ kill a bullet sponge.... talk about exhilarating game play right there.... something tells me the next forge is going to be the same. Anywho they removed trials to re work it. It will be back. They should have a PvP focused DLC seeing it could definitely use some love not to mention it's about the only thing with actual replayability.

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  • Bearbeitet von MindfulPizza: 1/4/2019 4:00:35 PM
    they were on to something on rise of banner they finally had the game set right , just few minor tweaks . and few faster updates .why think so many now going back to destiny pvp . pve guns great in pvp , pvp skill trees had 3k customizations . later on players starting learn new counters on snipers and handcannon bs .

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  • Well I’m a Rivensbane and I still love to do pVP. Shits my jam when ever I’m done raiding for the week. Never got to do trials in D2 since I didn’t start playing until late warmind :/. Please come back, Trials.

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  • "This isn't a PvP game" Are you part of the game development team? Nice!

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  • Bearbeitet von Salamander: 1/4/2019 4:47:14 PM
    You really think PvP is the problem here? That's laughable at best. PvP has nothing to do with this game's replayability here. This game is definitely not a PvP centric game, but to say its strictly PvE centric is false. This term "looter shooter" is very misleading and you use it sum up what this game is when you couldn't be further from the truth. I'll try to break it down. This game is modeled after a MMORPG and combined with a FPS. That's all it is. This game is not modeled after Borderlands. That's why there is a focus on PvP. PvP is focus in many MMOs, and not focused on separately, but focused in a balanced way tied to your character, stats, and gear. PvP is a core aspect of many MMOs that is tied to the PvE experience, guild/clan/ranking systems and events/quests. There is nothing wrong with Destiny utilizing what many MMOs try to do. The reason why Destiny fails is because the whole game flopped in every detail. Its PvP isn't tied to anything important except shallow and grindy quest lines. But with failed PvP matchmaking and real balance, constant nerfing, and utilizing character stats, and no true ranking system, every aspect of PvP feels hollow. There is very little balance and very little reason to grind. PvE suffers from its shallow content and forced grind that doesn't deliver true accomplishment and offers very little reason to explore it's big maps with repetitive gameplay. Destiny's problem is lack of content, overwhelming repetition, lack of reward, shallow exploration, shallow NPC use, poor PvP matchmaking, etc. In most MMOs, the Boss that drops good loot isn't the only goal, but it is important to get gear to bring your character forward for other activities. Destiny's PvP doesn't have a real endgame goal or competitive ranking system to matter. Destiny has a plethora of problems weighing it down. It's not a true MMO because it fails in every aspect of one, from its quest systems to its social spaces. And PvP suffers along with it. PvP isn't the problem, it's the design of the game itself and a lot of you never PvPers fail to see that. PvP doesn't need to be removed or not utilized for quests. It needs to be fixed and executed correctly.

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  • Thanks for speaking truth.

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  • I think not. Makers of halo a pvp game that had great story and lore but players kept coming back for its pvp.

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    2 Antworten
    • Pve gets too boring too quickly. If it's gonna be pve centric then you need quality content that has much more replayability than the current stuff. Forge gets boring very quickly as are the quests. Strikes are boring like u said. There is nowhere near enough good raid loot for the amount of raids there are and there needs to be ways to make the old raids become relevant. Light levels are too easy to grind. The whisper quest was D1 level good but there needs to be more of this. Everyone has always enjoyed these things since D1 so there should be more of this and less of this low quality boring stuff. The current style of content drip is fine by me, but needs to drip more frequently and be more to drop. I know too many people who get bored of a dlc after one month which really doesn't bode well for the game. There is nothing wrong with wanting pvp to be much better than it is. There is nothing wrong with wanting pve much better than it is. Both have a place and bring together a bigger community which has potential to be a great thing.

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      3 Antworten
      • I for the longest time after destiny 1's launch i was largely in agreement with you on a lot of your points and views. I loved pve but couldn't stomach pvp and wanted it removed entirely. That was until trials of osiris began and the awesome gear to chase got me hooked. Since then through the rest of destiny 1's and 2's lives I've primarily enjoyed pvp as it's the activity I find to be constantly refreshing and challenging with arguably the best rewards to grind for. Pvp has kept me interested for a long time as pve for me feels stale. You're entitled to enjoy the game how you like but without pvp, I and a number of others would find little to keep us grinding.

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        8 Antworten
        • Bearbeitet von Fieldy19: 1/3/2019 3:48:10 PM
          TLDR - PVP has been the most streamed thing in destiny since D1.

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          9 Antworten
          • PvP is probably going to be bungie’s main focus from now on. It’s where they can put the least amount of effort in a still try to retain a player base. The recent earnings report is a sign that things are going to get very tight over the next 12 months for bungie.

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          • 10
            There is literally no other PvP game that has the same feeling as destiny. Bungie screw a lot of things up. But they freaking nailed the gun mechanics and physics. I only play this game for PvP. It wouldn't have any use to me other wise.

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            • Lol dude there is literally zero point in replaying pveasy or even doing it in the first place

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              • This all seems very vague, can you make it clearer.

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              • Literally every other shooter has better PvP. A looter shooter cannot and NEVER will be COMPETITIVE. End of discussion. You can now lock this thread, you’re welcome.

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              • Here we go with more crucible complaining.

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              • I would stop banking on PvE as well. Weapons are weaker, grenades are joke and there are no burns (the working mechanics that made switching subclass and weapons fun).

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              • Bearbeitet von lCertifiedl: 1/4/2019 11:09:27 AM
                All the triggered PvP players in here are absolutely brilliant, so much denial it's laughable 😂 PvP has a negative impact on the game in terms of diversity and creative license, creates a bad community vibe and the forums are full of you crying about balance in a PvE focused loot shooter. While PvP has a place it's tacked on to a PvE shooter, so PvE will and should always be the focus. There's a reason it usually has 50% more players on a daily basis. People saying trails saved destiny are full of it...it was that good and had that many people playing it, they ditched it and made gambit...yeah. I should say this is my opinion and I'm not interested in arguing with the PvP crowd, I spend far to much time reading you bitch and cry as it is.

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                15 Antworten
                • I love all the PvP whiners. So many of them out there. Wah, wah, wah! Go play a different game.

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                  5 Antworten
                  • I always thought Destiny would be PvE based with focus on cooperative activities. PvP was minor when Destiny launched, but now it’s become the focal point of the game. Personally I’d like to see some new PvE activities.

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                  • Bearbeitet von AppleSoda: 1/3/2019 11:00:12 PM
                    I think both sides are pretty silly looking here: PvP players can’t make easy or valid arguments that they can reach for and PvE players don’t realize that PvP players aren’t the developers, Bungie are. I’ll try to speak both sides here, but I think the OP has summed up the PvE-side quite well, so I’ll focus on my PvP fanboy side a bit more. PvP players did not directly cause everything that has happened they simply served as a call to action for Bungie. And Bungie is pretty clearly bad at buffing, nerfing, tuning, etc. Bungie has the ability to make better decisions than what they have made and we need to make [b]them[/b] accountable for that instead of just pinning the blame on each other. We have all worked to make a better Destiny experience for everyone. As to why PvP players are suddenly not at each other’s throats (this started as a response to a comment but I felt like this should probably be stand alone now), it is because when you care about something like Destiny’s Crucible, you care enough to share your ideas on how to make it the best it possibly can be. Although very few of these ideas are objectively right, they all stem from a passion. A passion that is being directly challenged by this post. They are reminding Bungie and the OP that a significant portion (I didn’t say some of the ridiculous statistics I’ve seen here yay :)) of players like, liked, or are interested in seeing a better Crucible. Sure PvE players may [i]perceive[/i] it as “insignificant” because there are more players playing PvE at most times but the amount they’d lose from losing their PvP playerbase is very tangible and would be unlike Bungievision to sacrifice potential money to take a risk like reimagining their vision of the game. And honestly, though not agreeing wholly on simply not doing something because of money, in this case I think it is an important decision to try to cater to an audience they know they have. I love all facets of Destiny and if any one of them were lost or delegated to permanent obscurity, I would quickly lose interest. Our community needs to realize that we are not all asking for the same thing and that Bungie should some how compensate for this. Separation of PvE and PvP (and Gambit!) balance could allow all players to give constructive criticism without potentially being shut down simply by the premise of “Oh it nerfs a good gun in another place,” or the opposite; it buffs an already good gun somewhere else. I don’t expect it in this game, but if Destiny 3 continues to try to have such a diversity of gamemodes, they should strive to be more than just a “jack of all trades, master of none.” So instead of rejecting all of each other’s ideas because we think they’ll harm our own personal experience, let’s ask Bungie to allow us to present our ideas without this risk. It truly undermines ALL facets of the game and ALL of our collective feedback. Let’s make Destiny a great experience for everyone! Edit: Grammar, because I’m a freak for perfect grammar. Will probably edit for grammar again so don’t be surprised. 😂

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                    4 Antworten
                    • I really don’t know how hard this would be, but PVP/PVE should be nerfed/balanced separately

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                      6 Antworten
                      • Ty

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                      • Its funny cause when I got Destiny 1 I always thought of Destiny as Pve co op game with a pvp mode as an extra thing that you would do. Dont get me wrong I enjoy pvp and have continued to as I play more and get more experience in the mode, its fun, it should be in D3, but so many people act like if they have one bad pvp match then they are gonna quit, why?

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                      • Exactly it’s PVE game overall , go play call of duty for pvp lol

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                        7 Antworten
                        • I play destiny 2's pvp because bungie know better than anyone how to make a gun feel good. Simple as that. I hated pvp in d1 until i forced myself to get good in order to get the chaperone and that quest is easily my most cherished memory of d1. Now i play crucible all the time and enjoy it much better than other pvp focused games. I dont like cod, battlefield is actually the most boring game on the planet to me and yeah i play overwatch but only when my friends play (one day i will convert them to destiny, one day!). Now i dont particularly care about buffs/nerfs im gonna use what ever i enjoy the most anyway, but you cant really fault people for wanting the best version of destiny possible even if it differs from your ideal destiny. People have different tastes simple as that and bungie created these forums so their players can voice their likes and dislikes of the game so that they can try and make it better for everyone.

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