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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von Jet The Pirate: 10/28/2017 1:48:35 AM
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I swear... The entire forums just forgot and BOOM! Bungie just addressed most of the core concerns.

Edit: I get it. No one adds an edit before the post but god damn, Bungie just covered most of the sore topics left in D2. [spoiler] New systems and rewards to give our most engaged players additional, optional pursuits. Better incentives for players who complete challenging Prestige activities. Better rewards and replay value for strikes, adventures, and Lost Sectors. Private matches for the competitive community (we are targeting early 2018). Crucible tuning like adjusted Supremacy scoring and better spawning rules. Better incentives for completing Crucible matches (and penalties for quitting competitive games). Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards. Changes to make the mod economy more interesting and impactful. Ongoing improvements to Exotics, including adjustments to reduce instances of duplication. New ways to spend surplus currency and materials (looking at you Legendary Shards). An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time. [/spoiler] I wonder how many people will find a way to spin this negatively despite this being a clear example of the Devs listening. Seriously. Everyone ranting and raving about D1 being so much better. What I remember is the masses complaining that getting top gear and weapons was to hard. I can't get thorn because of the quest. I can't go flawless because it's to hard. I can't beat challenge or hard mode because it's too hard. Etc. Remember when D1 at launch was the biggest let down because you played 80% during the beta and Bungie had to rewrite the story? Remember when getting loot sucked because your legendary engrams turned blue? Yet... D2 is worse because it's too rewarding? In all reality.. we can't berate everyone who likes the game because some people don't. We can't "white-Knight" every person who gives negative feedback to Bungie. We can't yell and scream and force toxicity down the throats of everyone who goes to the forums. We NEED to find the middle ground. Edit: Obligatory "Were Trending". But seriously, there has been a lot of great points being made down below. First off, I am not defending Bungie's actions or lack of response during this heated time. I too, have many gripes with D2. For one, I consider myself a hardcore player. Look me up, I spent thousands of hours on D1, I was ranked #36 in the world for Zone control, I help top 100, 300 and 500 spots in 6's. I care too much about where this game is going. D2 was obviously crafted with the casual player in mind and while that is awesome because it opens up the game for everyone but they need to also focus on the hardcore player base. D2 rewards you for everything. Even if you do not hit 7 wins, you can still get the same Prosecutor that I got for getting 7 wins. It makes it so that anyone can get the same gear that others get. The issue here is that Bungie needs to expand the armory. We NEED hundreds of options to choose from. * Strike specific gear *Raid gear that impacts the raid *Playlist specific gear These 3 things could really help solve some of the discontent. ******WARNING - This next topic could trigger negativity - WARNING****** In D1... we had specific weapon Meta's. Certain weapons like Thorn, TLW, Red Death, GoM/Clever Dragon, Mida, Suros, etc all had their shining moments and pissed MANY people off.. but it also allowed great players to make highlight reel plays and made average players feel powerful. We need this back. The difference is that there needs to be an obvious path to get those powerful weapons so that people aren't excluded. To that point though.. Endgame activities need to be challenging and REWARD powerful gear. If I complete Prestige mode raid then that damn Conspirator that I get better be more powerful than the one I get from normal mode. Yes, people will be excluded because Prestige mode is difficult but once they level up and essentially "Git Gud" , they can have that weapon too. Edit: Damn Bungie. Way to go CB and the live team. They literally just addressed majority of the core concerns.
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  • Forgot? Oh no, we didn't. That's why we are all livid! Let us not forget the broken promises! Lied about the story. ([i]Activision made them change it a year before launch after they worked on it for several years. In doing so it messed up the game, lore, and story. They also cut the intended game up and sold 2 DLCs that were originally part of the whole D1 game.[/i]) They had shown off so much of the intended characters and story years before release. Classic bait-and-switch. LIES. https://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731 They promissed "Lord of the Rings sized story." "Destiny would be on the shelf with the likes of LOTR, Star Wars..." NOPE. https://www.leviathyn.com/2013/08/29/bungies-destiny-as-big-as-star-wars/ https://www.gamespot.com/articles/bungie-thinking-about-lord-of-the-rings-sized-narr/1100-6422140/ They promissed real free roaming in the game. "All that terrain is playable terrain." & See that mountain over there. You can go there." & ""So all of this is playable space... It is all real geometry."" NOPE. Lies. https://www.youtube.com/watch?v=UwegkFBT--A&list=FLHlF92KXgHyftWkLVxE8I4Q#t=102 https://www.youtube.com/watch?v=DLABTYufn90#t=89 https://www.youtube.com/watch?v=V9YoJjdEBv8 Oh, xbox360 & PS3 kept Destiny from being as big and grand as it could be. With D2 Bungie said they were finally able to make a much grander and richer game and story! https://www.cinemablend.com/games/1542580/bungie-just-made-a-major-announcement-about-destiny-2 https://www.giantbomb.com/destiny/3030-36067/user-reviews/2200-27690/ "Destiny 'is huge, one of the destinations alone is almost the size of the entire' Halo: Reach. '" We knew from the beginning that we wanted to allow players to travel the universe, exploring familiar and unfamiliar worlds. advent..." NOPE. LIE

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    • Stupid arguement. All of that was fixed, admittedly there was still problems in pvp. To have neglected the three years of changes is unacceptable really. Just the fact you guys have to compare it to vanilla for it to even have a chance of being on par or better than destiny 1, shows the futility of your arguement. Yes destiny 2 has more to do, but to have removed the hard fought for systems in place that drove replayability, its simply unforgivable, they were meant to be improved upon, not removed or totally reworked.

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      • I think many just want what Destiny was shaping up to be by Year 3

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        • It proves exactly how bad and disappointing D2 is. Better the devil you know.....

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        • Yeah, Destiny 2 is riddled with issues, but you just cannot satisfy these forums. Offtopic is literally a better subforum here than destiny2. All of this reads like all the 12 year olds collectively discovered curse words and death threats. Telling someone to die or resign because you're mad about a video game's current state does nothing to properly convey your message, other than that you are an insufferable human being. It isn't passionate hatred, either. Passion would display frustration and anger in a way that truly shows you want something to succeed, none of these posts reflect that passion, just pure anger.

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        • Bearbeitet von RocketKnight73: 10/26/2017 9:31:00 AM
          My biggest gripe and there are a few is the replayability. Make the strikes worthwhile daily. And the set rolls on weapons and armor is just plain boring. Fix this please. I don't want the game easier or to fix any weapons that are overpowered ( crybabies ) . Give people a reason to keep playing. PS I actually don't like how destiny 1 ended up . It just seemed like everything that people complained about was thrown in finally. Rewards for everything. Able to earn whatever at any time.

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          • Participation rewards for everybody! Even those who don't participate get rewarded! Hooray for liberal America!

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          • D2 should be on par with TTK and RoI yet it isnt

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            • They were on the right path, then D1 ended. If D2 were a Destiny dlc for 30 I'd have said they made another great dlc worth the money. Instead, they blew up the core of the Destiny universe and gave us this steaming pile of dung...for $60

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              • Comparing D1 and D2, for me D1 was a far beter product. Yes there are improvements to the quality of life in D2 but that is about it. Story was not that good, even tho it had Some Nice cinematics. So story for me is even, not that great but doesn’t really matter. Crucible was beter in D1 imo, only out of balance. More choices en more suitable for solo play. Nightfall was actually hard in D1, in D2 it is too easy with no real reward for the prestige. Strikes overall are shite imo in D2, take too long and again too easy with no specific loot. And then the raid. No explanation needed, VoG was epic. This laviathan crap is crap. So yeah for a company that had 3 years of feedback and data, bungie really screwed up.

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              • D2 is NOT rewarding at all.

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                • I agree with you. Of all the changes, you are pointing out the number one issue all the D1 vets have with Destiny2. You can't grind to get a leg up on your opponents.

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                  • Stopped ready my at “D2 is too rewarding”! You even played D2 bruv? 99% of packages drop below your power level. And 99% of those drops are duplicates of STATIC roll weapons and armour. This is a game of dismantling. Which in itself is not rewarding. I would rather grind longer with less frequent loot drops for something worthwhile, than get tons of useless crap I am just going to dismantle. #NoIncentive

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                    • I remember when getting higher end gear was so hard people sat in front of a cave to get drops. I remember the raids armor and weapons made A difference . I remember not knowing what the gjallahorn was when it opened for me from the exotic chest in the vault my first time through when it was first opened . I remember things being a bit more challenging. And there was a chase for specific gear. I didn't get the mythoclast til HoW. All these were great moments. At the same time... I remember thinking ok.. now what? I remember a heavy ammo bug that caused me to throw a controller . I remember specific weapons being broken. I remember getting nothing but materials from the raids. I remember when crota was glitchy and buggy as all hell. . Now I after many a conversations with fellow players I feel the biggest issue is there's no chase. No exotics from bounty turn ins, no specific loot from strikes and no god teir exotic to grind for. Also to throw It out there I think static weapons is fine, but armor should mixed. I also think you should be able to infuse a copy into another gun and get a random roll, 3rd eye, firefly, etc I think there should be exotic mods that add perks to weapons. I think gear from the raid should atleast help in some way from the raid. Idk. I'm still playing but there's obvious flaws.

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                      • D2 isn’t too rewarding. It’s “rewards” aren’t worth anything.

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                        • I feel like it’s safe to assume that if people are complaining both ways... that maybe just maybe they made it too hard and too easy. Maybe by trying to decrease the difficulty they went too far? Goldilocks?

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                          • Bearbeitet von THUNDERCHILD: 10/26/2017 2:17:37 AM
                            Destiny 1, in year 3, was by far the superior game. Period. They should have learned the lessons of 3 years of destiny, and kept everything that worked, and used that as a platform apon which to enrich the expirience. Instead of that, they stroked out and forced themselves to start from scratch. They inexplicably screwed with literally everything. They outright removed a huge amount of features which will likely be used to artificially pad out future dlc as "new content".

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                            • [quote]Obligatory "Were Trending"[/quote] [spoiler] "Were Trending"[/spoiler] [spoiler] “Were”[/spoiler] [spoiler]😒[/spoiler]

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                              • You got it backwards Besides for the fact that there is more to do in vanilla D2 than vanilla D1, Vanilla D1 was more rewarding and felt worth playing. Did it suck that you had to grind for hours to get mats and do bounties to finish leveling guns and armor? Yes but it felt so good to complete them. Were some of the exotic quests super challenging for lots of people and enough to make them rage quit? Yes, but it felt sooo good to get an exotic that was OP and super fun! Honestly it didn’t take more than a few weeks for patches to fix things like the loot cave or purple engrams decoding blue, and everything else was sooo worth grinding for. The raid gear was awesome, the faction gear was decent, watching your progress go up and your characters power rise and you completed things was a damn good rewarding experience. This token BS and getting the same repeat drops over and over isn’t. The problem is destiny 2 DOES have more to do, but it’s not rewarding and that is where replay value is at, the rewards. I would rather go back to grinding bounties and grinding for mats if it meant I could have random rolls, faction rewards, and cool exotics. Let me put it this way, you can play a 5 hour game for 500 hours if it’s a rewarding experience the whole time, but you will only put 10 hours into a 10 hour game if once you beat it you already had everything to show for it. Destiny is the 5 hour game in that example and destiny 2 is the 10 hour in case it wasn’t obvious enough

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                                • That was the longest edit I ever read.

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                                  • D1 Y2/Y3 was a lot better. We were hoping the good things from that would stay, not be thrown out.

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                                  • Everyone who complained it was to hard to do something they were probably a casual.

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                                  • Wtf are you talking about? No one said d2 is too rewarding. Everything sucks compared to a year 1 legendary

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                                  • Forums will complain no matter what so

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                                  • Destiny 2 is too rewarding and then making all loot meaningless. I remember how excited I was when I got my first Icebreaker, It was 3:40 AM on reset day and just completed the nexus strike for the third time this week. But I could not give a flying f*ck about anything loot in Destiny 2 because its 1 or 2 things. 1. Its just given to you for just being alive and well or 2. The RNG behind certain loot (pretty much every weapon in the game besides 12) is so harsh that you are not rewarded for playing the game. It has conquered 2 ends of the loot table that no one wants (besides casuals who will have left already). Destiny 2 also shouldn't be competing with year 1. What it should be competing with is ROI and TTK, and let me tell you, it lost in every way possible.

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                                  • Sometimes giving everyone what they want isn't the best thing to do.

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