I think we need to do something about Titans being the fastest class, like wtf. I think they need to do something about the jump (that makes them fast) and before people start saying shit, I have a Titan. Bungie look into this please.
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Yes they should be slow as hell like turtle speed and then after that we Nerf warlocks and hunters for being to fast Mhahaahahahha
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They are fine, what do you want buffed instead in other areas?
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1 AntwortenThere is a reason we're fast.[spoiler]WE DON'T HAVE A -blam!-ING BLINK THAT'S WHY[/spoiler]
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Titans are literally "fastest" when in the air and going in a straight line for about only 1.3 seconds. Also, nice bait.
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I'm tired of explaining this. Titans are SUPPOSED to be fast. They are meant to rush in. They are not agile, though. I they rush into a team of six, they can't really jump away. Hunters are more agile. They can jump around and confuse you for 7 minutes straight. [spoiler]The luckiest seven you will ever meet[/spoiler]
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Asking why a Titan is so fast is like asking why a bullet train goes so fast. [spoiler]Really though, it's the lift that gives the illusion of speed. I've already seen a hunter outpace a Titan so it's gotta be lift.[/spoiler]
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10 AntwortenYou have accumulated 90,000 kills as a hunter and only 8600 as a Titan. Saying you have a Titan means absolutely nothing. The stats show you spend absolutely no time on other classes besides your Hunter. In short terminology, you are a salty Hunter that wants an easy button. Truth is that Hunters are the most agile class in the game, their quick vertical and horizontal movement makes them the fastest. Just because Titans have a jump ability that allows them to move forward the fastest, they also have absolutely no left or right movement and have a larger turning radius compared to the Hunter. So take that into consideration, hunters can evade a combat situation 10x faster than a Titan. Sure a Titan can win on a straight line but at the agility of a Hunter wins all day long. I do main a Titan, but the Hunter was built for the crucible.
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Titans are like Bulls, hunters are like ninjas. We (the Titan bulls) can go very fast straight forward and charge forward with lethal capabilities. However ninjas have the ability to change direction very quickly and maneuver around and juke things using different motion patterns than other classes. Bullfighters have used this to their advantage and therefore you guys can too
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1 AntwortenFor the last time.... Agility and speed are not the same thing....
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Titans are supposed to move fast and rush in without much control if they need to stop. Hunters are very agile and can jump all over the -blam!-ing planet. That's why I like them. [spoiler]The luckiest seven you will ever meet[/spoiler]
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2 AntwortenHunters are more agile and have more control, Titans are fast but aren't coordinated
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1 AntwortenOnly good at speed in a straight line. They have to use augments like garrisons to improve their turns
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Shoulder charge is not the only method of movement...
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Funny thing is people say there made like that but if they read the description of lift and directional control they would realize how dumb they actually are.
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4 AntwortenBearbeitet von Phathas: 8/12/2016 1:28:21 AMWhile I enjoy Titan Skating, it's not actually within the design intent of Titan's improved control perk. Improved control is supposed to be it's finesse jumping perk but instead people have found how to manipulate it into a better Catapult. It is an exploit. It's clear that it wasn't meant to be combined with defensive perks like Force Barrier or Jaggurnaut. And with all the complaining about Titans of late, we all know what's going to happen. I'd rather them fix an exploit (and buff catapult), than break perfectly functional perks.
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6 AntwortenI'm a hunter main, but I love going fast on my titan. Why not just make hunters run faster :3
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1 Antworten
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Lmao smh
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Bearbeitet von Kone19ps: 8/11/2016 11:04:42 PMThey should tie agility directly to abilities like shoulder charge and juggernaut. The more agility the more effective so low agility would actually be a penalty to movement
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The problem is they have the highest armor and can close distances faster than any other class. This allows them to skate/charge through most primarys and still get into ohk shotty range before the weak ass primary can do enough damage to kill them. Either make the boost glide jump have a cooldown like blink or shade step or make them take a penalty to armor to use the boost.
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Bearbeitet von Talia Sendua: 8/11/2016 10:31:47 PMI Support your Opinion. I'm a main Titan-Player. I know that Strikers have to be fast but they should only fast while running. A Step to Balance them would be to deactivate the perk of Mida Multitool while useing the "stubbornly"-Perk in the Striker-Skilltree. Sunbreakers are only fast with "Fleet fire" and the Hammer-Shoulder Charge... Defender aren't very fast so the best Options to Balance the Titans Speed is to nerf the Basic movement Speed from the Jumps!
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No no no no no. Titans shouldnt be fast. Learn how to titanskate and you'll be satisfied. No changes needed to Titans, bungie!
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1 AntwortenOnly 1 day on Titan, I highly doubt you know how to Titan skate or even know how it works
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Where in the game did it say titans are suppose to be slow/tanks? Every subclass has the option to change armor/regen/agility. Titans are like turtles they are heavily armored and walk slow but under the right conditions they can be fast as hell just like turtles in water.
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2 AntwortenTheir jump is basically a jet pack so it should go fast