TLDR; snipers don't have any drawbacks; like shotguns and fusion rifles only viable in close range, snipers should only be viable at mid-long range.
This video proves my point. This sniper has amazing skill, so much so that it negates the reason for there to be any other Special weapon in the game. Why use a shotgun, fusion, or sidearm if sniping is so powerful?
This is Jacob Destiny:
https://m.youtube.com/watch?v=iWUpqF_5biE
I'm not complaining about someone being better than me.
I don't want to change the mechanics of sniping. I don't want sniping to be any more difficult at all.
What I'm talking about is balance. A sniper rifle is meant to be used at longer ranges just like a shotgun is meant to be used at short range.
As the weapons currently work, sniper rifles can be used at any range and there aren't any drawbacks.
The idea is that if someone is ADS with a sniper and I have a shotgun or another close range weapon, I should have the advantage. Currently, it's too easy for a sniper to swap to their primary, because of this, they really aren't at a disadvantage. That's why TLW and Sniper combo is so incredibly effective.
Example: if I run with a shotgun, I have to close the gap and I can only kill targets at close range; same goes with sidearms.
If I used a fusion rifle, I have to learn the charge time, lead the shot and control the recoil but I can only hit targets close to mid range.
Sniper rifles can kill at any range, making them more powerful than the other Special Weapons.
If they had a longer handling time, like that of machine guns and rocket launcher, than that would keep people from using them up close as much because they would have a harder time swapping to their primary and be punished for using a long range weapon up close.
Or maybe aim assist wouldn't start until mid range.
My point is that they are the only weapon type in the game that can kill in 1-2 shots at any range and can quickly be stowed and swapped to.
I just want them being used at the range they are meant to be used.
Preparing for salt and accusations of being a scrubby nerf herder.
----Hard Light 4 Life------------------
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#Destiny
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3 AntwortenScout rifles are the answer to snipers. No glare to give away aiming. Great range and follow up shots. 2 snipers verses 1 scout is certain death. 1 on 1 I have success.
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1 AntwortenBungie can't win with this. In year one people like you probably complained about blink shotgun with thorn, so to remedy this they decide to nerf the above leaving snipers to be the only option (because who actually uses a fusion rifle). And now your complaining about snipers? Why?
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7 AntwortenYou should automatically descope after you've lost your shield. Increase ambush and shortgaze zoom +.5 to match Longview, the 2nd lowest scope, to decrease use in close range. Add more flinch. Problem solved.
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5 AntwortenBro, idk about you but I can't use a sniper at close range to save my life. If people have trained themselves to be able to do that then they deserve to be able to.
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3 AntwortenNo one complained in y1 all these y2 scrubs getting owned by disciplined players. The only sniper we cried about in y1 the the OHK crutch spear. Now it's every sniper. Damn wtf happened to this community. Look at what you guys already did to shotguns and other guns. Even the bladedancer or the sunbreaker. You need to stop this nerf shit.(not talking to OP, but the community) ~General//--
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It's because everything else is nerfed. The cycle is almost complete.
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5 AntwortenSnipers are OP because you can headshot someone while under hitting fire with high caliber rounds AA makes drag scoping too easy because the hit boxes on this game are large
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2 AntwortenEvery weapon was fine at release. Let's look at where you use them though. Oh look, CQC maps, all the time, everywhere. 2 medium maps. People hate on weapons when you're put in an environment where autos shotties dominate. Maybe instead of asking for nerfs for 2 years, they should have been asking for Better content maps.
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Well um it's common since that a sniper will do more damage up close so..
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4 AntwortenSnipers handle like sidearms. Get a bodyshot, instantly switch to TLW, finish kill I hate ppl that defend this shit like there's is absolutely nothing wrong and the ppl bringing up the issue is the problem.
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Tacsys should be the lowest zoom scope. That way CqC sniping will be a high risk and even greater reward.
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2 AntwortenIf you have problems against a sniper in close range when you have a shotgun you just need to get better at the game.
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1 Antworten
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There's a downside to snipers, they have low rate of fire, it's easy to get flanked if you find yourself hard scoping and at close range while yes if you are good enough to quick scope or aim from the hip for a headshot they will still work it's not the ideal weapon in close quarters. I doubt there's anything they could do short of making snipers useless that would stop people from crying for sniper nerfs cuz nobody likes getting sniped. Also if it matters I don't use snipers in crucible cuz I suck at sniping but I don't see a problem with how they currently work.
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In year one the only sniper that needed a nerf was the OHK spear... no one complained after nerf. Now we're in year two you want to nerf yet again something that does NOT. I rarely play lately as there is nothing left to do and yet I have no problem when vs snipers in pvp. If you want MLG play style move to a different game? Just how far are willing to yell nerd befor we will need to use pillows to attack..
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Idle sway! Idle sway! Separate the boys from the men.
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4 AntwortenSnipers don't need a nerf shotguns and fusions need buffs
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make the scopes zoom in far. done
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1 AntwortenI think they definitely need to add some weight to how sniper's handle. Switching to sniper, from sniper, and scoping in and out all need to be increased so sniper-comboing isn't so Overpowered. Combine this with some actual flinch or descoping when shot and snipers might actually be balanced.
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11 Antwortenaim assist needs to be removed from them imo. If you're actually good at sniping then surely you wont need the aim assist to carry you? That's what I thought.
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seriously, they are fine. i go flawless with either a shotgun or a sniper, and i feel that they are both very balanced. so are sidearms. fusions need a stability buff but aside from that, we are fine
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3 AntwortenNothing wrong with snipers except their non existent flinch levels when shot. Taking a hit should take you out of ADS like in Halo. Problem solved.
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I mean if you miss your shots in cqc with a sniper your going to die.
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3 AntwortenI agree, mainly because Bungie called for this so called "intended range" shit. The only problem is they do that for certain weapons and not all. Makes no sense to me lol
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1 AntwortenWhat if High Impact Snipers ran with only a long range scope and low impact snipers had the mid range scopes?
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4 AntwortenGood points. Here's the fix: make all snipers have the same scopes. At least 8x zoom. Any good sniper knows less zoom is best. Make it mandatory to have high zoom scope and decrease ADS speed as well. I think this would balance snipers. Signed, A high volume sniper user