The Warlock melee is absurdly long distance (I play as a Warlock 90% of the time), I will admit that. However, the long melee (especially with the Stormcaller subclass) is useful in certain circumstances. The Voidwalker could easily be used in a grouping of Thralls or Dregs to cause them to explode with the perk (forget the name, but the same perk applies to Sunsinger). Stormcaller, basically you can chain your melee if the perk is selected obviously. However, the chaining deals less damage the farther from the source (based on what I've seen, especially on Plaguelands and Dreadnaught patrol).
Also, how could a Warlock, on PvE, be killing you..? Unless they're getting in your way and causing enemies to damage you heavily, there's no other way for them to "kill" you.
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What on earth was the whole first part of your reply for ? It didn't even have anything to due with the thread, you're just claiming something is over powered.
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I've seen it personally. Was there with cotton, warlock was meleeing him from a distance, no enemies anywhere nearby, and it happened multiple times over. No explanation for what went on. Cotton has recordings you can see on his xbox.com profile.
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Go to my profile on Xbox and look at my clips
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Look it up on Xbox
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Yeah, saw some of your clips. He could probably damage you because his character was loading on your end, and your character was loading on his end