From what I've compiled, here is my final list:
Gjallarhorn (Double Nerfed with TTK Cut)
Black Hammer (Also double nerfed and reborn as an exotic, which was pointless)
Ice Breaker (Oh look, another double nerf)
Field Scout (Just why?)
Elemental Primaries
Fate Bringer
Hawkmoon (Original)
Pocket Infinity
Thorn (4th Double nerf)
Efrideets Spear
Felwinter's Lie
Blink (Least atrocious offender here)
Corrective Measure
Vex (Cut)
Necro (Cut, but yes I know it was buffed)
Glimmer Consumables
Rep Consumables (Kinda fixed)
Ammo Capacity (Ties in with Field Scout)
Nightfalls (I'm speechless)
Weeklies for Strange Coins
Mida
Final Round
PvE in general
Supers in PvE
Hopscoth Pilgrim
Arcbolt Grenade
Universal Remote and Plan C
Every Single one of these perks:
Accelerated Coils: Reduced charge time by 50%
Accurized Ballistics: Reduced range and damage bonus by 50%
Aggressive Ballistics: Reduced damage bonus by 50%. Increased stability and range penalties by 100%
Aggressive Launch: Reduced damage bonus by 50%. Increased stability and projectile speed penalty by 100%
Confined Launch: Increased projectile speed penalty by 25%. Reduced stability bonus by 33%
CQB Ballistics: Reduced range bonus by 25%. Reduced stability bonus by 33%
Enhanced Battery: Reduced magazine bonus by 60%
Extended Mag: Reduced magazine bonus by 33%
Field Choke: Reduced damage bonus by 50%. Reduced range bonus by 60%. Reduced stability penalty by 20%
Field Scout: No longer affects magazine. Reduced inventory bonus by 37%
Fitted Stock: Reduced stability bonus by 60%
Flared Magwell: Reduced reload bonus by 80%
Hammer Forged: Reduced range bonus by 50%
Hand Loaded: Reduced range bonus by 50%
Hard Launch: Reduced projectile speed bonus by 50%
Heavy Payload: Reduced blast radius bonus by 50%
Javelin: Reduced projectile speed bonus by 50%
Linear Compensator: Reduced damage bonus by 50%
Luck in the Chamber: Reduced damage bonus by 3%
Perfect Balance: Reduced stability bonus by 40%
Send It: Reduced by range bonus 40%. Inventory and equip penalties added
Smart Drift Control: Reduced stability bonus by 40%. Reduced range penalty by 33%
Smart Drift Control (Rocket Launcher): Reduced stability bonus by 40%. Reduced projectile speed penalty by 33%
Smallbore: Reduced stability and range bonuses by 25%
Smooth Ballistics: Stability bonus made into penalty. Range penalty is now a bonus.
Soft Ballistics: Reduced damage penalty by 50%
Soft Launch: Stability bonus made into penalty. Projectile speed penalty is now a bonus.
Speed Reload: Reduced reload bonus by 80%
Warhead Verniers: Reduced blast radius bonus by 37%. Reduced projectile speed bonus by 60%. Reduced stability penalty by 20%
And, like 65% of all Year 1 Content. That being all PvE.
Anything you can do about this Cozmo? The most amazing update you could possibly pull right now would be to reverse pretty much EVERYTHING on this list.
[u]Added[/u]
Sunbreaker
Firefly
3oC
Xur
Queen's Wrath (Vestian Dynasty)
Loot Cave (understandable)
GIVE US A SIGN.
Edit: Holy Shit, I'm popular. Now all I need is Cozmo and I can die in peace.
Edit 2: Edited title. I originally didn't put that it was my opinion, so you can stop saying that now :)
English
#Destiny
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2 AntwortenOP, what do YOU think Cozmo even does for bungie?
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Youre saying final round was unnecessarily nerfed? Are u fukin dumb? Gtfo.
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https://m.youtube.com/watch?v=dc69pyME5nw
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Most of these werent unnecessary. They provided too much of a benefit or made the game so easy and restricted most players who didnt have them from playing.
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2 AntwortenI miss hopscotch pilgrim(though I still have mine she is not what she once was)
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1 AntwortenBearbeitet von mayo68: 5/20/2016 4:09:18 PMI simply do not understand the meaning of this post...but I will let one of wv's finest sum it up https://youtu.be/sBDxnItsCoI?t=9s
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8 AntwortenI've never seen a game go through so many changes. Destiny has no doubt been the largest publicly tested beta to exist. Personally, I've lost so much interest and the will to play like I used to because of it. All the awesome stuff just gone.
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Final round an unnecessary nerf? Lol ok
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The worst thing about it all is that most of this was nerfed in pve because they changed something in pvp....
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2 Antworten[quote] Elemental Primaries Fate Bringer Efrideets Spear Necro [/quote] Does someone knows the specific nerfs? Never heard of them.
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Most of the weapon nerfs are understandable.
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So subclass nerfs where perfectly fine right And the sunbreaker nerf wasnt overboard Cool... neat
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8 AntwortenAre glimmer consumables limited now? I never saw a patch note for that, but I did notice that they stopped working over time. Thought it was a glitch or something.
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34 AntwortenYou do -blam!-ing realize Bungie isn't the only company that works on Destiny, correct? Quit blaming them. Most of these nerfs actually was needed FYI
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Firefly was also nerfed. I don't know if they nerfed the perk itself or if it was nerfed merely because they increased the health for minions of darkness globally, but shooting a group of thrall with a single head shot won't eliminate the entire group anymore. It kills a small handful, maybe, and that is is. Not only does it feel like the effective damage firefly does was nerfed but it also feels a bit like the explosion radius was nerfed as well.
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Well that was a lot of words to say waaah I still have a hardon for thorn, and I want my long range shotty and hilariously broken final round efrideets back.
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You're forgetting the most important one, Range.
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Felwinters and thorn deserved to die in a hole
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[quote] Vex Necro [/quote] Why bungie why?
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No wonder everyone's mad about ToO being taken (no pun intended) down. No PvE content because of nerfs and recycled content, and no PvP endgame.
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This post gave me autism
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Bungie plz nerf forums. Its game breaking. ( ͡° ͜ʖ ͡°)
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Yesssss give back original vex with three shot kill. I will once again rejoice in slaying everything.
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6 AntwortenYou left out shot package.
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All those perk nerfs hurt pretty bad. I'm gonna cry for a bit.
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I agree with most but some I don't