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#feedback

6/25/2016 4:34:43 AM
11

Should the old raids be relevant again?

Yes

151

No

18

Now I know this will seem like a bad idea to people who have played destiny since day one, but I think the old raids should be relevant again. Instead of just bringing back the raid exotics (the necro and the vex) I think they could change the entire raid. Firstly, they would bump up the light requirement. Keeping the current two difficulties unchanged, they would add a new, third difficulty at the light that the Rise of Iron raid would be at. Second is gear. The gear is fine as is with one exception: the ammo modifier. Currently, raid legs (and I think the chest as well) applies an ammo buff to either all special weapons or all heavy weapons. To solve this, simply change ammo buff to what it is now, a specific type of weapon (sniper, sidearm, launcher, etc.). Now the last and possibly hardest to fix thing about the old raids is the weapons. However my solution is simple. My solution would be to remove the elemental damage from the old raid legendaries and leave everything else unchanged. There is the problem that some of these weapons have become exotics (Hammer to spindle, and fatebringer to ace of spades), but I think that bungie is creative enough to make new weapons to replace these. As for the raid exotics, allow them to be infused but leave everything else unchanged. To all of you who have taken the time to read this, I thank you and feel free to state your opinion on this matter.

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