I'm pretty sure we all know it activates too slow to shut down a super in PvP. Can we please have it activate faster when hitting a surface?
A lot of people seem to want instant suppression if it hits, which I could see. Thanks for the feedback!
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1 AntwortenActually I think those hit by the arrow should be shut down instantly. The group tehter should be delayed.
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6 AntwortenBearbeitet von IceyyPone: 2/20/2016 9:03:12 PMThe delay with the suppression of other supers isn't that bad, in fact it keeps it from being super op. While I main a Nightstalker hunter, I believe there is a bigger issue with hunters not getting an armor buff when their super is activated. Titans and warlocks both have a perk that each kill regenerates health, or gives them an extra shield, whereas hunter can get shot in the head twice by MIDA and die in the middle of their super, and often don't even get to use one golden gun shot, or more than one shadow shot or swing with blade dancer.
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5 AntwortenBearbeitet von bren12310: 2/20/2016 10:27:01 PMNo, Here's why It already suppresses people It already slows down people It already is like 3 novabombs It already has the most Op grenade combo (smoke+vortex) It already has the easiest way to dodge enemy shots shots It already provides a massive damage bonus It already gives you a massive armor boost (even higher than prenerf sunbreaker)
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THANK YOUU
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3 AntwortenThis super is already OP as is. It needs a -blam!-ing nerf, not a buff
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2 AntwortenBearbeitet von lllXboxJuanlll: 2/17/2016 9:52:17 PMBecause it counts as just instant damage on a direct hit not suppression as well... It should count as both or even instant suppression I'd be happy with instead of the kill... Any super with an over shield or defense buff can eat the arrow and still have time finish you off with theirs before they get suppressed... Night stalker is a great subclass but a terrible super...
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How about this. You lose tether ability. Instead you shoot a huge smoke grenade with the radius of a fist of havoc. Damage and slow effect the same. I believe that would be friggin awesome and fit into the motif of a void hunter.
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It should instantly tether enemies when they are directly hit
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I'm fine with it as is. The issue a lot people have is that they try to direct impact the enemy, when in reality the tether is all you need, especially if you have black hole.
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that will make it too op
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I think its fine, i hav no issues using it
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It works just fine. And just the fact that it can shut down a freshly popped super is more than enough for a support class role.
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Yes, bump.
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It just needs to activate suppression instantly on a direct hit. The delay can stay for hits on non-enemies.
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1 AntwortenChange nothing except make it so that a direct hit is an instant tether on the target and the anchors will have the same delay. This way, it rewards marksmanship
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7 AntwortenSo more damage a lot more range and some sick fast damage reduction kills? If tether shut downs super and it stays for a decent amount of time it will take a few seconds it shouldn't be that OP
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1 AntwortenI think people who complain about this are misunderstanding the point of shadow-shot. It is not a suppression grenade, it's a territory control mechanism.
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6 AntwortenSo does Hammer of Sol, but they don't give it back to you if you get killed during the animation of activating it.
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Anticipate a super then use the tether accordingly. No sense using it when you're right in front of mc hammer or mrs electric boogaloo.
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2 AntwortenThe secret with tether is that everybody aims the tether at their target instead of at the floor and that causes misses and wasted supers
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Tether is fine. Though I'm not a fan, if you're gonna nerf anything about it, that would be that the tether goes away when the caster is killed.
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Tether is good how it is. You need to be strategic.
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2 AntwortenOnly thing I dislike is when I get a direct hit with the super on a bladedancer or striker and my hit pretty much gets cancelled out. Could be lag though.. but it happens quite a bit. Buff Warlocks so they can cancel my super as well. #onlyfair
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Yeah buff the super that already can give you 3+ kills if you have the slightest amount of skill.
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2 AntwortenWhat kills me is that a tethered guardian, who is supposedly "suppressed," can still use their super. I've tethered a warlock behind a wall. I can see the damage number indicating he's tethered. I run around the corner to finish him off. I can see that the warlock is still tethered. And then BAM. I eat a nova bomb. What?