JavaScript is required to use Bungie.net

Foren

ursprünglich gepostet in: This Week at Bungie - 4/18/2018
4/19/2018 12:19:27 AM
11
It's Thursday already? More importantly, I'm concerned with these level/engram changes. I'm a die-hard player, I'm not worried about getting to the cap. I worry about how long it will take, what with the random nature of drops. I need to be ready to help others, and if I'm being gated, along with terrible rng methods for leveling, this seems like it's going to be a problem. If the people I help aren't able to level quickly as well, they are more likely to be left in the dust struggling by themselves. This is bad for both parties. One of the best things about loot in D1 is that you could potentially raise your power, or find a better roll in a gun, doing anything. Up until a short period that was reserved for things like the raid and trials. I feel you guys are trying to find a happy medium between the last games power struggle, and this games power mediocrity. This is not looking like it will be a fun or interesting change, merely a roadblock thrown up in our way to keep us from leveling quickly/efficiently or having fun doing what we like to do and still making progress. Most importantly, if we have to struggle to raise our power, we need to feel exponentially stronger once we've reached the cap. As a max level guardian, I want to decimate all who stand before me, not simply be on par with them. You guys haven't seemed to understand this disconnect. There's no activity that requires a substantial level aside from prestige Nightfall which is a joke, only meant to give you a score. I've seen no increase in RNG by running high point nightfalls, the sheer majority of drops come from simple, speedy, normal runs. Aside from showing off, there is no point in running prestige. We need activities that have high power requirements, but also reward us accordingly. Making a soft cap does not make your harder content feel rewarding. It makes getting there more frustrating, that's it. Please, stop tinkering with things to make us feel weaker, or challenged. Make is feel stronger, and more capable. We will always find ways to challenge ourselves should the need arise. Implementing hard gates to progression and enjoyment is NOT the answer. As always I will try before I cry, but this is my opinion today. We shall see how it changes in the coming months.
English

Sprache des Beitrags:

 

Bearbeiten
Vorschau

Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

Es ist dir nicht gestattet, diesen Inhalt zu sehen.
;
preload icon
preload icon
preload icon