Every game its just blink, roll, slide shoulder charge shotgunners 1 shotting across the room. This is the reason I left Destiny 1 year ago because I had enough finally. Shotguns have been a problem since launch. Bungie "nerfed" them once but then gave everybody Conspiracy Theory D with crazy range AND rangefinder on it. Now the Matador is the only weapon in Crucible until Gally comes out on Heavy, there are very few players using primaries.
The really flawed game design with shotguns is that there are so many ways to close the distance effectively, they do not need the kind of insane range that they have if you have things like blink, shoulder charge, slide etc. Range should be toned down a fair amount from 6m to about 4-4.5m. If they do have range then they should have at least a 25% slower fire rate so they cannot be mashed from mid range in 2 shots. The kill times are stupid at the moment when compared with other "options".
I would also argue that the cone of fire from a shotgun is thick enough that it shouldnt need the largest of cross hairs to aim it. That big white ring of death for a cross hair really shows that shotguns take 0 skill or strategy. In the current state, pvp is at its worst ever due to the shotgun situation and its driving more of my friends away from pvp and the game in general.
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How is an effective one shot kill range of only 15 feet and in OP? How is it not balanced just because a specific game type (supremacy) favors specific weapons. Trials still has PLENTY of sniping. Clash, plenty of sniping Pretty much every game type that isn't close quarters is fine. Snipers still kill across the map with one shot. Fusions still kill from 25feet and in Why is it so hard to adjust?