Sunsinger is without a doubt the most op class in the game, and that's without super (hunter's wombo combo comes pretty close though). flame shield is ridiculous when you consider the fact that a warlock's regular melee alone is op. Then there's the insanely op firebolt nades. In trials the other day, I went to cover behind a wall until the burn would wear off, but I got kicked to orbit. pathetic.
edit: lmfao at all the idiotic replies about other nades. a tripmine can't kill in one hit against any subclass with Max armor unless it is a direct hit (which takes actual skill). a lightning nade can easily be avoided after the first tick (unless you are a PvE player who doesn't even know what damages you). fusion nades require a stick to the body (takes way more skill than a nade that you can just chuck in the general area of the enemy and rush them after 8 seconds and they still had no recovery).
edit 2:
-instant health recovery after last burn tick is a must.
-flame shield only on kill (warlock's melee alone is already op so it would make complete sense).
English
#Destiny
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Rank 1 in trials is a sunsinger using shotgun. So much for people crying about snipers.
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7 AntwortenToo bad their super is trash in PvP.
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2 AntwortenBut 196 from from a tripmine is ok. Right
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Key word : GRENADE
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Actual data for Trials presented here: https://www.bungie.net/en/Forum/Post/191958967/0/0
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I'm fine with grenades doing a lot of damage, but it is extremely annoying when that damage is prolonged over time thanks to the burn. Also......with max discipline, a warlock can recover a made every 25 seconds, and every made takes a guardian out of the fight for around 15 seconds, leaving only a small 10 second window of no nades. That kinda annoys me lol
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Lol did my post about the Wombo combo actually rub off on people
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Bearbeitet von Sixclicks: 2/15/2016 4:20:12 PMFlame shield is fine. It's a lot weaker than the Titan's melee shield. Hence why it's on hit. Firebolts with VF and ToF could use some adjustment. They are way too easy to use to do that much damage and prevent regeneration for so long. However, I think all grenades should be buffed during Radiance to make the super more useful than just being a self res. All that said, Sunsinger was by far the easiest class for me to take through Crimson Doubles. We had a 93.3% win rate as dual Sunsingers. As dual Hunters, we had a 76% win rate. We never finished Titans, but we were at 75% win rate when we stopped. My Warlock's Crimson Doubles kdr was 2.25. My Hunter's was 1.91 just to give you a comparison.
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As a Titan main (I do play on warlock also) I'm fine with it since they have to give up a super that can be used on offense.
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Lol trip mines to 194-195 dude
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Tripmines can kill even if it's not a direct hit. If you put one on the opposite wall directly across from somebody, they die.
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No other grenade can kill you? Or do 157 damage with two skill tree perks? Sure that's not balanced haha . Learn to evade.
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This post is just so bad in so many ways. To top it off you're using an overused and old joke told by someone else. Here sir, have a dislike and have a good day.
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Not one person cares
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Dude, you need Netflix so you can chill.
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1. it only does 137 2. you need your whole subclasse skilled for this one nade 3. the super is by far underwhelming in pvp and easily countered 4. talks about skill, profil hidden and only whines - you must be truly the guy who knows whats op and should be nerfed
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You need to get a life...
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Cry me a river
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4 AntwortenFun fact of the day. The sunsinger class has the 2nd lowest kd of all subclasses.
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What is your main class?
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Maybe you should run high recovery so your health regenerates faster....sunsinger has a great neutral game and an average super (with self res, radiant skin is much better). Nerfing firebolts will only promote the use of damn fusion grenades.
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2 AntwortenLightning grenade does 122 per tick. A good trip mine does roughly 198. Your argument is invalid.
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5 Antworten[quote]A Hunter, Titan, and Warlock are sitting at a table. The Titan, a Sunbreaker, is seriously wounded, and has a broken arm and leg. The Warlock, a Stormcaller, is in perfect health, and is sitting as calm as can be. The Hunter is pacing around the table, thinking deeply about what should be nerfed next. [b]Hunter:[/b] Let's see, I just got killed by a sniper... he must have been relying on that aim assist crutch! NERF SNIPER AIM ASSIST BUNGIE, OMFG!!!! [b]Warlock:[/b] Oh, will you just shut it already! Look at poor Jim over here. [i]Points at Titan.[/i] He can barely move from what your constant bickering did to him. [b]Titan:[/b] Need... super... energy... [b]Hunter:[/b] Don't even bother, Jim. Now you know how us Hunters, the master race, felt when you b*tched and complained about Bladedancers for a whole year. [b]Titan:[/b] Please... no more... nerfs... [b]Warlock:[/b] Okay, maybe the Sunbreaker was a little OP, but that doesn't mean every other piece of equipment in the damn game needs to be nerfed along with it! [b]Hunter:[/b] Oh crap! Bungie is about to buff auto rifles by... 7%! Oh no, that can't happen. [i]grabs phone.[/i] [b]Warlock:[/b] What the hell are you doing? [b]Hunter:[/b] Hey, Xur! I have a job for you. [b]Xur:[/b] It is my will to speak to you. [b]Hunter:[/b] You know that 7% buff to medium RoF Auto Rifles due this Tuesday? [b]Xur:[/b] I think the cells of this body are dying... [b]Hunter:[/b] Move the decimal point to the left a bit! [b]Xur:[/b] My will is not my own... [b]Hunter:[/b] [i]hangs up.[/i] Weird guy... well, I just prevented a possible OP weapon buff. What's next? Let's see, I forgot to mention something... was it handcannons? No, they got nerfed ages ago... Ah, yes, Stormcaller!! [b]Warlock:[/b] What the hell!? I'm perfectly balanced!!! [b]Hunter:[/b] THAT GUY JUST KILLED ME FROM WAY TOO FAR AWAY!!! IT'S SO OP!!! [b]Warlock:[/b] I'm not overpowered, what the hell is wrong with you? [b]Hunter:[/b] ANOTHER ONE JUST KILLED ME! WHY IS IT SO OP!!! [b]Warlock:[/b] Shut up! Please stop, Bungie might hear you! [b]Hunter:[/b] [i]pulls out megaphone[/i]. STORMTRANCE IS WAY TOO OVERPOWERED. PLEASE NERF THEM BUNGIE, NERF THEM!!! [i]The Titan, unnoticed to this point, suddenly turns from bright orange to light blue. His broken limbs heal themselves, and he stands up vigorously. [/i] [b]Hunter:[/b] Jim, did you just switch subcla- [i]drops megaphone.[/i] OH SH*T!! [i]The Titan shoulder-charges the Hunter, sending him flying into the wall.[/i] [b]Titan:[/b] YOU... WILL NOT... NERF... MY FRIEND!! [i]The Titan activates his Fist of Havoc, demolishing the Hunter, and the entire wall behind him.[/i] [b]Warlock:[/b] Why... why did you do that? [b]Titan:[/b] You don't know the pain I've been through these past few days. I - I don't want you to share the same fate. [i]The Hunter respawns next to the Titan.[/i] [b]Hunter:[/b] What the hell jus- wait, that was a Fist of Panic!!!! BUNGIE, NERF THE STRIKER! [b]Warlock:[/b] Their super wasn't even buffed, dipsh*t. [b]Hunter:[/b] I don't care!! THEY'RE SO OP!!! [b]Titan:[/b] What if everything you ever wanted... [b]Warlock & Hunter:[/b] ????? [b]Titan:[/b] WAS TO KICK SHIT IN THE FACE!? FOREVER! [b]Warlock:[/b] What in the hell are you talking about? [b]Titan:[/b] [b]THEN YOU NEED [u]PEREGRINE GREAVES!!![/u][/b] [i]Titan jumps in the air, then rams his knee into the Hunter's face.[/i] [b]Warlock:[/b] Why does he always brag about those damn things?[/quote]
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Everyone is complaining that they don't recover health fast enough after the burn. Stop running your max armor/agility build in pvp and remember we actually have a recovery stat. Turn it up and maybe you'll recover faster once the burn ends.
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Crazy there is always something to complain about after they nerf one thing.
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That's why im leveling up my warlock