Sunsinger is without a doubt the most op class in the game, and that's without super (hunter's wombo combo comes pretty close though). flame shield is ridiculous when you consider the fact that a warlock's regular melee alone is op. Then there's the insanely op firebolt nades. In trials the other day, I went to cover behind a wall until the burn would wear off, but I got kicked to orbit. pathetic.
edit: lmfao at all the idiotic replies about other nades. a tripmine can't kill in one hit against any subclass with Max armor unless it is a direct hit (which takes actual skill). a lightning nade can easily be avoided after the first tick (unless you are a PvE player who doesn't even know what damages you). fusion nades require a stick to the body (takes way more skill than a nade that you can just chuck in the general area of the enemy and rush them after 8 seconds and they still had no recovery).
edit 2:
-instant health recovery after last burn tick is a must.
-flame shield only on kill (warlock's melee alone is already op so it would make complete sense).
English
#Destiny
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2 AntwortenBearbeitet von WhyYouSweatinMe: 2/14/2016 10:08:03 PMSo many inexperienced PvP players here that don't understand just how good these grenades are, especially in 3v3 game modes.
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14 AntwortenSunsinger has been the same since year one and now Ppl complain lol next it's gonna be nova bomb is op
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8 AntwortenI used them and you have to a horrible player to get killed by them.
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5 AntwortenLightning grenade does the same damage in one pulse without 2 perks.
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Honestly all nades r op. They need to get rid of them in competitive pvp. If not they should behave like the nades in Halo. Equally for everyone. The nades in Destiny r designed for pve.
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You made a burn account for this post? I don't take anything you have to say a credible.
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Fgts like you are why I don't go on bungie.net anymore
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I used to love these & thorn. With an average aim I was killing people with 2 shots to the body. Burn & poisoned is a mad way to go.
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When will this meme die?
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If flame shield only applies on a kill, it should be included with the melee itself, not as a selectable perk. The shield should also receive an increase in durability. Just like the Defender's melee.
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1 AntwortenCrying for nerfs is the stupidest bullshit on these forums. It's ruined really fun guns, like auto rifles, and gutted good sub classes, like solar Titans. It's short sighted and whiney and destructive to the entire game. Nice job, dummy. Bungie is more likely to listen to this cry baby drivel than the constant pleas for pve content. I can only hope you get burn-naded over and over and over until you eventually grenade yourself and save the rest of us your bitching.
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4 AntwortenYou must be really bad at crucible. I rarely die to those grenades.
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Play the game. Don't change the game.
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I die from Titan incendiary grenades that don't even hit me waaaaaay more than fire bolt.
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10 AntwortenI played as a sunsinger warlock in crucible for the first time today. Firebolt grenades are great and I have no problem with it because self res is pretty useless.
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1 AntwortenMad? LOLOLOL
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[spoiler]piss off[/spoiler]
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I just saw a thread that stated the damage was "180", if people are going to complain about firebolt grenades can you at least do the math.
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Trip mines are still worse. Sorry, Charlie.
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It's not insane when I hit a wizard with it and he laughs. Then it's really only pathetic. Just sayin.
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9 AntwortenFire bolts don't do much. I tested on Pve and didn't kill much. I also got hit by one and guess what I was fine. I had enough health to get to cover and recover from burn*I'm also a warlock* and still got the jump on someone for a kill
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How about make Voidfang Vestments for only the Voidwalker class?
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3 AntwortenBearbeitet von Eighth Kind: 2/14/2016 3:49:32 PMIt's been op since vanilla All these warlock fanboys are just but hurt its time for their main to get nerfed Thank you for the topic I can't wait until they completely nerf the entire sunslinger subclass.
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2 AntwortenOh my god its a noob
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1 AntwortenWhat am I missing here? I haven't played in a couple of months so what's going on? Everyone used to cry hunters were OP, and then they moved on to hammer titans before I stopped playing, now why warlocks? Did they get a huge buff to grenade damage or something or is it just their turn for people to complain about?
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Force barrier gives a 75% shield. Flame shield gives 25% so if you want it to be on kills to proc you have to triple the strength of the shield. Now think how hard it would be to kill a radiance warlock like that. Be happy