[b]The stream is complete and Crucible/weapon tuning information is out. This accurately reflects as much detail as we have gotten so far.[/b]
Revive timers go in increments of 7 seconds instead of 5 (ex. 7 seconds before first revive, 14 seconds before second revive).
Reviving a teammate is now .25 sec slower.
Reduced rez time bonus from exotic armor reduced to 30% (down from 40%).
Distance to revive a teammate is closer by 0.5 meters.
Revive overshield has been nerfed to allow mid impact snipers to rez snipe.
Spawn into a game with special ammo in all game types. This includes having special at the beginning of all 3v3 playlists.
Special ammo spawn times are 3 minutes for first special ammo crate. 2 minute timers thereafter. (nerfed)
Heavy ammo only comes in at 5 minutes. No more 9min/6min/3min heavy ammo timers. Heavy ammo will still drop normally in ToO and Mayhem.
Shaxx weekly quest will drop up to 335 gear.
ToO bounties will reward up to 330 gear. ToO Mercury chest will drop up to 335 gear including armor (before, only weapons dropped here). There is also a new daily ToO bounty that is able to drop up to 330 gear upon completion.
Iron Banner Rank 3 package will have 320 artifact and 5 package will have 320 Ghost and up to 335 gear.
Iron Banner match completions will no longer reward Legendary Engrams and replace them with Legendary IB gear.
ARs:
High RoF - slight base damage nerf (16 head/13 body, 2.5% reduced base damage).
Low RoF - slight base damage buff (27 head/22 body, 35/28 with Focused Fire, 2.3% increase base damage).
PRs:
Low RoF - slight base damage buff (34 precision, 23 body, 3% increase base damage. Now a 2 burst weapon with all precision shots).
HCs:
More reserve ammo.
Fusion:
Blanket stability increase. Minimum stability buffed to 40% and linear to 100% at max.
Snipers:
-The 3 lowest zoom distance scopes - more zoom (Shortgaze, Ambush, Longview SLR10). This is to dissuade use in CQC.
-Added 2 frames of zoom time
-Snapshot 20% faster instead of 30% faster zoom time.
-Reduced stability.
-Fixed Zen Moment bug not working on snipers.
MIDA: removing High Caliber Rounds as an intrinsic perk.
Suros Regime: Spinning up kicks in 4 rounds later in the magazine due to low RoF AR buff.
Increased range (now +45 range) with Focused Fire, possible to reach max range in conjunction with other perk selections.
Hawkmoon: +10 base range increase. This will make it more reliable to land shots at mid range.
TLW: Removed damage bonus from The Last Word perk. Judging from the live play testing in the stream, it will struggle to keep up mid range against other mid range specialized weapons.
Thorn: reduced DoT reduced (2 instead of 3), reduced duration of DoT (4 ticks instead of 6), reduced Burn effect on opponent screen. Will stay as a Y1 weapon.
Ice Breaker: Increased scope zoom to 6x zoom. Reduced base handling to minimum for snipers. Reduced target acquisition by 25%. Death swapping special weapons no longer works. Will remain a Y1 weapon.
Dreg's Promise: Tracking rounds (similar tracking to that of launchers). Damage and RoF nerfed to compensate for tracking rounds
Telesto: Telesto will correctly attach to all surfaces, but will not damage teammates (glitch fix).
Chaperone: Bug fix on precision damage.
1000 Yard Stare: less ammo inventory ("a couple bullets") and affected by other sniper nerfs.
(Harrowed) Quillims Terminus: Reduced max ammo inventory by 15 rounds. Reduced stability by 9.
Faster reload for King's Fall weapons.
12% Stability buff on King's Fall AR, Anguish of Drystan.
Eye of the Storm: Now improves "error angle" in addition to accuracy, players can see reticle contract when perk activates.
Icarus: 75% better accuracy while airborne, up from 66%.
Aggressive Ballistics: Increased recoil (-20 stability, down from -10 stability).
Swapping special weapons in a match will now completely remove your special ammo until more is found.
Shotgun (5-7 rounds), sniper (5-7 rounds) reserve ammo reduced. This also affects Lord of Wolves & Queenbreaker's Bow.
Reduced bonus ammo for Machine Gun Ammo bonuses on armor by 33%
Reduced ammo given by heavy crates in PvP for launchers and machine guns.
PvE increase in special ammo brick drops to counter reduction in reserve ammo for PvE activities.
Warlocks:
Sunsinger- Flameshield armor reduced, frequency reduced. Radiance Fireborn won't last as long. Firebolt/Viking funeral was not adjusted. Designer said the subclass is built on the burn and they could not change it without redesigning the subclass.
Stormcaller- Landfall damage nerf (@7:50 in the YouTube link, you see where Landfall falls just short of one shotting a Warlock in Radiance. Also designer said would not pop the Titan bubble). Landfall won't blind enemies anymore. Less super duration with Transcendence. Slight damage buff to "damage to surrounding enemies" in Electrostatic Mind
Voidwalker- Buff to "Vampire" abilities
Titans and Hunters: No apparent changes
Edit 1: YouTube link to Twitch stream now available!
Edit 2: Went through parts of the stream a second time to catch things I've missed and other things that needed more clarification.
Edit 3: Added details as seen in Thursday's April Update news article.
English
#Destiny
-
Dreg's Promise was destroying in the stream. That dude was melting people as they ran away.
-
I'm happy with everything except the fact that they destroyed snipers
-
FINALLY FUSIONS SHALL BE GREAT AGAIN
-
1 AntwortenBearbeitet von Obi Wan Macaroni: 4/7/2016 9:54:51 AMSo many tears in topics like this. Just adapt and deal with it. It is just a game. I am totally fine with this update and i undertand Bungie's choices.
-
9 AntwortenPraise be unto my Messenger Adept. THE 2 SHOT IS BACK BABY
-
8 AntwortenOh dear, I don't really care about any of this stuff. I just play the game and adapt. Can't see one post actually liking any of this stuff!
-
HoS fix?
-
5 AntwortenWill Sleeper benefit from the Fusion stability buff? Not suggesting it needs it, just curious.
-
1 AntwortenNLB got nerfed lol
-
So no Sunbreaker fix/buff?
-
3 AntwortenWhy is the tlaloc not getting touched. When ur super is charged its pretty powerful
-
3 AntwortenWhere is the bungie reply
-
Still have a full vault of year one auto rifles nearly all of them. I am pleased.
-
11 AntwortenAll of these angry MIDA users and I'm just sitting here with my Jade Rabbit snug as a bug.
-
5 AntwortenDid they say when the update would be deployed? Will it be reset or do we have to wait till they get out of bed and drink some warm water first? I see no reason why they can't deploy at reset so we don't have to sit idle waiting for the changes so we can do something
-
bump pls
-
-
Cheers for posting this. Think the changes to special ammo crates will make games very interesting.
-
2 AntwortenThey ignored the most important thing, improving the matchmaking in order to reduce the lag (or in other words getting rid of SBMM). Doesn't really matter how any given weapon is fine tuned if your shots don't register.
-
(Sigh) why? If this keeps up, I'm going to be irked. What other things shall we "nerf" now hmmm? That crack by the south tower stairs? I am pissed about the landfall no longer blinding. Never thought I'd say this because I'm in the "just adapt" crowd, but yeah. Im finally feeling the burn. And that sucks quite badly. Don't mind me as I stew in my rage.
-
In the stream, they said that they want you to go into the Crucible with what you have, just like it is outside. Why are the level advantages disabled, then? You'd go back to how you were when you were in PvE. This doesn't really have anything to do with... anything, but I just felt like I should say it. Correct me if I've made a mistake.
-
Why the hell would you remove low zoom scopes? FFS your maps are already trash and tailor to CQC
-
As much as I hate cheap camper Snipers I disagree with the scope zoom increase What's the point in having different scopes if they'll all be high zoom? Also, maps too small for any but lowest zoom
-
2 Antworten2 frames more isn't going to do SFA for hardscope campers...
-
7 AntwortenHey, at least Hawkmoon got a buff.
-
IB gear in place of engrams? Blech