[url=https://www.bungie.net/en/Explore/Detail/News/46627]This Week at Bungie, we dive a bit deeper into Nightfall Scoring.[/url] We also speak to how Prestige difficulty is being addressed moving forward.
Dive in and read up!
[quote]Before we get to the details, Game Director Christopher Barrett has some context to frame up the essential fantasy that we’d like for the Nightfall to serve.
[b]Barrett:[/b] Nightfall should be a challenging test that only the bravest Guardians dare face. Fireteams of any size should be able to participate, from organized clan groups to skilled solo players. Players should be able to determine their own challenge level, by going slow and steady or fast and wild, with elective modifiers to test the most hardcore veterans. Your final score will separate the best from the rest, and with high risk comes high reward. Each terrible villain that players face should have a very rare and powerful unique item, themed to them, that tumbles to the ground as they collapse into a pile of bones. Conquering Nightfall should be a badge of honor, with the best players able to show off their achievements with new dynamic emblems and exclusive auras.
That’s the vision of where we want to take Nightfall, you’ll be seeing the first of this direction in the next patch, with more being added over time.
With those goals in mind, we asked [b]Designer John Favaro[/b] and [b]Senior Design Lead Tyson Green[/b] to share some facts on how they plan to enhance Nightfall strikes.[/quote]
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#destiny2
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1 AntwortenMonster Hunter is a masterpiece.
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I appreciate the positive changes to the game specialy for the pve folks. Me as a pvp player i will not return to D2 until the march 27th sandbox update. I will also add that to me that update is kind of a due or die as far as me coming back to D2 for my pvp fix. Bungie you need to get it correct this time. No more bugs and glitches and no more excuses please. We gave you the feedback. Make it happen. I last played pvp when mayhem was around for the xmas event. Make the game fun again. Fix hand cannons and pulses on console. Let us feel powerful again in pvp instead of a mundane peek and hide game.
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Put this in feedback
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Add new content and I'll be interested... [spoiler]Not reskinned!!![/spoiler]
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2 AntwortenIMO, Nightfall should have a time [i]bonus[/i] rather than a time [i]penalty[/i]. Players should be [i]rewarded[/i] for completing it quickly, not [i]punished[/i] for taking their time. [quote] John: The current Nightfall climate encourages play that pushes players through the encounters as fast as possible, focusing on extending bonus timers, and skipping encounters unless they are required, which was more stressful than fun.[/quote] You acknowledge that pushing speed runs is "more stressful than fun", yet, by punishing players who don't play though "as fast as possible", you're not really changing that situation.
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3 AntwortenWhen can my destiny one gear carry over? Oh that's right you lied about it the whole time. Jerks.
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1 Antwortenthanks for your feedback, we are listening, keep them coming... but, we do nothing with it. just chuck it in the trash bin. better yet the great ideas we print hang and throw darts at it.. here are the new changes nobody wants because, -blam!- you
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4 AntwortenCosmo only has 1 character above 300 and its 308, the developers dont even play
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6 AntwortenBearbeitet von Eqitx: 2/13/2018 7:10:49 AMThe only twab we are interested to read is "destiny 2 project will end this week, dlc2 purchases will be fully refunded if you purchased the CE, sincere apologizes for releasing such product"
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1 AntwortenWHO CARES?
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Give us new loot I don’t care about emblems
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Hey DMG ck out the thread on FULL SETS over in feedback. Let us know what you think. Tons of ideas and suggestions!!
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4 AntwortenHow are you supposed to take your time and shoot stuff with only 15 min? It takes almost 15 min to speed run and run past everything.
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My concern has little to do with the nightfall but what the lockout plans for the raid are, can't even read so how can we expect y'all to fix the game...
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[quote][url=https://www.bungie.net/en/Explore/Detail/News/46627]This Week at Bungie, we dive a bit deeper into Nightfall Scoring.[/url] We also speak to how Prestige difficulty is being addressed moving forward. Dive in and read up! [quote]Before we get to the details, Game Director Christopher Barrett has some context to frame up the essential fantasy that we’d like for the Nightfall to serve. [b]Barrett:[/b] Nightfall should be a challenging test that only the bravest Guardians dare face. Fireteams of any size should be able to participate, from organized clan groups to skilled solo players. Players should be able to determine their own challenge level, by going slow and steady or fast and wild, with elective modifiers to test the most hardcore veterans. Your final score will separate the best from the rest, and with high risk comes high reward. Each terrible villain that players face should have a very rare and powerful unique item, themed to them, that tumbles to the ground as they collapse into a pile of bones. Conquering Nightfall should be a badge of honor, with the best players able to show off their achievements with new dynamic emblems and exclusive auras. That’s the vision of where we want to take Nightfall, you’ll be seeing the first of this direction in the next patch, with more being added over time. With those goals in mind, we asked [b]Designer John Favaro[/b] and [b]Senior Design Lead Tyson Green[/b] to share some facts on how they plan to enhance Nightfall strikes.[/quote][/quote] Blah blah blah all i hear your game is all pay wall and forums all pay wall
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1 AntwortenI been playing destiny since day 0. It's too late to make bungie great again. You already proved me around so many times. Iam tired of defending you guys. This game died before the dlc. You wanna banhammer me knock yourself out call of duty, dragon ball fighter z and monster hunter world have all my attention. Anyone want to play monster hunter world. HR 13 Iam a bow user. Sillyrabbit1106. Rest In Peace destiny Sep 9,2014 - Sep 6,2017 🤣😂🤣😂🤣😂🤣
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1 AntwortenSeriously lockouts for raid content? Come on that's the most rediculous idea yet. Who uses a linear fusion rifle or a side arm in the raid? Are you going to cater encounters so this is even plausible? Imagine trying to accurately hit the triangles in the gauntlet with a side arm... Just so sad how far this game has fallen from the end of D1. Best get your stuff figured out before Anthem comes out, your player base is already fleeting and it won't last unless yall right the course.
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1 AntwortenBearbeitet von trr_361: 2/10/2018 8:03:52 AMWhy do people still care? It’s obvious they don’t. Let it die and move on. - signed: a fan home regrettably made it to the farm. Btw 🖕
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7 AntwortenSo, Nightfall team: “No specific modifiers, like precision damage, because we don’t want to dictate the sandbox” Raid team: “balls to the wall precision modifier, must use hand cannons!” Real question, do you people talk to each other?
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Crazy how I used to fiend for and destiny news. Now it's struggle just to skim thru this shit
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Oh boy you get more tokens the higher your score is, which in turn you trade in for gear lower than your current level.... Seriously, you thought this was a great idea... nah Quit being jerks bung
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This week at bungie: oh the playerbase of mhw got a 6 million pack as FREE reward after the 5 million reward while we post some more trash noone is interested to read
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2 AntwortenBearbeitet von Bigred91060: 2/9/2018 8:50:29 PMWhat a joke. More reskins and emotes. I'm glad I bought... Destiny 2: The dance dance revolution! God you guys keep making this game worse and worse. How is that even possible?!?!?! It's like the world's shattiest super power.
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I absolutely hate timers ruined Nightfall runs. Used to be the thing I was was most excited to do in D1 when I had friends who played this game. Now it’s just PvP events no massive world to explore no content. Just dry
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Thanks dmg, but will we get random rolla back?