[b]The stream is complete and Crucible/weapon tuning information is out. This accurately reflects as much detail as we have gotten so far.[/b]
Revive timers go in increments of 7 seconds instead of 5 (ex. 7 seconds before first revive, 14 seconds before second revive).
Reviving a teammate is now .25 sec slower.
Reduced rez time bonus from exotic armor reduced to 30% (down from 40%).
Distance to revive a teammate is closer by 0.5 meters.
Revive overshield has been nerfed to allow mid impact snipers to rez snipe.
Spawn into a game with special ammo in all game types. This includes having special at the beginning of all 3v3 playlists.
Special ammo spawn times are 3 minutes for first special ammo crate. 2 minute timers thereafter. (nerfed)
Heavy ammo only comes in at 5 minutes. No more 9min/6min/3min heavy ammo timers. Heavy ammo will still drop normally in ToO and Mayhem.
Shaxx weekly quest will drop up to 335 gear.
ToO bounties will reward up to 330 gear. ToO Mercury chest will drop up to 335 gear including armor (before, only weapons dropped here). There is also a new daily ToO bounty that is able to drop up to 330 gear upon completion.
Iron Banner Rank 3 package will have 320 artifact and 5 package will have 320 Ghost and up to 335 gear.
Iron Banner match completions will no longer reward Legendary Engrams and replace them with Legendary IB gear.
ARs:
High RoF - slight base damage nerf (16 head/13 body, 2.5% reduced base damage).
Low RoF - slight base damage buff (27 head/22 body, 35/28 with Focused Fire, 2.3% increase base damage).
PRs:
Low RoF - slight base damage buff (34 precision, 23 body, 3% increase base damage. Now a 2 burst weapon with all precision shots).
HCs:
More reserve ammo.
Fusion:
Blanket stability increase. Minimum stability buffed to 40% and linear to 100% at max.
Snipers:
-The 3 lowest zoom distance scopes - more zoom (Shortgaze, Ambush, Longview SLR10). This is to dissuade use in CQC.
-Added 2 frames of zoom time
-Snapshot 20% faster instead of 30% faster zoom time.
-Reduced stability.
-Fixed Zen Moment bug not working on snipers.
MIDA: removing High Caliber Rounds as an intrinsic perk.
Suros Regime: Spinning up kicks in 4 rounds later in the magazine due to low RoF AR buff.
Increased range (now +45 range) with Focused Fire, possible to reach max range in conjunction with other perk selections.
Hawkmoon: +10 base range increase. This will make it more reliable to land shots at mid range.
TLW: Removed damage bonus from The Last Word perk. Judging from the live play testing in the stream, it will struggle to keep up mid range against other mid range specialized weapons.
Thorn: reduced DoT reduced (2 instead of 3), reduced duration of DoT (4 ticks instead of 6), reduced Burn effect on opponent screen. Will stay as a Y1 weapon.
Ice Breaker: Increased scope zoom to 6x zoom. Reduced base handling to minimum for snipers. Reduced target acquisition by 25%. Death swapping special weapons no longer works. Will remain a Y1 weapon.
Dreg's Promise: Tracking rounds (similar tracking to that of launchers). Damage and RoF nerfed to compensate for tracking rounds
Telesto: Telesto will correctly attach to all surfaces, but will not damage teammates (glitch fix).
Chaperone: Bug fix on precision damage.
1000 Yard Stare: less ammo inventory ("a couple bullets") and affected by other sniper nerfs.
(Harrowed) Quillims Terminus: Reduced max ammo inventory by 15 rounds. Reduced stability by 9.
Faster reload for King's Fall weapons.
12% Stability buff on King's Fall AR, Anguish of Drystan.
Eye of the Storm: Now improves "error angle" in addition to accuracy, players can see reticle contract when perk activates.
Icarus: 75% better accuracy while airborne, up from 66%.
Aggressive Ballistics: Increased recoil (-20 stability, down from -10 stability).
Swapping special weapons in a match will now completely remove your special ammo until more is found.
Shotgun (5-7 rounds), sniper (5-7 rounds) reserve ammo reduced. This also affects Lord of Wolves & Queenbreaker's Bow.
Reduced bonus ammo for Machine Gun Ammo bonuses on armor by 33%
Reduced ammo given by heavy crates in PvP for launchers and machine guns.
PvE increase in special ammo brick drops to counter reduction in reserve ammo for PvE activities.
Warlocks:
Sunsinger- Flameshield armor reduced, frequency reduced. Radiance Fireborn won't last as long. Firebolt/Viking funeral was not adjusted. Designer said the subclass is built on the burn and they could not change it without redesigning the subclass.
Stormcaller- Landfall damage nerf (@7:50 in the YouTube link, you see where Landfall falls just short of one shotting a Warlock in Radiance. Also designer said would not pop the Titan bubble). Landfall won't blind enemies anymore. Less super duration with Transcendence. Slight damage buff to "damage to surrounding enemies" in Electrostatic Mind
Voidwalker- Buff to "Vampire" abilities
Titans and Hunters: No apparent changes
Edit 1: YouTube link to Twitch stream now available!
Edit 2: Went through parts of the stream a second time to catch things I've missed and other things that needed more clarification.
Edit 3: Added details as seen in Thursday's April Update news article.
English
#Destiny
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The Last Word is already balanced once TTK came out there was no reason to nerf it once again, getting headshots while hip-firing was no rare it was a gift when it happened. Even the sweaty community has a hard time getting headshots. The easiest way to balance firebolt and viking funeral was just reduce burn damage or how long it occurs. Bring the burn down to at least 5 or 4 with viking funeral is fine no problem, and without it it would do 3. That is how easy it is to balance something out when one tap from anything will kill you just because of the burn damage but everything else you have done is fine but the sniper scopes is a little questionable.
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They re-nerfed Thorn? LOL I havent seen, but one thorn in 3 months of crucible. My god bungie. You have better things to do with nerfs, and buffs. You nerfed auto's, and buffed pulse? They seemed on par. Sunbreaker titan is just about useless in pvp now. Stormcaller is the only new subclass I see in PVP used more often than normal. im seeing more defender, strikers than sunbreakers. More GG, and BD than nightstalkers.
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4 AntwortenBungo destroyed sun breakers in order to make players use other perks, yet wont change sunsingers because the class depends on a certain perk??? Insert black dude meme with question marks/confused face.
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2 AntwortenBearbeitet von LUISESARTE: 4/7/2016 1:59:23 PMIt basically was like... blah blah blah... we couldn't do much..... blah blah blah.... slight thingy..... blah blah blah.... we leave it like that.... blah blah blah.... we didn't do anything..... blah blah blah.... we screwed up the whole thing ........ blah blah blah..... exotics are now just yellow legendaries blah blah blah..... LoL you're welcome!............................O.o
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so, less ammo carried ammo for machine guns, sniper rifles and shotguns. more special drops, but not more heavy drops.... I guess the age of killing bosses in PVE with snipers and machine guns might be ending.... ?? So, Swords, Sleeper Simulant (w/fusion rifle armor), and rocket launchers (reign of Dragon's Breath begins...? mostly cuz of the perk "expect to find more ammo?)
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1 AntwortenMy last word :(
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Bearbeitet von MAVERICK-MP: 4/7/2016 2:25:32 PMThey literally just nerfed me. Everything i like to do was nerfed.. andddddd warlocks got a buff. Great update bungie
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[quote][b] Fusion: Blanket stability increase. Dust off those Mythoclasts ;) [/quote] Huh? Am I reading this correctly? Did bungie actually buff fusion rifles?!
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1 AntwortenDREG'S PROMISE WOOOOOOOOOOOOOO
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2 AntwortenHas there been any news about vanguard strikes, heroic strikes, nightfall drop rates?
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2 Antwortentrying to confirm, did bungie officially state if there will be a new flawless emblem after this update or no?
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So like, nothing changed almost.
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1 AntwortenMida :'( https://media3.giphy.com/media/JYZ397GsFrFtu/200w.gif
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Let me make it easier on you OP. Only 1 thing throughout the entire stream was new to anybody, and this is it: [spoiler]apparently, it is possible to hate Jon W's guts even more than we already did[/spoiler] #TitanMasterRace
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i'm guessing sniper will go from 18 to 15 without armor and from 23 to 18 with armor making the eirene have a max of probably 15 with armor and 12 without so basically i can be glad i have an eirene with clown mag and the perk that can generate ammo in kills
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1 AntwortenYou know what makes me laugh? Rocket League, a physics based Ball-and-car soccer game, has dedicated servers. Why the heck doesn't Destiny yet?
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All I'm concerned about is the Lord of Wolves. [b][i][u]THE LORD RETURNS![/u][/i][/b] The lord shall be with me as I Nova Bomb peps. ヽ( ゜ヮ゜)ノ.・゜*。・+☆ (._. ) ^Me ^NB ^Enemies
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Yup...Fkuc this game and all the Nerfers. I'm done.
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5 Antworten[i]*Slight fusion rifle buff, inbound.*[/i] 👍💃
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FeelsBladeDancerMan
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Bearbeitet von Blinkered Wozza: 4/7/2016 12:42:23 PMI've been saying this about snipers for a while on various threads and in my comments on the odd YouTube vid.. Well done Bungie my son!!!
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2 AntwortenWhat was the bungie reply? Can't find it as usual
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Does that mean my Havoc Pidgeon can stagger. it has HC Rounds. If so.... Get ready Warpriest.
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Great write-up; I didn't catch the stream. THANKS!
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5 AntwortenBearbeitet von ExelArts: 4/7/2016 8:08:31 AMAre you -blam!-ing kidding me hand cannons only get more ammo reserves weres the buff in range
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Dreg's Promise was destroying in the stream. That dude was melting people as they ran away.