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#feedback

8/22/2016 12:10:11 AM
2

(Idea) Exotic Weapon Point Scaling System

*WARNING: LONG POST IMMINENT* To encourage more weapon diversity (and to encourage the use of lesser used exotics like Super Good Advise and Patience and Time to name a few), what if there were to be a system in place to give exotics value. Put simply, every exotic weapon is given a point value of either one, two, or three. These points accumulate to a total of four. Currently, it could be said that every exotic weapon is worth four points. But in total, every exotic (including armor) is valued at two. Put the two together and you have your current limit of one each, which within this proposed system would equal four. To keep it simple, it should just affect weapons. In essence, this would be like transferring your exotic armor slot (Not including class items) to your weapons; but only if the value of four is not exceeded. However, a careful line must be tread to avoid any ridiculous builds in both PVE and PVP. If a player chooses to do this, they forfeit their exotic armor slot, unless two class 1 weapons are used. Below is a proposed point value for every current exotic weapon in an effort to balance the system. All is susceptible to change as the game is altered, guns are buffed or nerfed. These are in no specific order. Primaries: Zhalo Supercell - 2 Fabian Strategy - 1 or 2 Hardlight - 2 Suros Regime - 2 Monte Carlo - 1 or 2 The First Curse - 2 Ace of Spades - 2 The Last Word - 3 Hawkmoon - 2 No Time To Explain - 2 Bad Juju - 2 Red Death - 2 Boolean Gemini - 2 Touch of Malice - 2 Jade Rabbit - 2 Tlaloc - 2 or 3 (probably 3, due to its perk and its affects in PVP) MIDA Multi Tool - 3 Necrochasm - 2 Thorn - 2 - 3 (probably 2, it is the closest it has been to its original conception since launch balance wise.) Vex Mythoclast - 2 Specials: Telesto - 2 Plan C - 1 or 2 Queensbreakers' Bow - 2 The Chaperone - 2 Invective - 2 or 3 Universal Remote - 3 The 4th Horseman - 1 Lord of Wolves - 2 or 3 Dreg's Promise - 2 Hereafter - 1 Black Spindle - 3 Patience and Time - 1 No Land Beyond - 2 Pocket Infinity - 2 Icebreaker - 2 or 3 (probably 3) Heavies: Sleeper Simulant - 2 Thunderlord - 2 Super Good Advise - 1 Dragon's Breath - 1 Truth - 3 Bolt-Caster - 2 Dark-Drinker - 2 Raze-Lighter 2 Gjallerhorn - 2 or 3 (depending on how it preforms in RoL) ... Just an idea, one that hopefully catches on. I know I am not alone when I look at guns like Super Good Advice and think "I would like to try this one out, but why would i switch it for my _______ that is sooo much better?"

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