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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von f1r3kn1ght625: 12/25/2018 6:50:44 PM
64

Do NOT make Quickplay sbmm

Despite what other threads tell you, Bungie should NOT make Quickplay sbmm. Here is why: For the past two days, I’ve been experimenting and messing around with various weapons in all 3 weapon slots. I tested the majority of the year 1 scouts, auto rifles, hand cannons, pulse rifles, shotguns, snipers, etc. what I found is that when I looked at my teammates and enemies loadouts, I’d find that most times they’ll be running meta loadouts aka Luna’s, bygones, dust rock or telesto. What I found out is that said weapons I tested out underperformed against meta loadouts and had no chance of going up against those weapons even if I was the superior skilled player. If sbmm was introduced, not only would the higher 50% of players have games where more and more meta loadouts are used, but will also not even see some weapon archetypes all together. I rarely ever see subs and snipers anymore, and when I do, they’re either in the middle of the leaderboards or on the bottom. This is all coming from cbmm so the outcomes from replacing it with sbmm will be even worse. I do believe comp matchmaking should be based on kd, not ranking though. DO NOT MAKE QUICKPLAY SBMM Edit: I know what it’s like to be pub stomped. It’s irritating and frustrating but for the upper 50% that’s how every game will be if they implement sbmm. I DO NOT want to have to go against not forgotten dust rock blues wardcliff coils nova warp sweaties every quickplay game I go into

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