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#feedback

Bearbeitet von X-LoganX: 7/18/2016 4:22:35 PM
36

So Bungie...how many sniper threads does it take to acknowledge there's a problem?

Deny it or spin it all you want. Your precious news story about [b]Destiny Trials Report[/b] clearly showed everyone that snipers are used over 70% of the time in trials. [b]70% fukin percent. [/b] So tell me, how does this fit into your "vision" of having guardians have the most choice of gear? Snipers are effective most ranges except the closest. How does this fit into your "vision" of having weaponry not infringe on other weapon effective range? Yes yes Trials is about the best of the best who want the quickest most effective weapons. I get that. It still doesn't fit into their vision of weapon balance. Oh and also yes I'm not a Trials player so you may think my opinion on this doesn't have weight. However there's been to much touch to this imbalance shown to us that anyone can really make this argument. I am a primarily pvp player and thid absolutely does bleed over to regular pvp. Especially the 3v3 modes. Combine all this with the poor implementation of flinch and the fact that you can continually peg a sniper in the noggin and they can still get accurate shots off and you have the state we're in today. Your attempts at helping this situation have failed miserably. Some of even had to reverse and revamp. What exactly is it going to take from the community for you to find admit there's a problem and actually do something about it rather than these band-aid approaches? Edit: To be clear this post is just to point out the amount of sniper thread that have emerged just in the past couple of weeks and they are fairly consistent in describing what's wrong. The mention of Trials Reports is just to show that the evidence of the current sniper meta goes against Bungie's reasoning for changing other metas but they have not touched Sniping in any significant way. To be clear, the Main issue I see consistently is that the mechanics that should allow proper challenging of sniping are broken. Flinch is either to insignificant or too easy to predict and there's no enhanced penalty for getting shot in the head while ADS. These are the main ideas from the other threads that have been out there.
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#feedback

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