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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von Murkiom: 12/30/2017 8:26:20 PM
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What most veterans think about Bungie #DoneSupportingBungie

It's really not rocket science bungie. You took a whole bunch of stuff out of D1 and sold it back to us. You'll bring all of the stuff back, but you'll make us pay for it through dlc. You're not building on a great game to make an epic franchise, you're just nickel and diming your fan base because you're following a model to maximize profit. The changes you made to the game are just baffling. No perk roles on weapons, no strike specific loot, no customization, etc. etc. you took a decent rpg looter shooter and turned it into a terrible first person shooter with zero heart or imagination. You thought that catering to casuals would make you more money, so that's the direction you went. The problem is that your casuals have done what they do best - they moved on. Now you're left with a group of pissed off D1 fans who have zero faith in you, most of which would rather watch this franchise burn than to see the game improve. Why? Because you took something they loved away and replaced it with corporate greed. -tactlock

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  • Bump

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  • Forgot to add that there are two types of casuals to that. I am a casual and still play.

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  • So well said Man!!!! Just bloody perfect, I thank you!

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  • [b]F[/b]ucking snakes in the grass. They started to slip up during Reach, but at least Reach was fundamentally a good game. Then they lost Griesemer and Lehto, fired Marty, forced Joe to leave, and it became clear that the studio was pretty much [b]f[/b]ucked from that point on. After that they shat out the most insipid "AAA" title I've ever seen and saw it as an opportunity to enter the gambling business. What a mess. How do you go from Halo to this? R.I.P Bungie 1991–2010

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    • That last statement ..... 'The problem is that your casuals have done what they do best - they moved on. Now you're left with a group of pissed off D1 fans who have zero faith in you' ..... that pretty much says it all. I had an active Clan and now its like 2 or 3 of us sparingly. I had a couple hundred dedicated players and now its down to around 20. I am trying to get the 25 wins in competitive crucible but it cant seem to match a full team and I end up with 3 against 4 etc. This really sucks. It snowballed (No Dawning pun intended) into an avalanche of quitting players until the point where its not worth the time and effort to even try to find a good team anymore.

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    • Aren't you tired of repeating yourselves? They're clearly not listening. All of this impotent parroting is getting really old.

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      • Bearbeitet von sgJakes: 12/30/2017 11:12:28 PM
        I'm a BIG Destiny FANBOY. However, enough is enough. I am not pleased with the product delivered to us by Bungie. In a nutshell, IT SUCKS Let me expand on what I mean. Mercury is too small. I mean one public event and one Lost sector? Enemies are buffed and guardians are weaklings Abilities take too long to charge. I mean the whole draw to Destiny is the coolness and fun of our abilities. Loot table is WAY to small. Crucible is a mess The game has so many glitches it's as if nobody actually tested it. Enough with the nerfs. That is how Destiny One was broken. People point out how good pulse grenades and shoulder charge and Prometheus Lense are and they get nerfed and destroyed. Tokens absolutely stink and are unfair and boring. I could go on for hours but I hope you get the picture.

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        • I'm a vet too don't think it was catering for casuals that killed it more the fact that there was nothing in the game. They should of had everything d1had at the end and a lot more. Strike armour sets weapons ships sparrows ghosts. Old d.ick face that comes every Friday should of had his own armour sets weapons ships sparrows ghosts shaders and all tess things should of been mission rewards or lost sector rare drops. But nothing bare bones shooter that was good until end game

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          • your last paragraph is sickening.

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          • Bearbeitet von Dersky: 12/31/2017 4:18:18 AM
            Weird how the fans get pleasure from watching their game get flak. I mean u pretty much said it in that last paragraph. You don't care about it getting better you just want your misguided rage to be validated. Sucks... I wish this place was filled with constructive and interesting conversation about how much this game has entertained us.

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            11 Antworten
            • The first step is stop pretending like this bungie is even remotely close to the same bungie we knew. There are plenty short documentaries out there showing their down fall as big name after big name left. Bungie is just a name. It's like when your mom turns into a zombie and you have to make that decision to shoot her in the head, after she changed was she really your mom anyway?

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              • As someone who played day one and even bought the PS4 bundle with D1, I am not surprised we ended up here and sad that it took D2 for people to wake up and smell the coffee. This was apparent after the first expansion came out that they intended to become greedy and the eververse just put the nail in the coffin. I still have a shred.... a REALLY TINY shred of hope that after this, they can find some path into redeeming themselves. I literally stopped before Rise of Iron was released and tried my best to warn people of the storm ahead and was met with more criticism and everyone just moving along. Im glad we are waking up and I do hope for the best for the current players so that maybe someday, Bungie will come back into my eyes as this awesome company who knows how to make a full game, and not the bastardization we have today.

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              • I'm an Alpha and Beta Player Does anybody here remember Alphalupi.com being live and being able to change the arrays using the website whilst playing in the Cosmodrome? Those days of long promised interactivity.. Like "Those mountains over there, if you can see them you can go to them" sort of bull shizzle The only reason I have D2 installed is I have already invested so much into it. I have the Osiris DLC installed but have not yet played it, as I was told it was short and sweet, I thought I'd savour it. Anyways, I think D2 is ok, but the whole reduced players in PvP, does bug me, let alone no loot rolls.. But it can only get better...

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              • i was a loyal D1 supporter. a couple of weeks ago i got a refund for D2. will i come back ? i doubt it. will i buy D3? nope. this can be said for all the guys i played D1 with.

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              • I enjoy playing the game. My 2 cents. Don’t mind the Eververse. Enjoy doing Strikes, public events, and even crucible on occasion.

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              • I’m still enjoying the games they produce, that’s what I think.

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                • As a guy who played Halo in its Bungie days AND a year 1 veteran, I can honestly say that Bungie, you are now a greedy -blam!-. Go back to the way you were then, where you cared about you’re playerbase instead of constantly -blam!-ing the mover for you’re self benefit and giving hollow apologies and promises when you get caught. And while I’m here..... #Twotokensandablue #RemoveEververse Watch this whole thing. You’ll see what I mean at the end https://m.youtube.com/watch?v=xwi6eaMV1eo

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                • Yup, 🖕Bungie.

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                • AAA titles are shit. Casual gamers are just as pissed as “hardcore” fans with this game and others. Probably should get off your high horse and come down to reality a bit.

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                  2 Antworten
                  • Thank you, well put

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                  • An idea: https://www.bungie.net/en/Forum/Post/241289063/0/0

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                  • Ether 🔥🔥🔥🔥

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                  • I am also a veteran of Bungie games, going as far back as Marathon. I still support Bungie.

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                  • By owning their game, downloading and using their app (or using their website), you're supporting them idiot.

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                  • Bearbeitet von fortunatedad: 12/30/2017 8:05:49 PM
                    So, this is not to be combative but to be thought provoking and discussion worthy...not not hit that mark, we’ll see. I agree with a lot of what you write. A couple things I don’t, but I only really wanna focus one one point. I think the whole “casual” argument needs more thought. In a non subscription based game, such as this, I believe casuals are what pay the bills. Why? Because in a game that is persistent online with a desire to create end game activities, such as raids (will get back to this), they need a more steady revenue than just initial purchases. I’m sure there will be comments about how much money it takes, how much money they make, look at such and such game, yards-yada. The Witcher isn’t persistent and overwatch has virtually no campaign. The division is really about the only game comparable to destiny at this point. Maybe the souls games, but still there are no “raid” type things with those games I believe. And no, warframe does not either. They are close, but not quite. But I’m sure I will hear from warframe fans anyway. Ok. So in place of subscription they have micro transactions. “Hard core” players don’t like micros. They would be willing to support a game if there was subscription. I honestly find that a tad ironic. Destiny’s micros is obviously controversial atm, so please don’t get side tracked with that. My point is that because destiny is not sub based, and it’s persistent, compensation is found through micros (whether or not I or anyone else agrees in that model). The raid coulda, shoulda, woulda. However you define the activity, they are more epic in scale visually and immersion than I’ve ever played. Just my opinion maybe, and how good they are will always be subjective. But if we want them and want more out of the ones we have, I understand they would require more green. Again, that’s also a hot topic. So, back to “casuals” versus “hard-core.” The interesting development in this game whether intended or not is that casuals actually have more payout long term and short term than hard-core. That’s why I believe more hard core players are feeling they way they do. Whether or not you agree, the current model, not gameplay, favors casuals even if they leave. When they come back, guess who’s spending the money? Hard-cores and their no micros attitudes, or casuals who don’t mind dropping the extra money to get the stuff you’ve been grinding for, all the while giving nothing extra for? Raid, raid, raid. Strikes, strikes, strikes. Grind, grind, grind. “Casual” comes in and buys the set. You didn’t pay, they did. You grounded, they didn’t have to. So who’s really keeping this game going? IMO, you need to stop thinking in terms of “casuals” versus “hard-core.” I’m not trying to draw conclusions about what it going on with micros or end game in general and whether or not it is good. I can’t help but notice though that there is a lot of talk about hard cores being the ones that keep games around. May be the the case for some games. May be for certain game types. It may also b that those two categories aren’t really understood or defined well but we use them to suggest how games ought to look for those types of players. I may have wondered off a bit at this point. Hard-core or not, I think we need to get off those terms and realize games have changed as well their patrons. They way games operate, the players that play, development and expectations have all changed. We who were kids playing the original consoles have grown, and we see gaming differently than those getting their teeth cut into the gaming industry. It’s all changed. Thoughts? Edit: there are clear grammatical and spelling errors...had a 4 year old climbing on me. Still do :)

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                    27 Antworten
                    • Honestly...I'm sure a lot of us started out as casual players around the times of TDB or HoW and honestly, I basically dropped the game after only completing the things I wanted to do. Beat crota on hard, beat skolas, went flawless once, so I had nothing to do. But then the taken King was announced and at that point, I basically became a hard core destiny players, because I absolutely loved the feel of sunbreaker and a lot of the taken King was fun, but I did get bored of it after a while. I feel like it's understandable that people have lost faith in bungie for fixing their game, and frankly, I did too, but not because of destiny 2, but because destiny 1 had broken promises that I couldn't forgive them for. No I don't mean the stupid mountain over there, but more of the fact that my guardian could never become legend, not because I couldn't do it myself, but our characters got both stronger and then far weaker as the game went on, so although I enjoyed the hell out of ttk, I also loathed it at the same time, because so many weapons I enjoyed using became useless, so many archetypes of weapons were awful, so many exotics remained terrible, and so many perks in subclasses were never improved upon. And I feel like destiny 2 emphasizes those shortcomings the game has without the thin wall that was ability cooldowns and random rolls for protection. A lot of the original game was bare bones, over hyped, and every dlc sometimes overpriced for what we received, and destiny 2 shows us that's the kind of game they wanted. Some generic loot shooter that people will blindly play, but you know what, even if it's generic, boring, over priced, WHATEVER...it's because it's destiny that people still play this game, because it has a truly unique feel and staggering potential I bet a lot of other loot shooters wished they had. It's not necessarily that destiny 2 is a bad game, but I feel like my reasoning for not being so attached to it is because it's so much like the original. Destiny 2 is what would have become of destiny 1 eventually and I feel like that's what worries me the most. Over time destiny lost it's spark to me and it felt like they rushed the game to fulfill the players endless thirst for content, and although that was ok for the people who played occasionally...for me who wanted to enjoy the game and not just play it because I like to torture myself with rng...this kind of hurt. So I feel like bungie should focus more on making destiny 2 another unique experience, and not just a game that lives off the hype of the original. It needs to draw players in to a new experience and not just the same old one. Now do I believe that bungie can do it? Absolutely, but the problem is...will they?

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