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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von CastIronRyu: 10/13/2017 7:50:57 AM
102

...What happened to Crucible?

I mean, this IS Bungie, right? The guys who brought us Halo? You'd think that they'd be able to get the Crucible right, if nothing else...right? Iron Banner matches are one-sided stomps, almost without exception. I'm either winning big or losing big, with no in-between. More often than not, I'm matched with a team of randoms against a 3 or a 4-stack of clanmates. If more than one person points their gun at me, I die instantly. Everyone has Uriel's Gift, Last Hope, and/or a MIDA, and there's no real reason to use shotguns, sniper rifles, or fusion rifles. Maps are either too big (Legion's Gulch) or too small (most of the other ones except Distant Shores, [i]which is a carryover from Destiny 1.[/i]). I frequently get killed, spawn in, only to get instantly killed again by the same guy. And that's all without me being nitpicky. I never liked Crucible that much, even back in Destiny 1. But at least back then, it felt better to play than this tripe. I actually looked forward to playing Iron Banner. But now? It's just a chore that Bungie wants me to grind out every week.

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  • What bugs me is that there are far far far more complicated FPS games out there than D2, with loads more features, 60fps and dedicated servers. Yet Bungie still swears blind that it’s the consoles holding it back and they’re simply too cheap to invest in dedicated servers, even for their flagship franchise. Despite that being the fix for a lot of the games gremlins. Could it be that Bungie is now just a name and that the team are actually not even up to building the features required. Either that or it’s just plain laziness... or they don’t even care.

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    • You people realize the Halo Bungie and Destiny Bungie are two entirely different teams of people? Saying they should know what they're doing because they made Halo simply isn't a true statement.

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    • Team shooting wasn’t really a thing in D1 crucible. Now that it’s 4v4, people be scared of one on one engagements so running around in pairs/groups seems to be the way to go. I’m about 50/50 on 1v1 engagements but pretty much die regardless since the opponents buddy will be right around the corner to get that extra bullet on me. IB has been nothing but team shooting so it makes it really irritating if you’re running solo.

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      • What happened to crucible? A bunch of sweaty players like triplewreck, sirdimetrious, luminosity, mashed, true vanguard etc constantly have feedback to Bungie that 4v4 was more competitive and enjoyable than 3v3 or 6v6 and Bungie listened. A bunch of YouTubers like Patrick Casey, Datto, ms5000watts etc complained about time to kill being too high, shotguns being too powerful, snipers being too powerful, imbalance in general, special abilities being too powerful, shoulder charge being too powerful etc and once again Bungie listened to them. Go back and look at old videos and add it up. Destiny 2 PvP is exactly what THEY asked for - not 90% of the community.

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        • Bearbeitet von vmondude: 10/15/2017 11:21:48 PM
          Yup exactly the way I feel. All crucible does now is make you not want to play the game full stop. The amount of times I’ve started shooting someone first with the same weapon they have, and lost even though I’m landing all my shots. How is that even possible unless the connections/latency/netcode are a joke. It’s almost like the matchmaking randomly assigns a damage or armour multiplier to one team and the other team then just gets massacred because they can’t take a shield down quick enough. There is something VERY wrong with this game. Even in pve you see enemies lag teleport or their health regens after you thought they were dead. Something is extremely wrong with this game (in that area, let alone all the other problems) and if it doesn’t change Bungie has a very dark future trying to get anyone’s trust back. It’s also as if the damage is registering two shots behind the kill shot and that why we are wallbanged so often. Do you agree?

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        • D2 PvP is the Communist version of multiplayer. Everyone is the same. All the gear is the same and everyone runs around with the same weapons. Even the tactics are the same. Nobody stands out and there are no great moments to remember. It's a boring tedious chore.

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          • Remember how many game modes halo 2 and 3 had? Remember when you got automatically put into team chat? You'd pop into a game and everyone would be talking. I've never heard ANYONE talking in team chat in destiny 1 or 2. Remember custom games that had in-depth options? Remember the maps that were all different and all played differently? Remember when Marty O'Donnell made the music? Remember when Joe Staten and Jason Jones wrote the story? Remember when Bungie made games that were meant to be fun, and not just appeal to the lowest common denominator? Destiny Bungie is not Halo Bungie. Halo Bungie knew that players wanted an interesting sandbox and toys to play in it with. Destiny wants the toys we play with to be one of the guns they give us. No boarding and jacking enemy tanks, no flying in banshees, no find a big awesome gun in the world, destroying enemy vehicles and discarding it when it ran out of ammo. Remember how exciting it was to get a sword? Remember the epic storyline, where the world was different after you beat the game? Remember Forge and Theater mode? Remember driving the tank or getting the sniper in Big Team Battle? Remember stealing the enemy flag and running out of their base on Blood Gulch, trying to get to the teleporter before the guy with the shotgun can kill you? I do. I just wish Bungie did.

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            • Bearbeitet von ChuckTownRC51: 10/14/2017 4:00:16 PM
              Let's not forget that nearly every match has players lagging terribly, multiple kill trades and getting killed through walls. So much fun to be playing a AAA fps in 2017 with 2004 networking.

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              • Thats odd every game I have played with the exception of a couple have been pure sweatfests very close games I typically play with a squad don't use mida or last hope most of the time last hope is irritating though but mostly because I suffered through the sticky nade sidearm meta that was year 3 destiny guess it still triggers me deep inside

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              • I mostly play solo but have done both (full fireteam) in Iron Banner. Once in a while it was major stomping for one side or the other. But the majority of the games were actually very close all the way to the end. I was involved in many that were won by 2 or 1 points.

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              • Little to no lag and a range of outcomes in games played in the IB, solo or with teams. I have never had too much problem with lag in IB during D1 and I had less of it this time.

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              • [quote]Are you done grinding planetary tokens for that armor you wanted? Are you done grinding the gunsmith for that rare gun you want? Are you done grinding the easy new raid for that armor you want because the raid guns suck? Are you done grinding the crucible for your Better Devils? Are you done grinding Trials of the Nine tokens because you can't go flawless due to sweaties? [b]Well have I got the answer for you![/b] [b]Behold, IRON BANNER![/b] ([i]Now with 80% less iron[/i]) Grind endlessly for [u][b]new[/b] Samurai themed armor[/u] and guns with an [u]exclusive Iron Banner sticker[/u], but with the added urgency of a limited event making you grind harder than ever before! Enjoy the absolute worse this game has to offer, with unbalanced teams, bad spawns, and meta players using the most broken weapons. Fight an endless war of attrition against camping Warlocks with infinite health, or get killed in literally under a second by the Last Word 2.0. Enjoy the endless droning of sirens as the clan you solo-qued up against captures the entire map. Lose to teams with FIVE TIMES YOUR SCORE who have been spawn killing you for the past five minutes. Get killed by a rocket launcher before you're finished the spawn-in animation, or get cross-mapped by fusion rifles. Try to capture a zone while getting hit from 8 pulse grenades, which aren't at all over powered when compared to the other grenades. Discover how useless anything that isn't the meta really is, as you're killed by the Antiope, Uriel's Gift, MIDA, and Last Hope consistently. Learn how powerful Fist of Havok is as the only roaming panic-button super. Ask yourself why Bungie left the Hunter "Wombo-Combo" in the game, only to never use the wombo-combo again, as your super, Shadow Shot, is literally just Nova Bomb, but completely useless. Wonder what the point of player choice is, as you discover the "One Path to Victory" Shaxx is always talking about is simply playing the meta, with any semblance of skill optional. [b] But how is this better than the Iron Banners of old? [/b] The only difference between Iron Banner and regular Crucible? Gone. That pesky lore of the Iron Lords nobody cared about? Gone. The uniquely modeled weapons of previous Iron Banners? Gone. The ability to buy items as you progress? Gone. The chance to get Iron Banner items as an post-game reward? Gone. The ability to re-roll weapons? (bet some of you forgot about that) Gone. The rewarding experience of obtaining high level loot and powerful items? Gone. [b] All those toxic downsides of Iron Banner are now more dead than the Iron Lords. [/b] Instead, grind away for meaningless tokens for the RNG slot machine that gives no guarantee your time will be rewarded. Win low level gear and weapons with an [u]exclusive Iron Banner sticker[/u], with a Iron Lord's chance in a SIVA replication chamber of getting the [u]new Iron Banner exclusive [b]Samurai[/b] armor[/u], which doesn't match the theme of Iron Banner one bit. Listen to Overwatch easter eggs that remind you of better games you could be playing, and end your week feeling hollow for spending all your time grinding for the armor you wanted, only to get an endless supply of Iron Banner themed garbage sidearms. [b] Let us take a moment to thank Bungie for this event. [/b] This event that showcases every single flaw of Destiny 2. This event that showcases the faults of the Crucible. This event that showcases how unrewarding the game is. This event that has managed to royally piss me off. [b] Thank you Bungie. [/b] P.S. I'm never playing Iron Banner again...until some stupid new gear comes out and I force myself to endure more of this cancer and rip my hair out.[/quote]

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              • Bearbeitet von PAISTERZ: 10/16/2017 4:25:48 PM
                I've been a player of League of Legends (LoL) for many years, so I can understand many of these complaints, drawing parallels from the MOBA to FPS. Yes, there is a clear meta...last hope, uriels, mida, prosecuter, etc. but there's no reason to complain. There will always be a "meta". Whether they nerf or buff weapons to "fix" this meta...they will create a new meta cuz players for the most part want to use the best guns to maximize their results. In LoL there are FOTM champions with the balancing team constantly rebalancing attack/defense values to balance out the champion pool....but surprise surprise there's always different champions that end up taking 60+% of selected champions just like how mida/uriels/prosectuer/etc. take up x% of crucible kills. Instead of blaming the guns, reconsider your strats. Perhaps you should stop forcing your way through a mida packed lane and running face first into all those scout shots. Granted D2's statergy isn't as complicated as LoL's...but it definitely is more complicated than running around in COD... In the "Casual" mode, LoL also sometimes matches solos with premade groups...and that causes a lot of tilt and one sided games. So what LoL did to try minimizing the toxicity was add additional tools for solo teammates to communicate so they can better fight against premade groups. Now in D2, no one ever speaks on the mic. Everyones just running around Iron banner capping random flags with no sense of coordination. D2 gives u the best communication tool - voice chat - and no one uses it and proceeds to tilt off the face of earth about how unfair and uncoordinated solo players are against premades. Yes its stupid having solos vs premades, but all of the blame can't be put on Bungie. The spawns suck. I agree...especially in iron banner. Not sure if its because people are running around capping too much (especially in iron banner) and messing with the algorithm or what....but this is a purely cruddy spawn problem. The PVP system isn't utter sh*t but I think iron banner has exacerbated these problems. With the added token system and endless duplicate drops, people are frustrated with the grinding meaning they have to play a lot more crucible. Then combined with the solos vs premade, lack of communication, 2 tokens/loss, and cruddy spawns... people just tilt to eternity. EDIT: 1. I'd rather have a higher TTK than a lower one like in COD where you instantly melt. 2. Voice coms is nice but i'm not asking for a lobby full of kids either lol

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              • This bungie is not the one that gave us halo, most moved on to 343 industries.

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              • It's a team shooting casuals -blam!- fest now.

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                3 Antworten
                • I'll tell you what happened to the crucible. Crybabies in D1 kept complaining about people that were better than them, and so here we are now

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                • It always sucked in my opinion. Can't wait does D3 and it will be 2v2.

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                • Crucible has become the friendship circle which I mean hold hands with your two boyfriends and shoot down one guy then teabag like you have skill cause you got an assist for that and oh always use mida Uriel's or last hope

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                • Are you sure you played Halo? Because the crucible is basically the same core gameplay as Halo. Small maps, team shooting, limited power weapons, relaying on primary weapons.

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                  • I think D1 had psychologists helping with the game so it had that psyc element to the game D2 budget cut lol ...really no idea, maybe need bigger maps for players to tactically play instead of pushed into lanes

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                  • Honestly, I'm fine with most of the balance changes as I do feel it's in a better place overall. However, I hate 4v4, I hate that fireteams aren't matched against fireteams, and I don't understand not letting us pick which game mode we want. Aside from that, I find it refreshing to not have shotgun primaries blinking and sliding everywhere.

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                  • Do we know each other? Cuz you just said every word I was going to say. :P

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                  • At least in D1 you could pick a mode you actually [i]wanted[/i] to play. Bungie love RNG so much they even added it to picking activites

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                  • Same here, either winning by a landslide or losing by a landslide. No game is even close. Seems strange thats the case.

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                  • You didn't even mention the lag issue at all. I mean there is a real problem with deliberate cheater lag switching and even those with bad connections, both are rewarded. On the other hand I am punished for having a very good connection.

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                    4 Antworten
                    • Bearbeitet von Wrath: 10/13/2017 10:41:13 PM
                      Probably the best PvP player to frequent these forums. http://destinytracker.com/d2/profile/psn/iWrathful Here are your viable options: Uriel's Gift, Origin Story, Mida Multi Tool, Prosecutor, Antiope, adjudicator, Last Hope, Better Devils... * Plenty of Shotguns, Snipers, and Fusions are viable as well! Just look at the Hawthornes shotgun/Borealis! Listen, this game isn't perfect, far from it, but you guys need to be reasonable about the weapon choice here lol. You have plenty of viable weapons, there are a handful of others I didn't mention. The kill time is a little long and the 4v4 can lead to some really slow games on these maps, but I always find myself having some really close games, especially in IB. The spawn system is, without a doubt, terrible. I have never been spawn killed or spawn killed so many times. Guns feel great, recoil feels fantastic and once you get used to the movement it feels really slick too. The large maps and annoyingly built areas with weird ceiling and wall fixtures takes away from this huge.

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