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10/20/2017 5:17:50 PM
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You're comparing a fully loaded destiny 1 aka RoI to a base vanilla 2, and thought it would have the same or more amount of content? Just another example of unrealistic and entitled expectations.
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  • No. That's not the comparison. Comparison is between features of D1 and D2. Raids can be better... Raids are built on features not content. Weapons and armor can have features. Every weapon being similar to every other weapon without any uniqueness may be more content but it's not a new feature. No one wants endless grind. Everyone wants replay value.

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  • No, that's your comparison, not what the op said, which is what i responded to. As for what you said: - this raid has features from all the raids in d1, it's just less forgiving and more team driven than those raids. - weapons and armor do have features, you can even change features on them with mods. every weapon isnt similar, and they do feel unique. you can see/feel the difference when using them - yet, the way people are suggesting replay value is by making an endless grind, just look at the op

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  • Is it an entitlement to want to reply the story? Is it an entilment to want to choose your game mode? No one is asking for the vanilla D2 to ship with as much content as the end of D1, that's ludicrous. You people are comparing content to features. The ability to select a PvP map or game mode is not more content, it's a feature in most online PvP games. You can't replay the story... name a game that a has a story that you can't go back play...

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  • You can replay the story, it's called meditations, and you actually get something for doing it. Choosing game modes, i understand. They took that choice away to force everyone into the same pools of modes they want to play. Whether that is gonna work, we'll see. With that said, what you're saying isnt what the op said, which is what i responded to. If you look at his post, he clearly is talking about content, hence him mentioning things that didnt get put into destiny until years 2 & 3, like POE, sparrow racing, and the CoO.

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  • Bearbeitet von Ant Heuser Kush: 10/20/2017 5:50:28 PM
    Meditations are not the same thing as being able to go back and replay the game at your leisure. If I want to go and fight Ghaul, I have to wait until it becomes a meditation. The campaign is tied to the token system, and the token system is broken. My comment wasn't directly tied to what OP said, just people who say that we're entitled crybabies because we want back features...

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  • True, there are not, but it is the way to replay the story. Also, the majority werent replaying the story just to do it, hell, they only did the daily mission to get loot. How is the token system broken? You do things, get tokens, turn tokens in for loot, how is that broken? I see, you just wanted to make a point, which is cool. But your point and the op's point are 2 different things, hence my response to the op.

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  • Bearbeitet von Ant Heuser Kush: 10/20/2017 6:05:16 PM
    You don't understand. I replayed the hell out of D1's story... especially when there were content droughts. You only get, what, three missions a week? That's crap. I used to go back and play from vanilla D1 all the way up to the current DLC -- and it was fun. I'm actually holding off on my third character so I can go back and enjoy the game. The token is broken because it's in places it doesn't belong. I have 20 tokens for the raid that I can't cash in because I never beat the raid... I did three of the encounters and have zero raid loot... how is that not broken? I agree, the token system is consistent and rewards players who have them... but it doesn't belong in a raid.

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  • No, i understand. You replayed the story a lot, but you and others like you that did, were in the minority. So while you do have a gripe, that's a feature the majority didnt use, so bungie compromised on it. No, that's not broken cause once you beat the raid, you get guaranteed loot for said activity. Getting loot from drops while doing the raid is rng, just like it was in d1. The token systems guarantees you will get something and dont have to just hope for it.

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  • I didn't have to hit rank 5 in Iron Banner to cash in tokens... broken system, the system is broken. Either the game has continuity or doesn't have it all. Any other token in the game I can cash in as soon as I get them.

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  • The token system isnt broken. You just havent unlocked the vendor yet cause you havent beaten the raid. Once you beat the raid, you can cash tokens in at any time with the character that beat the raid cause that vendor will be open at that point. Which is the same as all the other vendors in the game. You cant cash tokens until you unlock/'open' said vendor.

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  • Here's the problem with tokens in the raid... for all of D1 we have been conditioned that raid encounters drop certain loot. You beat said boss, you get a heavy weapon, you beat this part, you get a class item... you beat the raid, you get the helmet... Now you have to beat the entire raid, get tokens and then play the slot machines. I'll never unlock the raid vendor because I don't care for anything the raid has to offer.

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  • It's the same way in D2 for the most part. The only difference is you dont get a certain weapon/gear from beating a certain boss, but you do have the chance to get something at every boss/trial encounter. As for getting tokens and having to beat the raid to use said tokens: what's the problem with that? You play the raid to beat it, and tokens guarantee you rewards for beating it. It sounds like you want to cheat the system by not beating the raid yet getting raid things, which is cool and possible (see what i said above). But that doesnt mean the token system is broken. You say you dont care for anything the raid has to offer, yet you're complaining about having to beat it to unlock the vendor to use said tokens to get the raid stuff. Lol ok. I'll help you beat the raid if you like.

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  • I don't like token system. Period. Whether it has to with this raid or the next. If I play a raid I should get rewarded for every encounter/boss, chest, not stack up tokens on that only work after I beat the raid. That has nothing to do with me not wanting anything from this raid, how about the next one, or over the next three years? The token vendor system is stupid. It has no place in a raid.

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  • Just cause you dont like it doesnt mean it's broken. Also, every time you do an encounter/trial for the first time, you do get rewarded with a chest that has potential to give you weapons/armor. If the next raids are like this, i would have no problem with it. Why not? Cause it's an easy solution: just beat the raid.

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  • Destiny 1 Vanilla was still years ahead of Destiny 2's Vanilla game. We could replay the story at will. We could replay specific strikes at will. We had more than 2 crucible playlists where we could select specific modes. We had incentive to play everything, whether it was Crucible, strikes, completing bounties or doing regular patrols. I even enjoyed playing strikes over an over again, they were fun back then. Now they're pointless, boring and are pitiful. Vendors had inventories, we could BUY STUFF. The raid was actually exciting and not nearly as buggy as as the Leviathan Raid. I'd honestly prefer to get Acendant shards or energy as drops honestly, at least it had a use unlike Legendary shards. Also shaders, they were a one time obtain item pretty much, if you had 1 you HAD that shader. Now it's a you have 1? Better hope you get like 20 more.

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  • No, it wasnt. Vanilla d2 is technically better, has more content, and is just a better game than vanilla d1. As for the things you're talking about: - Why do people act like people replayed the story just for the hell of it? Very few did. And for those very few, you can replay the story in d2, it's called meditations. You actually get something this time for redoing the story. - True, you could pick specific strikes, but the only time people did that was cause of a specific reason. Most just jumped in the playlist. - We only have 2 pvp playlists, but we have more modes than base d1. Also, simplifying it decreases wait time. You wanna quickplay, get in this pool with all the other quick players, same goes for comp. - Incentive to play everything was individual, just like it is now. - There are more vendors, with more loot now, than there was in base d1. You talked about incentive, there you go. Collect all the loot from all the vendors. Since it's rng, it'll keep you playing a long time. - The Leviathan raid is less buggy than VoG when that first dropped, and it's not even close. I mean, there were game breaking bugs in VoG when it first dropped. - Never knew people would complain so much about shaders lol. By the way: we have more of those in d2 than we did base d1 as well.

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  • No, it wasnt. Vanilla d2 is technically better, has more content, and is just a better game than vanilla d1. As for the things you're talking about: - Why do people act like people replayed the story just for the hell of it? Very few did. And for those very few, you can replay the story in d2, it's called meditations. You actually get something this time for redoing the story. - True, you could pick specific strikes, but the only time people did that was cause of a specific reason. Most just jumped in the playlist. - We only have 2 pvp playlists, but we have more modes than base d1. Also, simplifying it decreases wait time. You wanna quickplay, get in this pool with all the other quick players, same goes for comp. 4 modes in Destiny 2, the same in Destiny 1 Vanilla game (Not sure if it was 4 or 5). Each playlist is it's own pool still. You wanted to play control, jump in that pool. Skirmish, Clash or Salvage. Also we weren't limited to 4v4's - Incentive to play everything was individual, just like it is now. True, but Destiny 2 does have less incentive to me, coming from someone who played Destiny 1 Vanilla like a madman. That's just me though. - There are more vendors, with more loot now, than there was in base d1. You talked about incentive, there you go. Collect all the loot from all the vendors. Since it's rng, it'll keep you playing a long time. While there is more loot more than half of it is just reskinned. The best example is 4 sets of Hunter gear (Crucible, Errant Knight, Road Complex and the New Monarchy set) They all have the same base. - The Leviathan raid is less buggy than VoG when that first dropped, and it's not even close. I mean, there were game breaking bugs in VoG when it first dropped. Yes there were bugs in VoG but there are more in the Leviathan, plenty of which are game breaking. - Never knew people would complain so much about shaders lol. By the way: we have more of those in d2 than we did base d1 as well. Because going from a once you have it you HAVE IT system to a once you get enough for a set of armor you can't just change it whenever system isn't a good transition at all. Yes we do have more, what did you think would help fuel microtransactions alongside ships, sparrows, ornaments, special armor, ghost shells and emotes? And yes while you can earn bright engrams in game by playing the large loot pool, repeat drops and locking all that loot behind said engram heavily promotes spending actual money.

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  • Bearbeitet von whateverman7: 10/20/2017 6:14:21 PM
    - d1 had 4 pvp modes when it launched (clash, rumble, skirmish, control), d2 has 5 (clash, control, supremacy, survival, countdown), 6 if you count trials. - the incentive might not be there for you, which is cool, but it is for others...that means people shouldnt make blanket statements based off themselves... - while i disagree, the same can be said about d1 base gear..the only gear that was really different was the VoG gear... - no, there were more bugs in VoG...this raid really has only 1 major bug (the calus glitch), while VoG had at least 5... - while the shader isnt always there, the game gives away shaders freely from activities...and no, it doesnt promote spending real money....those things are only cosmetic, and the buy option is for those that just want it now, but it's not necessary...cause like you said: you can just play the game and get the same things..

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