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Destiny

Diskutiere über alles, was mit Destiny zu tun hat.
6/30/2016 3:33:28 PM
110

What needs to be understood about SBMM

Skill based matchmaking exists to separate inexperienced players from the hardcore & the decent from the almost ok. In the capacity it currently exists it seeks to get everyone as close to a 1.0 k/d & 50% win/loss as possible. Most importantly it exists to make the experience as competitive as possible for the players involved. That means games are tougher, but not necessarily closer especially when players often quit games they don't do well in (I see it a lot from guys with good stats) which leads to very large differences in score. That means there are less players you can get matched against the higher your "skill" is & the more latency you'll face because of that. In y1 it existed but not to the extent it does now & there were many more players in each bracket. Bungie openly admitted they've changed the matchmaking on multiple occasions for those "special snowflakes" who believe it's always been the same. For the "casual" side of things: We understand that you don't want to "get stomped" every match but that never happened in every match. Maybe often but most certainly not every game. We understand you might not be having problems with the current matchmaking but we are. You might not see the latency since there are many of you but that isn't the case for everyone. From the "hardcore" side: We don't want to get rid of SBMM "just so we can go back to pubstomping", we just want to be able to enjoy matches without having to try our hardest just to win or just to go positive. We want to play a game without going against players halfway across the world who seem to reject the idea of taking damage. We want to be able to play crucible with our friends who may not be as experienced without them getting smashed every single game because SBMM is intentionally matching us against players above their skill level. Bottom line: Skill Based Matchmaking is for competitive games in competitive playlists, it doesn't belong in a game with no ranked playlists or dedicated servers. Bungie has not supported destiny in a competitive way since release so what is the point of competitive matchmaking in a casual experience? I personally do not have fun consistently playing against 1.6+ highly skilled players when I'm much too inconsistent a player & matchmaking gives me teammates below the skill level of the rest of the lobby. How am I supposed to win a game, go positive, or even have fun when I get matched against a 3 man where the average kd is 2.0 & my blueberries leave since they can't do anything? Tl;Dr: SBMM is not fun or practical in a game with bad netcode & no reason to be competitive. [spoiler]The most problematic part of SBMM is that it helps more players than it hurts so it always seperates the community in any game it's put into[/spoiler]

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