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10/20/2017 10:34:53 PM
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Sequels (good ones, anyway) typically expand and improve upon what was already there. Not strip it to the bone and sell it at full price with a season pass while regressing in just about every aspect of its design. In other words, I had more incentive to keep playing vanilla Destiny 1, it being the shitshow at launch that it was, compared to vanilla Destiny 2. There was more to do in one of the worst Triple-A launches in years than there is to do in its direct sequel; its second chance. And you think that's excusable? Thank God you're the minority here.
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