JavaScript is required to use Bungie.net

Destiny

Diskutiere über alles, was mit Destiny zu tun hat.
Bearbeitet von Apex of War: 4/8/2016 1:14:34 PM
720

LIVE: Crucible/Sandbox Update

[b]The stream is complete and Crucible/weapon tuning information is out. This accurately reflects as much detail as we have gotten so far.[/b] Revive timers go in increments of 7 seconds instead of 5 (ex. 7 seconds before first revive, 14 seconds before second revive). Reviving a teammate is now .25 sec slower. Reduced rez time bonus from exotic armor reduced to 30% (down from 40%). Distance to revive a teammate is closer by 0.5 meters. Revive overshield has been nerfed to allow mid impact snipers to rez snipe. Spawn into a game with special ammo in all game types. This includes having special at the beginning of all 3v3 playlists. Special ammo spawn times are 3 minutes for first special ammo crate. 2 minute timers thereafter. (nerfed) Heavy ammo only comes in at 5 minutes. No more 9min/6min/3min heavy ammo timers. Heavy ammo will still drop normally in ToO and Mayhem. Shaxx weekly quest will drop up to 335 gear. ToO bounties will reward up to 330 gear. ToO Mercury chest will drop up to 335 gear including armor (before, only weapons dropped here). There is also a new daily ToO bounty that is able to drop up to 330 gear upon completion. Iron Banner Rank 3 package will have 320 artifact and 5 package will have 320 Ghost and up to 335 gear. Iron Banner match completions will no longer reward Legendary Engrams and replace them with Legendary IB gear. ARs: High RoF - slight base damage nerf (16 head/13 body, 2.5% reduced base damage). Low RoF - slight base damage buff (27 head/22 body, 35/28 with Focused Fire, 2.3% increase base damage). PRs: Low RoF - slight base damage buff (34 precision, 23 body, 3% increase base damage. Now a 2 burst weapon with all precision shots). HCs: More reserve ammo. Fusion: Blanket stability increase. Minimum stability buffed to 40% and linear to 100% at max. Snipers: -The 3 lowest zoom distance scopes - more zoom (Shortgaze, Ambush, Longview SLR10). This is to dissuade use in CQC. -Added 2 frames of zoom time -Snapshot 20% faster instead of 30% faster zoom time. -Reduced stability. -Fixed Zen Moment bug not working on snipers. MIDA: removing High Caliber Rounds as an intrinsic perk. Suros Regime: Spinning up kicks in 4 rounds later in the magazine due to low RoF AR buff. Increased range (now +45 range) with Focused Fire, possible to reach max range in conjunction with other perk selections. Hawkmoon: +10 base range increase. This will make it more reliable to land shots at mid range. TLW: Removed damage bonus from The Last Word perk. Judging from the live play testing in the stream, it will struggle to keep up mid range against other mid range specialized weapons. Thorn: reduced DoT reduced (2 instead of 3), reduced duration of DoT (4 ticks instead of 6), reduced Burn effect on opponent screen. Will stay as a Y1 weapon. Ice Breaker: Increased scope zoom to 6x zoom. Reduced base handling to minimum for snipers. Reduced target acquisition by 25%. Death swapping special weapons no longer works. Will remain a Y1 weapon. Dreg's Promise: Tracking rounds (similar tracking to that of launchers). Damage and RoF nerfed to compensate for tracking rounds Telesto: Telesto will correctly attach to all surfaces, but will not damage teammates (glitch fix). Chaperone: Bug fix on precision damage. 1000 Yard Stare: less ammo inventory ("a couple bullets") and affected by other sniper nerfs. (Harrowed) Quillims Terminus: Reduced max ammo inventory by 15 rounds. Reduced stability by 9. Faster reload for King's Fall weapons. 12% Stability buff on King's Fall AR, Anguish of Drystan. Eye of the Storm: Now improves "error angle" in addition to accuracy, players can see reticle contract when perk activates. Icarus: 75% better accuracy while airborne, up from 66%. Aggressive Ballistics: Increased recoil (-20 stability, down from -10 stability). Swapping special weapons in a match will now completely remove your special ammo until more is found. Shotgun (5-7 rounds), sniper (5-7 rounds) reserve ammo reduced. This also affects Lord of Wolves & Queenbreaker's Bow. Reduced bonus ammo for Machine Gun Ammo bonuses on armor by 33% Reduced ammo given by heavy crates in PvP for launchers and machine guns. PvE increase in special ammo brick drops to counter reduction in reserve ammo for PvE activities. Warlocks: Sunsinger- Flameshield armor reduced, frequency reduced. Radiance Fireborn won't last as long. Firebolt/Viking funeral was not adjusted. Designer said the subclass is built on the burn and they could not change it without redesigning the subclass. Stormcaller- Landfall damage nerf (@7:50 in the YouTube link, you see where Landfall falls just short of one shotting a Warlock in Radiance. Also designer said would not pop the Titan bubble). Landfall won't blind enemies anymore. Less super duration with Transcendence. Slight damage buff to "damage to surrounding enemies" in Electrostatic Mind Voidwalker- Buff to "Vampire" abilities Titans and Hunters: No apparent changes Edit 1: YouTube link to Twitch stream now available! Edit 2: Went through parts of the stream a second time to catch things I've missed and other things that needed more clarification. Edit 3: Added details as seen in Thursday's April Update news article.
English
#Destiny

Sprache des Beitrags:

 

Bearbeiten
Vorschau

Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

1 2 3 4 5 6 7
Es ist dir nicht gestattet, diesen Inhalt zu sehen.
;
preload icon
preload icon
preload icon