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#feedback

Bearbeitet von MuKoKu: 7/22/2017 8:45:11 PM
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MuKoKu

Is Destiny 2 a spiteful joke from Bungie to the community?

It's like we are all using NERF guns (pun intended) and squirt guns with the reload speed of a colonial musket. [cuz I mean... the community demanded nerfs for a majority of D1's duration right?] Supers so weak we might as well be the sidekick of a superhero's sidekick. [#GameDevsMasterRace] Plot holes so big it makes the giant hive pit on Luna look like a mere freshly popped zit. It's almost like Bungie delivered its beta to be so disappointing and lacking that when the actual game ships, we'll be thankful to consume pure crap over the Shisno feces (props if you get the reference) that we're playing now. [Its the game we deserve, not the game we need] It's as if Bungie took one step forward and five steps backwards. So many options that we demanded of Bungie to fulfill our money's worth for three damn years will be absent again in the final release. I predict they'll install them again in future overpriced DLCs. They present a half-baked game but will demand full price.

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  • Destiny was destroyed by the PvP "weapons balance" community. And shame on Bungie for caving in. Bungie should have just separated PvP from PvE. HoW was the best. Exotic and Raid weapons were strongest AND with unigue perks followed by legendary followed by rare. This was eliminated in TK. And all these Bungie fanboys posting "exotic means situational perk not necessarily strongest weapon" have no credibility as the perks on 80% of the exotics are shared on legendary. One example is Suros Regime - Focus fire and glass half full. Perks available on all legendaries. So why use Suros Regime over Grim Citizen or Shadow Price with same perks??? Fun was destroyed with TK and has been getting progressively worse.

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    3 Antworten
    • Wooord I would rather they push back the release and fix this shit. I know they wont but im beyond disappointed.

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    • It's almost like D2 is Bungie's way of saying "be careful what you wish for." I wanted more primary gunplay, but not like this. This is crap. Everything feels so weak and slow.

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    • So I shared my frustrations with the gun play in Destiny 2 on another post. I played the Beta for 25+ hours without D1 since Monday. That extended time without D1 numbed me a little bit to how deeply frustrating the Beta truly is. The gunplay, aside from each gun feeling super weak and simulating a TTK as long or longer than the Division, feels fake, RNG based, and completely lacking of all the crisp precision of D1. It's like they turned off every code filter that made Destiny good. After work I played one match of control in the Beta and then immediately jumped onto D1 for control and pulled out my Eyasluna and Longbow. After the first match, I jumped into Rumble and threw on test weapons to practice for DTR's challenge this weekend. EVERY gun (test weapons included) felt better than the Beta. Moreover, the aesthetics and sizing (aspect ratio?) of the Beta makes you feel like you're playing models of yourself that are .75x the size of your D1 self. The environments look like fake plastic fantasy areas instead of a dark, gritty realism we knew in D1. D1 aesthetics combine potential and loss, thriving and ruin in a world and landscape at the same time. It's brilliant. In contrast, the guns, the movement of your character, the emotes, the armor, the environment, the aesthetics, the damage, the abilities, the animations of the Beta--all of those make me feel like I'm playing a plastic model of myself with toy guns after previously wielding death wielding tools of mass destruction in a badass looking post-apocalyptic world that simultaneously displays captivating beauty and the dark reality of post-golden age. I understand this is a beta, but they want our feedback about the BETA and how it feels. Well, it feels like a betrayal of Destiny. A betrayal of the beautiful world, the art, the entire feel of moving, fighting, and living in that world... of the mechanics and handling and feeling of guns and abilities... of the spirit of Destiny.

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      23 Antworten
      • A fight with NERF guns in my garden would be much more fun than this lousy PvE strike.

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      • I'm a part of the community and I think it's going to be a great game.

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        • Anyone else notice the stark contrast between the media/YouTube impressions of the game and the players? Answering the original question of your post: Yes. Partially. Mostly its a giant, re-skinned cash grab with a "2" slapped on the box to fool new customers into believing its new and improved. Don't worry though, Bungie said that this Beta build is months old and all of the stuff people are complaining about are fixed. So no worries. In other news, locals complain of overwhelming amounts of Bullsh*t pouring out of every corner of Bungies offices...

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          11 Antworten
          • D2 is bungie tea-bagging it's customers. That is all

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          • After playing the Strike and using the new weapons, I'm not sure the reason to keep playing it....See and fight the same spawn points and mini-bosses using a slightly different auto-rifle to throw bullets at the sponges. Yeah, not worth it...

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          • It's not a spiteful joke. It's a concession to hardcore PvP players who can't handle being beaten by a player who's less skilled than they are, but knows how to play to his strengths. Bungie presumably wanted to create a PvP-focused game where there's no scope for creativity, and fast and deft players reliably dominate. They've succeeded. Unfortunately, I don't want to PLAY a PvP-focused game where there's no scope for creativity, and fast and deft players reliably dominate. So I think that on September 6, 2017, I'm going to be playing something different.

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          • Destiny 1 beta, made my decision in, "I gotta have this game". Destiny 2 beta, a freaking joke! Like really bungie, 1) what's the deal with the hunter? I'd rather reload and charge my melee than have a dodge ability, like who's the dummy that thought that was a good idea, and not to mention to get arcstrider kills in crucible is like watching myself move in slo-mo! No patrol area, no exploration whatsoever and no content but a strike that looks cereal box cheap, naming the boss protheon which is cheessy af, like get real. THIS IS D2? Crucible is not the bread and butter of this franchise, it's PVE !!! Why in gods name is this beta looking like its catering crucible mode for? Nobody buys this game cause, OMG the crucible!!! Crucible is ok at best, it's good here and there, but nobody pays money for how amazing crucible is ??? People invest money in to this game for the exploration and adventure, facts!!! Terrible beta bungie, the beta is meant to showcase the some of the new game strengths, and pull in those gamers who are still undecided. But for the ones who preordered the game ,why hold back on us? Why leave out content on us? @bungie #Dissapointing ...

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            5 Antworten
            • This is the only beta I've ever played that has made me not want the main game. Even the division beta suckered me in. To all those who say it's a beta and bungie is going to fix it.... Answer this In the history of d1 when did bungie fix an issue in 6 weeks or less?

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              8 Antworten
              • "It's a beta!" said every dumbass in this community

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                22 Antworten
                • Everything's a bullet sponge. Enemies with yellow bars are so bullet sponge-y they're almost like fighting a boss. Usually while playing as a hunter I'd use my mobility to my advantage. In D2 as a hunter I pop in and out of cover and stay behind cover longer since health recovery takes so long. It reminded me of the Division in a few ways and that's not good. Why make grenade cool down so long if the grenades are so weak? I find myself holding onto grenades in PvE for the yellow barred enemies only- to help bring the shield down. I'm predicting a lot of XP grinding if things don't change. Players will prefer to take on missions and strikes at lower levels than their characters just to keep from feeling bogged down.

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                  • Your statement was spiteful. Bungie didn't spend millions of dollars on this game just to kick us in the balls. They just listened to certain people when they designed their latest game. And those people just didn't happen to want a game like we did. Critique the game if you see fit; I certainly will. But we can do without the ridiculous accusations.

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                  • I'm kind of a filthy casual, but I've really enjoyed the Beta. I'll admit that Titan and warlock movement while in air does seem a bit sluggish and I hope they actually do increase the power ammo drops in PvE. I like the new weapon slots and 4v4 was a lot better than I was expecting. Overall, I feel like D2 will be a lot of fun and I'm looking forward to Sept 6.

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                  • Bearbeitet von fuk gose sniepr: 7/22/2017 11:58:52 PM
                    EDIT: Gotta love how 7 people have disliked this post, yet not one of those 7 people actually took the time out of their day to disprove me. Not one. Just proves how unsubstantiated the hatred that comes from this community is. I'll try to keep this as not-patronizing as possible, but I'm getting really sick of the claims with no background support. Just vague, subjective statements that the community doesn't seem to actually think about before agreeing with them. Bandwagon-effect plagues this community so much. [quote] Supers so weak we might as well be the sidekick of a superhero's sidekick.[/quote] [b] [spoiler]Sentinel[/b]: 2 Supers in one- • Ward w/ Armor, perfect for holding down points- we're most likely going to get Exotics that affect it's Armor of Light stat buff as well. • Essentially a balanced Sunbreaker for the second super, both potentially activate-able at the same time. You [i]honestly[/i] think Sentinel needs a buff? You didn't specify which super, you just vaguely said "Supers are so weak", so you were obviously implying all of them since you didn't give one example throughout your entire post of any of your claims. [b]Striker[/b]: Essentially 4 Fist of Havocs as opposed to one? Soooo weak, right? Also- increased agility and armor with a Shoulder Bash as well. [b]Dawnblade[/b] can take a Golden Gun Shot and remain in the air for the entire duration of the super while spamming the Phoenix Dodge ability, that is very good. I agree that the duration should be slightly extended- but that's it. Dawnblade is[i] not[/i] weak. The new [b]Nova Bomb[/b] is very fun to use, but I agree it lacks viability in PvP once Players become a little more accustomed with it- but it's one of those classes where the abilities make up for how bad the super is. You guys get Blink, an over-chargeable Grenade, an amazing Melee and outstanding class ability circulation in both of your skill trees. I'd say the only class I fully agree with you on is Arcstrider. No health regeneration upon killing people in Super, no Invisibility, No Quickdraw, No Blink and you're forced to use the second class tree as the first one is only good for Trash Ads in PvE. Gunslinger is very good, especially in PvE. Perks that enable precision damage and reward you with excellent team support abilities upon landing them, and six shots with Golden Gun as well.. I don't know how you can say the classes have gotten weaker when 4/6 of them are absolutely outstanding compared to their formal selves.[/spoiler] [quote]Plot holes so big it makes the giant hive pit on Luna look like a mere freshly popped zit.[/quote] I'll go ahead and challenge you on this, so please enlighten me on what "[b]Plot Holes[/b]" you believe there are in the game, as you didn't actually list a single one throughout your entire post. So I'd love to hear them. [quote]It's as if Bungie took one step forward and five steps backwards. [b]So many options that we demanded of Bungie to fulfill our money's worth for three damn years will be absent again in the final release.[/b] I predict they'll install them again in future overpriced DLCs. They present a half-baked game but will demand full price.[/quote] Like what?? Once again, you didn't list any of the options we "demanded" from Bungie. In fact, they've added so many things that we've demanded from them and yet we're bitching about them. You aren't providing ANY EXAMPLES for ANY of your claims at all, it makes it really difficult to sympathize with you. Well considering that their goal was competitive play, with potential towards E-Sports, I'd say they took a solid 5 steps forwards and one step backwards with the Hunter's Class Ability.

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                    4 Antworten
                    • Bearbeitet von ArchangelLBC: 7/24/2017 10:56:50 PM
                      Not the community. Just you. You specifically. A carefully put together psychological profile of you was made so they could make it as objectionable to you as possible. The rest of us are either disagreeing or agreeing with you to see how long we can keep it up. We're literally all in on it. But I thought enough was enough so I decided to tell you.

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                    • TBH I'm loving this beta. I am/was a huge Bungie flame thrower during y1-2 and completely absent y3. The weapon system doesn't seem to hurt PvE so far. I'm soloing the strike pretty easily(AFK players already????). Just have to learn right tool for the job. Majors aren't as scary as people make them out to be, L2fusion. And as far as the ultra is concerned it feels on par for a 3 phase fight. Cooldowns are slow AF but we're also using damn near stateless gear. But I'm loving the Titan rally wall and warlock heal or damage combo. It melts npc faces. I will say I am disappointed that Titan shield throw is grenade charge tethered but the 3rd hit in the Melee chain being aoe is a little bit of aloe to the burn. Nova bomb needs to lose collision detection/blink through solid obstructions. It moves far too slow to be wasted on busting in walls. So far I'm super excited. Does it sick that D1 felt like a beta while d2 had 3 years of focus, sure. But I'm confident that y4 will be fun af and y5-6 will be droughts until d3 releases y7

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                      • It feels like it doesn't it. Luke Smith is the perfect candidate. He's a slime ball. You can tell. You know what I just noticed. They brought back guerilla fighter. They've said multiple times, not a single person uses it. And no one ever will but they brought it back. Its call something else. When I saw it I thought, is this a joke. I can see these salty slime balls doint that.

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                      • As far as homecoming mission goes... what kind of plot holes are you talking about? Huh?

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                      • Plot holes?

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                        • I feel like I should just leave this here for people to read. Interview with Luke Smith on the design goal of Destiny 2 and the way he and others approached the development. I'm not trying to paint a pretty picture, but I try to at least have some what of an understanding of the fact that the people at Bungie aren't monsters.

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                        • Did you really just try to argue there are plot holes in the Beta? You obviously don't understand what the purpose of a Beta is and are just a sad human being

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                          • but dont you know tho, all those common cool things that are standard in a given game dont exist in Bungie's blueprints - ever. I am new to bungie and destiny was my 1st experience having shifted over from RPG games.....and other non-fps games. Seems like they know what we want *they tell us this every single week or at least whenever we get the update*, but for some reason they want to spoon feed it to us and we will worship ever buff and nerf because like idiots we fall for it every single time. We give up and decide, ok might as well play what we paid for and adapt...and i think bungie relies on this - their real feedback comes from those who make them mo money and its the popular streamers with tiny emotions who have the ultimate say-so. They will reject or deny it, but the obvious can't escape those with common sense. I feel you.

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                            • Bearbeitet von Unforgiven: 7/22/2017 5:24:31 AM
                              It's like Bungie took everything they learned from Destiny 1 and threw it out the window. They said -blam!- it let's just do the exact opposite and see what happens. I am in shock about the trash that is Destiny 2 Beta. Quite literally the worst version of Destiny I have ever played. Now I realize that Destiny 1 was actually a good game and I miss it.

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                              15 Antworten
                              Es ist dir nicht gestattet, diesen Inhalt zu sehen.
                              ;
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