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Bearbeitet von iDovahBear: 5/25/2016 7:57:38 PM
30

So Hand Cannons Aren't Weak After All

I know, shocking, right? Even I was there with you all: "They're too weak! Phantom Bullets!" Yadda Yadda... Turns out they just have to have high base Range and roll Rifled Barrel. Or Hammerforged+Rangefinder. Although Rifled Barrel+Rangefinder is obviously the most ideal. I've gotten an Eyasluna this past week, and it rolled: Truesight IS, Surrounded, Rifled Barrel & Army of One. It sounds like the worst possible perks ever, am I right or am I right? But Eyasluna's base range and Stability have made it amazingly great for PvP if and when you roll either Rifled Barrel, Hammerforged or even Reinforced Barrel if you're okay with losing some Stability. If you could match any of these with Rangefinder, it would get much better. Or worse for your enemies. ;) Hand Cannons at the moment, however, are short in stock when it comes to these kinds of ranges. The Omolon Hand Cannons? Completely useless in PvP due to the massively underwhelming Range stat. They won't hit the broadside of a barn past seven yards or so, even with Rifled Barrel they only barely reach Eyasluna's base Range. Other Hand Cannons are slightly better off, but reaching that ~60% Range stat threshold (or even higher if you've got the right rolls,) is where the real fun begins. I can't begin to tell you guys how happy and also sad this is, for a Destiny player to realize. On one hand, our favorite archetype is still 100% viable. On the other, it requires insane luck to get a Hand Cannon worth using. And as always, some are luckier than others, and some have no luck at all. I think it's safe to say that the game as it is now, is relatively balanced. The problem is it's balanced to make weapons suck unless you get the ideal roll. Which means we're all stuck on the hamster wheel forever. For those of you whom are lucky enough to get all the drops you could possibly have wanted, congratulations. You are among the very few who can enjoy this game for what it [i]could have been:[/i] A shoot-to-loot'er. The rest of us will be slaves to [i]what it is:[/i] A grind-to-fun/win. Which is a massive RNG stopgap to prevent anyone from having too much fun, evidently. It sucks, but it's completely true. I wish it wasn't the case. But apparently some of the only reasons you guys play the game is to have a carrot stick dangled in front of you, and not to actually eat said carrot. Shame on you guys for ruining fun.

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