Everytime I jump away from fist of havocs they still get me even though I'm a mile away
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Really? Mine seems to have the diameter of a dime while the warlock I slammed melees me from a mile away.
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[i]....really...[/i]
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You weren't quick enough I guess
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Guess you weren't as quick as you thought lol.
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2 AntwortenTether reach is too big Golden gun has too much range See where I'm going with this little hunter?
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This is the kind of post that makes me a little dumber every time I one.
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*too. Hail Hyphen!!!
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5 AntwortenIts not so much the radius as the fact that it still gets you when you are 30 ft in the air when they slam.
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That's what she said
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1 AntwortenKeep in mind, if it doesn't kill everyone within their line of site, there's about a 99.99% chance they're going to die immediately afterwards.
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1 AntwortenYa I totally agree. Another problem I have is that destiny has guns that kill people. I mean why can't we just all be happy and eat cake.
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2 AntwortenIt's fine. But it's annoying when you're like 1meters above the titan smashing and it still kills you.
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2 AntwortenI think that the radius around the titan is fine but the distance it travels upwards is absurd. I can be 30 feet away horizontally and not die, but I can be 40 feet above them and still die. I think that it should be an actual sphere around the point of impact, rather than a cylinder.
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No its not
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2 AntwortenYour golden penis is too small. [spoiler]The spookiest (and luckiest) seven you will ever meet[/spoiler]
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9 AntwortenIt's probably because they are running the perk that allows for bigger explosive radius and damage. Nonetheless it's fine the way it is, and you do have to get in close to use it. If you don't know how to counter a slam well than I can't help you.
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Quit whining, it's a SUPER!!!!!!! It's supposed to be difficult to fight. If it was easy to dodge then it would be useless.
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Shouldnt of been close to them then.
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5 AntwortenBladedancers lunges are too long and too fast and I try to run away but they're too quick [spoiler]That's how you're sounding right now. Super attacks are [i]supposed[/i] to be difficult to dodge, they're meant to clean up an area. Get over it.[/spoiler]
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Fist of panic is bad lol. Ice barely seen any good ones since pre trials. The problem is its not consistant. If survived one pretty close but been rly far and died
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honestly, i don't really care. since 90% of the time its a panic super and they only kill one person with it. i can't count the number of times i have just about killed a titan, in a gun fight, for them to panic super me to stay alive. all i can say is good, you just wasted your super on one person, just to stay alive 3 seconds longer.
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1 AntwortenBearbeitet von Wings Fan 85: 10/17/2016 9:46:15 PMVirtually every animation on a striker titan is horribly broken. Fist of Panics that kill from outside the radius, Noob Charge that has absurd tracking even after the stealth nerf and the Lightning grenades with the most blatantly false animation/actual damage radius in Destiny.
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Never played with foh have u?
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1 AntwortenOh my God, it's begun.
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Bearbeitet von Kazz0ng: 10/18/2016 5:24:49 PMLol... just found this: pretty sure it is a glitch or something but it certainly goes with your argument. https://www.youtube.com/watch?v=T-CKNCRp0Bo EDIT: this Downvote tastes like salt. to be honest this appears to be waaaay larger than any FoH I have ever seen, and is in no way indicative of the normal radius. even with the Shockwave perk active, it doesn't reach that far. So I have no idea how the player died.
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