At that range? No I'm talking about strictly close to close-mid range. Any longer and it's only likely with tap fire. People only think that last word ranges because they have no primary skill. Pulse rifles and scouts dominate a person at any longer than tlw aforementioned range.
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I'm talking about close-mid range. That's the range of autos and hand cannons and as it stands, there is clearly one weapon that will win nearly all fights. That's what I mean by imbalance. If you fight at close range, you're best off using one particular primary. That's imbalance. ----Hard Light 4-------------------------
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For other handcannons yes. It's about tlw max until the guy using it has to have a good shot or the other guy is ass
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I don't understand what you mean. ----Hard Light 4-------------------------
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You said mid-close where other handcannons work best, I'm saying this is tlws max effective range, meaning it can kill, but it's very hard to do so against someone worth their shit
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I'm just gonna have to completely disagree. In close range, TLW is currently the fastest, most forgiving primary in PvP. Doctorine, with its absolute best rolls, is it's only competition. ----Hard Light 4-------------------------
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It is in no way forgiving or easy to use. If they come straight at you like a Noob it's good. Otherwise it requires real skill to get hits and enormous skill it more generally luck, to get precision hits. The short magazine and very fast firing rate with relatively slow reload also mean you can fire a whole clip which thanks to the firing rate becomes very inaccurate, and if they are alive you're -blam!-ed. Only noobs who don't use one competitively complain about it.
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Blanket statements about noobs aren't very becoming for you. Regardless of my opinion, it's a fact that TLW is overused and abused by high skilled players and noobs alike. It has the highest firing rate of any Handcannon, fastest time to kill for a primary and half of the shots can miss and you still have the possibility to kill 2 guardians. The particular weapons dominates close range like nothing else and is unfortunately one of few opinions of someone is playing competitively against high skilled players. We wouldn't be having this conversation if there wasn't a problem. ----Hard Light 4-------------------------
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Ik. I said mid close. Close range is supposed to be the best with TLW. Mid-close however kinda pushes TLW where it's semi-effective