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When a Sunsinger melees, they get a shield, and the enemy burns. But when a defender Titan melees, to get a shield that is a tiny bit stronger, the Titan needs to get a kill with the melee. This seems a bit unbalanced, especially considering the Titan will t-Rex arm half the time, whereas a warlock will snipe people with their melee...
Warlocks are getting pretty butt hurt over this post.... Lmao
Here's how a 1v1 melee battle with a warlock occurs (when Defender Titan gets first melee):
-Titan melees. Brings down shield and some health.
-Warlock melees. Gets shield. Burns Titan.
-Titan melees. Brings down shield and some more health of the warlock.
-Warlock melees. Titan dies.
Warlock has half health (not including the white shield thing on the health bar) and wins the melee battle, even tho the Titan melees first. Titan had no chance at getting a shield, because he needs to kill to do so.
And don't bring up No Backup Plans. You shouldn't need an exotic armor piece to make a melee ability relevant.
Edit 1:And no, a Titan does not have double the melee speed of a warlock. If they did though, maybe it would be balanced for a defender Titan.
Edit 2: Hunters, stop complaining about having no shields. You already have smoke that can make you invisible or slow a person, making them a sitting duck. You have a blade dancer melee that can one hit, and you have a throwing knife.
Edit 3: I'd much rather have a weaker shield on the first hit, then a stronger shield after the melee kill. It would make winning melee fights much more balanced, as it would actually depend on who hits first to win the fight.
Edit 4: Surprised I need to write this, but this post is about a [b][i][u]Defender Titan[/u][/i][/b] not a striker who can shoulder charge.
Edit 5: ...and now hunters are getting butt hurt. I'm starting to understand the term "huntard". May start using it.
Edit 6: I need to start labeling my paragraphs above with numbers or letters. People seem to comment before the read...
Edit 7:I apologize for making this into a wall of text, but I found another post relating to this topic.
[quote]Would the general population of Destiny be happy or rage if melees were tweaked?
My idea: Flip the Sunsingers and Defenders melee overshields.
Everything else stays the same except what triggers the over shield.
Warlock: Same range. Same shield hitpoints. Still burns. Gets over shield on kill, not contact.
Titan: Same range. Same shield. No backup plan only triggers on shotgun kills. Gets force barrier on contact, not kill.
I think this will bring a good amount of balance without breaking anything.
For those that think people would flock to defender... Let's be honest here...
~B Wild 00[/quote]
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[b][i][u]Edit 8:[/u][/i][/b] Since this has gotten a large amount of attention, here's what I think can be done about the guns of pvp, so that snipers are not as prevalent and primaries are more useful. This has zero relevance to the post btw. Just wanted to get my ideas out there:
[spoiler][quote][b][i][u]HOW TO FIX PVP[/u][/i][/b]
The answer is pretty simple in my opinion, shorten the kill time for primaries by buffing the damage. People rarely use primaries anymore, which is due to the fact that it takes so long to kill with a normal damage primary weapon.
Because of the large amount of nerfs since release, the primaries have weakened considerably in this game. If primaries were buffed, to be balanced, snipers and shotties would not be used as a main weapon choice. There would be no need for any special ammo drop nerfs, nerf snipers flinch, and nerf shotgun damage. With better primaries, the game would simply be better.
[u]Why this won't happen:[/u]
Cuz Bungie doesn't know the term "buff" They only know .04 percent of its true meaning.
So you get my point? Bungie doesn't need to reverse past nerfs, but they definitely should do some type of global buff to primaries, as this would allow for primaries to be used as a primary weapon choice.
And besides, the type of people who got us into this mess were the blueberries who die by something that's used often, and complain about it. Those people tend to be the thumbless and brainless, who have little experience with this game and have low stats.
Why am I annoyed? Because crucible plays like shit atm, and I've been through this way too often, where something is too weak and it is nerfed out of existence. Shotguns were the best choice for pvp, then they were nerfed, then snipers took their place, and now people want them nerfed. See a pattern?[/quote][/spoiler]
Edit 9: Changing title in an attempt to soothe the warlocks butt-hurtiness... Lol
English
#Destiny
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3 AntwortenSo y'all just gunna not bring up the other broken subclass? Hammer of troll lasts 15 secs without using it stormcaller electric scooter around map while you run scared js
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1 AntwortenBearbeitet von Oswinyy: 2/29/2016 12:54:05 PMIve always thought the Sunsinger and defender melee shield abilities should be switched, simply considering the nature of the subclasses, but what does a hunter like me know :)
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Pretty funny how some people react when their precious ability they love so much comes under fire. People do the same with guns too.
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1 AntwortenInstead of finding a way on how to beat a warlock, you come on the forums to cry instead.
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Yeah it also should trigger on kills only.
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Yeah it also should trigger on deaths only.
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While you do get a choice of an extra perk that is activated when you do get your shield, it's still extremely underwhelming after you finally manage that melee kill. In my opinion, it needs a buff.
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Agreed. Titans get the short stick everytime :/ My buddy who mains a Hunter feels bad for me because I'm so attached... Maybe I should've jumped ship long ago, but it's hard to let go of your first love
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1 Antworten
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Well, the sunsinger is based on the melee and the gernade other than that it can't do anything amazing, so in all it goes together. Besides, if you stay out of range for the melee you're good to go.
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5 AntwortenPpl like u are ruining this game
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1 Antwortenbut you guys have shoulder charge so
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5 AntwortenBearbeitet von an engram full of bees: 2/29/2016 12:25:53 AM[quote]Hunters are lucky because they can one-hit kill with Bladedancer when meleeing from behind[/quote] Said no one ever
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Want to know what hurts Warlocks? The jump. I can't dodge Fists of Havoc which is pretty annoying
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Titans can get their shield with a shotgun kill. Idw hear it b
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I see your point but throwing knives, smoke etc are not all that great throwing knives less than half the time kill warlocks or titans with the first hit unless if you shoot them first And we complain about shields because of burns try to main a for a year then talk.
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4 AntwortenBearbeitet von eyes like panda: 2/29/2016 8:50:26 AMDon't sit down with a light bulb in your pocket
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1 AntwortenYou know defenders can shut down any super with just a grenade right? Something sunsingers can't do? With any of their abilities? You wanna talk melee? How about you actually use a subclass that has a strong melee game, o and I believe you're forgetting that defender titans have a legendary shotgun and an exotic armor piece that help you get an overshield quicker than a sunsinger can
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5 AntwortenMy advice to you is to not get in a melee battle with a warlock.
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2 AntwortenBearbeitet von Lankee Clipper: 2/29/2016 3:41:11 AMAnyone who disagrees with this is objectively wrong. It's ridiculous that Titans (who are supposed to be the tanky CQC role) have the worst melee attacks.
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Warlocks have had the sticky end of the stick for long enough.... Your turn.
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My friend brought up the exact same thing almost word for word about how sunsingers will win melee battles
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Warlocks overshield doesn't regen ot make orbs.
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Titan tears are too salty.
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Bearbeitet von Toxic waffle: 2/29/2016 4:42:58 AMI get a shield made of the remains of my enemies. So even if im not as OP im 100x more badass