They should spawn you in with full super and heavy ammo as compensation for dropping you into a shitty situation. Bump if you agree.
Edit: lots of good points. I always play it out too, and sometimes we end up winning. It's the principle that bothers me. I don't like spawning in late especially when others have supers or heavy. But things could be worse I guess.
Edit 2: based on good feedback, I would be happy if compensation activated when joining matches down at least 2500 pts, super is scaled to match time (if more than 5 minutes in, full super), and heavy is granted only if heavy round is over. Compensation should not be granted to players that leave the match while in a fire team hoping to exploit opportunities. I feel that this wouldn't be unfair to the other team because it's usually just one player that spawns in late, and that shouldn't be such a burden for a team already wrecking. Thanks for all the feedback!
PS: of course, this would not even be necessary if players would just stay in the match even if you're getting slaughtered, so.... hang in there guardians!
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#Destiny
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1 AntwortenAm a fan of the idea when the game starts that is it all players are locked in until the end and you either win or lose but either way there is no way to quit out of the game.