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Destiny

Diskutiere über alles, was mit Destiny zu tun hat.
Bearbeitet von HammondAerospace: 2/1/2017 12:46:56 AM
42

Remove range and stability perks in Destiny 2

In my opinion this what is causing so many problems. Perks that add range and/or stability are just straight broken. Bungie designs these guns to be balanced with the stats they are made with. 3 shot scouts have no stability, and fast firing pulses have massive kick. But then you slap on a few stability perks and WHA BAM! You've got yourself a sniper. Range perks on hand cannons make them snipe people way out of their range. Remember the doctrine? Ever use that gun with no upgrades? It sucks, the reason it was so good was becasue of the added stability. People complain about shotguns because of added range perks. This game would be a whole lot easier to balance if people couldn't just abuse the range and stability perks on guns. Just please Bungie, think about just leaving the perks at things like Crowd control and outlaw. Stuff that doesn't change its base stats. [spoiler]Main account is LaminateAbyss90. Its currently forum banned because I called someone a scrub :/[/spoiler] Edit 1: Apparently people think that my idea will ruin the guns.... Guess balance ruins the game guys Edit 2: This idea is for DESTINY 2! Not Destiny 1. READ THE TITLE! Edit 3: This community is so dumb... People think I'm complaining about dying to people... I am not! I know people are better than me, I knew that before everyone reminded me... AGAIN. Edit 4: I'm glad some people are nice enough to tell me why they like or dislike my idea.

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