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Bearbeitet von RedEntropy: 4/29/2016 9:18:27 AM
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Can you balance nightstalkers?? (Hunters perspective)

So I've been a hunter since y1 I have played every subclass and mastered them. I currently main a golden gun because of how much fun it is. I do however use blade once in a while. I no longer use Nightstalker in crucible I use that class strictly for pve to make orbs. The Nightstalker class is broken right now. It is the second best class in the game apart from sunsingers. It needs some balancing. I will describe in detail what is broken about it, how to fix it and why I no longer play Nightstalker in crucible. [b][u]Why is Nightstalker broken?[/u][/b] The thing that is broken or "op" as many of you may be more familiar with is the shadestep and the smoke. Shadestep is beyond broken especially if you are playing someone who sweats or is actually good with the class. You may run into the causal player who uses it and does bad with it. Those who can actually use it (regardless of scuff controller) can not only annoy but use the maneuver to get away with a lot of things they shouldn't. That ability to spam shadestep and dodge any grenade is broken. Every class has a grenade that should be effective to other guardians no exception. Also while in shadestep you usually don't take damage and confuse the shit out of everyone around you. The ability to be immune is horrible and you can spam it 2 times in a row without a cool down. Also after shadestep you can almost immediately jump or shoot your weapon and this can be a pain in the rear, especially if you were really trying to kill the person and they suddenly pop up out of no where and turn on you. It takes no skill. Smoke is broken the range of that melee is beyond any grenade in the hunters arsenal. It's funny that smoke is a melee too it should honesty rather be a grenade. It can attach to you and do damage then after it does damage over time and blinds you. And if the person is shadesteping around you while u are in smoke, you can begin to tap the respawn button because you will die. The range in smoke is too far also, there has been many instances where I am out of the smoke yer somehow still in it. It is ridiculous how far the smoke extends. Also it should it should not deal that much damage to you. It's pretty much a super/grenade you can regenerate every 29 seconds. [b][u]Ideas on how to fix them[/u][/b] I will start off by saying buff the super cause tether is garbage in the crucible but I won't go into detal To balance shadestep It is simple add a longer cool down after every shadestep. That way you can't spam it and you actually have to time it right. It is not a jump like blink u shouldn't be allowed to use it 2 times per cool down. Also remove the immunity from grenades. A grenade should deal damage to you no matter what whether it be an arcbolt or an axion. Also maybe add some frames after the shadestep that way people can't jump or shoot right after just like you did to blink. To balance smoke it is also simple remove the damage over time from it and shorten the area of effect. The smoke will still deal impact if you are stuck with it and maybe buff the damage a bit but after it should not do DOT. It don't mind if I'm blind in it or w.e.. [u][b]Why I don't play Nightstalker in the crucible [/b][/u] Apart from everyone wanting to use that crutch class in a "sweaty" (only 1 subclass per teammate allowed) it is not fun. When I played shade I literally got massive amounts of hate mail during pubs. I had never gotten so much rage. When I played shade I thought I was one of the best players in my friends list. I though I was unstoppable. Then I switched to a different subclass and I didn't do so hot. I did good just not amazing. Then I began to see how much of a broken piece of shit Nightstalker really was. After every shadestep and wombo I no longer felt satisfied and actual felt like a chump. So I decided to quit that class and never some back just like I did with sunsinger. Feel free to comment below. If you need a trials carry/help/just want to play crucible feel free to add me.
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  • Imo the combo needs a range decrease, that's all

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  • I like to use the nightstalker. The poison grenade with void grenade. Or the three arrow option which can kill or glue some flocks of enemies. And the secret secret option where you can have a definite advantage on the field.

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  • I just think a cd to reduce shadestep spam, and not detatch already stuck fusion nades,and not have smoke slow you down.

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    • As a hunter main, I agree with all your points. Shadestep is beyond broken. For comparison, can titans shoulder charge twice in a row? No, so why should nightstalkers? It should only have one charge with a 3-4 second cooldown to prevent spamming.

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      • Shade Step is beyond broken. It's a huge crutch. Seriously if you ever find yourself losing a gunfight, just double tap the crouch and it's like you were never there. The smoke is way too powerful. A damn mele (smoke) can stop another super in its tracks? Yea ok. It does need a slight buff in the tether department tho. It should shut down a super instantly, not a few seconds after.

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      • Bearbeitet von Griff: 4/28/2016 8:37:03 AM
        Great now us hunters apparently want to Nerf ourselves lmao just kidding but seriously it's not broken supers not all the great, grenades aren't great only thing that makes them great is smoke. Evade is the best thing about the subclass but definetly isn't broken since you can be killed in it, this is what makes hunters hunters (agility and maneuvers). If the subclass was nerfed at all I would never use it. Have you ever thought that maybe you are just bad with bladedancer or golden gun. Let me guess no, since you are so delusional and think you are soo good lol maybe get down from your high horse. Edit: I've read some of your comments and your post, the game world you live in how is it lmao. So dumb.

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      • Bearbeitet von Altron: 4/28/2016 8:01:55 AM
        I couldn't disagree more. Been playing nightstalker since it came out exclusively pretty much. In pvp the nightstalker is tied for weakest subclass along with the defender titan. Shadestep is helpful in some situations...but it's not even as useful as blink is on other subclasses. Also, the tether is incredibly underwhelming as a super. It takes so long to activate that enemies have time to kill you before it works the way it is supposed to. Poison grenades are somewhat decent...unless the enemy just walks out of them...especially in laggy situations. The same thing goes for the tether...a red bar player could just walk right out of it like its not an issue. This class is so underpowered that my flawless buddies have actually asked me to change classes during trials because it's purely support and the super is only situational. It's good for 1 kill if you're lucky...if not, the enemy will mow you down while tethered and leave it up to your team to sweep up and get the kills. And don't get me started on quiver...by the time you get your second shot off...you won't be alive to get off a third unless the opponents are terrible.

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      • Remember when TTK first came out and Nightstalker was called underpowered? Rather whiners ruined every other class so much, or that the game is accurately balanced and you should try more than what YouTubers say is there best stuff

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        • Bearbeitet von ThaPerna: 4/28/2016 7:20:26 AM
          I saw you say you play against the best players in the game, but when I look at your stats they are average. Maybe the reason you die so much in sweats is because you don't belong in them.

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        • I am fine with these changes ONLY if Bungie leaves the sub-class as it currently is in PvE. Since the WON'T separate PvP/PvE nerfs, however, I say keep it as it is. I am so tired of PvE suffering because of PvP.

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          • 1
            *op says shadestep needs to be mastered to be remotely useful *op says shadestep takes no skill *op has contradicted himself ...bye bye op

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            • Shadestep has a cool-down already after two uses, maybe just add half a second to the ready-time after use. Everything else is okay in my opinion, other than tether, I don't mind the activation time, if you miss a shot I think it's fine, but I think if you direct hit someone mid-super, if it's not a kill, it should be an instant suppression imo...

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            • Hunter since Year one... Interesting... Definitely not a night stalker though. I always find it amusing when people make comments yet it's just not even remotely true. I don't know how many times I've shot people out of shadestep, and how many times I've been killed out of my shadestep. I've used every class, every subclass with the exception of the sun breaker, never did find it appealing. I've died a lot, learned a lot, and have experienced a lot as well. First thing first, shadestep is only as good as the person using it. Grenades are only as lethal as those who know how to place them. So let's get that sorry excuse out of the way right now. Ive killed a lot with my wombo, and I've missed a hell of a lot as well. For the most part, people can end up getting away if they react on time. Just like any grenade being placed near you. All your points, all your reasons, it's like you've never actually taken the time to use the subclass. It's like when people say shoulder charge is broken, but fail to realize that half of the time the damn move doesn't connect when you are right next to them. When you say things like "spam shadestep" yet fail to realize it has an internal cool down, shows me again... You don't use the class. That if you arent aware of the 2 1/2 to 3 second cooldown you will just start bagging the floor like an idiot. It's those subtle nuances that you don't talk about that just show me. You don't know what you are talking about. Gg bud.

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              • Exactly! That's the reason the Nightstalker class has the highest average KD among other classes at 1.1. This injustice needs to be stopped!

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              • Smoke has a longer range than any Hunter grenade? Hahahahaha Are you high?

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                • Nightstalker op?? I wish someone would show me how lol. I might just be a filthy casual and a bad player, but when i run nightstalker i dont do nearly as good as when i run bladedancer... and apparently bladedancer is in a bad place right now (definetely with the hit detection). So i dont think nighstalker is op at all. In fact i think hunters are not op at all... IN FACT i dont really find any class op because i get kikled by em all equally lol. Lots of hate and screaming op comes from gettjng beat by a better player, then running to the forums crying nerf or please balance bungo. Look , that crybaby attitude is what is killing the fun in destiny.. making everything so bland.. eventually our supers will consist of wielding a stick to beat enemy gaurdians with, our grenades will be to throw a rock, and our melee will be a limp slap on the wrist. Sincerely shut the f*ck up already.

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                  • Your below average at best. Stats are average. Stop ranting like people give a shit. If it's not apparent most people disagree with what you are saying. Mostly because half of what you state is just blatantly false. And you just sound like a fool.

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                  • 1. Someone who is skilled with shadestep is hard to counter? Really because I think that goes for just about everything. 2. Our normal grenades aren't very good when not paired with smokes and are easily avoidable. If we use a melee and grenade charge on someone and both hit do we not deserve a kill? 3. If someone is spamming shadestep and you are in a gunfight if you allow them to adjust their aim back onto your head right after a shadestep before you can sounds to me like you just got outplayed. At the end of the day good players will adjust and find ways to counter it and everyone else will rather find a way to nerf it.

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                    • I don't have any experience with nightstalker but the only thing I would change is get rid of the movement penalty on smoke. Shadestep isn't a problem at all, the glitch was, but not shadestep itself.

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                    • Bearbeitet von sergantsnipes05: 4/27/2016 4:55:19 PM
                      "Players that got good with shadestep are hard to deal with." No shit dumbass. Most of what you said in this post is flat out wrong. You can take damage while in shadestep and there is nothing wrong with having a hard counter to silly amount of auto targeting grenades in the game. Shadestep and twilight garrison both have the same cool downs. Now onto smoke. It does less damage than all the other melee charges in the game. It has something like a 4-6m range (firebolt has an 8m range). Nightstalker has the worst grenade selection of any subclass and it requires both the grenade AND melee charge to be used together, accurately, to give one good grenade. Smoke is fine use blink if it bothers you that much. I consider myself to be pretty good with nightstalker and 4/10, unless I can get a shot on them too, they are going to get out of my wombo combo because it didn't land quite right. Go get hit with the melee and grenade of every other subclass and see if you have a 40% chance of living [spoiler]you don't[/spoiler]

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                      • Bearbeitet von BuzZxKillntoN: 4/27/2016 12:06:34 PM
                        Or you could just fu*k off and go play Candy Crush or something, ya c*nt

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                        • Well I cannot be or care to spend the time to be as eliquent and poke holes in your story so I will just say this. STUFF IT and get over crying for nerfs! It is players like you who have damaged Destiny!

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                          • I was using my golden gun during IB and got hit with a nightstalker bow and it canceled my super, so it works against me

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                            • Congrats bro you've gone full huntard

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                            • smoke sucks, but it's fine given how bad the subclasses grenades are. Shadestep (and garrison to a lesser degree) need to leave this game.

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                            • What you see here folks is a cry baby not a Pvp player. The difference between the two is genuine pvp players never create nerf post because we are the reason for the nerf post because we kill sh*t with anything.

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