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Destiny

Diskutiere über alles, was mit Destiny zu tun hat.
Bearbeitet von Energyyyyy: 2/14/2016 7:43:42 PM
292

160 Damage From Firebolt Nades Is Insane

Sunsinger is without a doubt the most op class in the game, and that's without super (hunter's wombo combo comes pretty close though). flame shield is ridiculous when you consider the fact that a warlock's regular melee alone is op. Then there's the insanely op firebolt nades. In trials the other day, I went to cover behind a wall until the burn would wear off, but I got kicked to orbit. pathetic. edit: lmfao at all the idiotic replies about other nades. a tripmine can't kill in one hit against any subclass with Max armor unless it is a direct hit (which takes actual skill). a lightning nade can easily be avoided after the first tick (unless you are a PvE player who doesn't even know what damages you). fusion nades require a stick to the body (takes way more skill than a nade that you can just chuck in the general area of the enemy and rush them after 8 seconds and they still had no recovery). edit 2: -instant health recovery after last burn tick is a must. -flame shield only on kill (warlock's melee alone is already op so it would make complete sense).
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