https://youtu.be/3yQK1CMXsnI
So here's the vid. Honestly the PVE focus, more rpg focus, and The Dark Zone and going rogue slash actually worrying about keeping your loot in the dark zone sounds ten times more fun at least then destiny in general. Does that mean it's better? Many might say no but remember that video games are made for fun. The dark zone here is looking to be a lot more intense and fun than destiny PVP and that alone is enough to pull me. No weapon nerf posts in that forum. Just cool stories about how you lead a bunch of people to a trap and you and your buddies stole all their dank loot. Lol
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Bearbeitet von CannyJack: 1/26/2016 2:35:35 PMHm. I probably won't bother with it -- I have Fallout 4 for my bullet sponge enemies and RPG elements, and it's not as relentlessly grim as The Division seems. Plus...Ubisoft.
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wait... he just made a video of a game with someone elses footage and someone else's information.....
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I plan to try division, but I've never been a fan of the mechanics in Ubisoft games, so I'm not expecting to like it. Always worth a chance though.
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I loved destiny as much as anyone else, but it's gotten unbelievably stale. The raid, pvp etc, I haven't played in almost 3 weeks. I can't bring myself to stomach it anymore. I'm light level 319, and only need a single light to become 320. I could care less about being 320, why? Because It doesn't mean anything. I don't hate this game at all, I just can't hop onto the hamster wheel anymore. I'll be buying and playing the division. Not because it could be "better" but because it's somthing new and different. I have my doubts sure, but I'm willing to take the chance. Game on guys.
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Who is we. I am not leaving for that game.
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I'm excited for it but Ubisoft has something of a record for disappointment so I'll probably wait and see.
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Glad I watched this and other vids from the guy he mentions in the vid. I will not be getting the division thanks to these. 3rd person, cover based, bullet sponge enemies, not to mention it is a Tom Clancy game. Pass
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2 AntwortenGotta say...while the Division is trying new things with a shooter much like Destiny, it's still a very different game. I prefer the space fantasy theme present in Destiny. Also the different and varied planets to explore and more traditional multiplayer (although I wouldn't mind more tweaking to the PvP side of things). I like that Destiny has swords and legends and something so different than our world. I get if you like modern day shooters and something a little more grounded in reality than the Division will probably be to your liking. Plus it has some cool gameplay mechanics like OP mentioned...but I don't think it'll catch on like Destiny did...plus the gunplay doesn't look nearly as good.
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Il give it 3 weeks.
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Still waiting for Battleborn. Of course even though its a long way away. Borderlands 3
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It's not THAT big a draw. Here I'll play it out for u. Division Wednesday and Thursday destiny every other day. You all know I'm right.
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Hopefully the division will be good but it's game play style is far removed from destiny so I wouldn't call it a destiny "killer" and we should be cautiously optimistic since it's from ubisoft they have been taking screwing up to new heights lately. And have never done real well with servers which will be a huge deal in this type of game if they screw it up
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3 AntwortenPeople saying the division is better than destiny because of videos and trailers. And let's see how hard the division fails after it gets released. I'm very curious. Destiny had amazing videos and trailers too! And watchdogs!
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3 AntwortenI'm not leaving destiny for division. They are 2 completely different games
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That style of shooter game does not interest me in the least!
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No I won't.
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We will?
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So I definitely am waiting for a game that my brothers and I can check out together and the division is not it. I have watch several of the hype videos and I don't find it appealing. Ghost Recon - wild lands, now that looks good
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I really wish i could believe in this game as much as everybody else. I kind of want it to really take off as i enjoy a good shoot n loot. But c'mon, we know the reality is its gonna bomb. Its ubisoft...its a tom clancy game.
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2 AntwortenIs it required for you to go into the dark zone or can you avoid it altogether
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1 AntwortenWho are you including as 'we'? Because reading it makes it seem like you assume that I (the reader) will be joining you. I will not be.
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I'm pumped for this too! And like finally a TPS game!
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Eugh 3rd person lots of pve, sounds very dull
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I was super pumped for this game until I found out I can't play in first person. Now I'm not sure about it
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1 AntwortenVery long read below.... This was info on The Division back in 2013....lets see how many things have changed when it launchs compared to what was promised All credit to The_Ozymandias over on the PSN forums... http://community.us.playstation.com/t5/PlayStation-General/Tom-Clancy-s-The-Division-Everything-about-it-so-far/td-p/41926401 [spoiler]Tom Clancy's The Division: Everything about it so far... Options 21 replies 2307 views Edited Oct 26, 2013 Thought I'd bring this over from the Ubisoft forums. Just wanted to assemble a list of all the things I had noticed and anything other players had noticed from the interviews, gameplay demo, etc. If there is anything you noticed in the game that I missed please feel free to post it and I'll try to add it to the list. Parts of this have been taken from posts in this thread, the rest has been taking from interviews the devs have done or the gameplay demo. [b]New Additions[/b] Skills are bought using points, then can be assigned to the bumpers on the controller [b]Basics[/b] Persistent Open World Tactical Cover Based Online RPG Shooter. Devs have repeatedly stressed RPG which could mean dice rolls instead of accurate bullet physics. ("Unlike such rivals as Destiny and Borderlands, The Division isn't selling itself as a hybrid, and Massive is planting its feet firmly on the side of the dice roll." Taken from the Eurogamer 2 article) Always online (Eurogamer article interviewing Alain Corre) Able to play solo through most of the content other than specifically marked group events Team Size 4 players + 1 companion drone No Classes, pick the skills you want, the weapon(s) you want, and go Able to see team's skill selections so you can pick skills to complement the team Seamlessly move between solo, co-op, and PVP Whole world open from the start Crafting mentioned in interviews, no details revealed Securing areas will influence your game world, example in Rev3 interview was that the police will be able to start patrolling the area and make the area safer. Also mentioned bringing back power and water to the area as possible objectives. Each player has their own Persistent world, when players join a team they will share the team leader's persistent world for the duration of that team (Stated in the Gamespot interview) Only one server, no picking the wrong server (not likely to be cross platform servers due to PS4 still having a certification process and Xbox One not having one) Game scales based on whether you team or not. More enemies, more rewards, better XP, more loot. Release is currently scheduled for "Winter 2014" they at one point commented a year and a half away so that would put it Holiday Season 2014 not Q1 2014 (1 1/2 year specified in IGN interview 2) Ingame Voice chat system, setup to be Voice Over IP so you can hear your team from anywhere Game built to be added to, will not have sequels. (Gamespot interview) Helicopter flying on the in game map, no idea what the helicopter does, whether we can shoot it, whether it's involved in extraction, or whether it's just a little touch. The watch he uses to access the map, skills, etc is called a Smart Watch The UI is displayed for the agent via a special contact lens There are red lines above the players head which include the street name and the tag Dark Zone, this allows players to see whether they're in a Dark Zone or not There is a currency. Which ties in with the Vendors. A vehicle can be seen driving in the distance at 2:31 in the gameplay demo. It only shows for a second. Game will have a Black Market (Auction House) (Ubisoft Blog) Back market will take a cut of whatever you sell your items for (Ubisoft Blog) Some form of crowd control abilities in the game. The Skill Indomitable says it protects the operative from crowd control. Guilds currently not planned to have a member cap (Ubisoft Blog 2) No AI companions (Metro article, bottom interview section) Game world is persistent and continues to evolve while the player is offline (OXM article) Extraction always triggers a 90 second timer (Debunks theory that helo is part of extraction due to the possibility of it taking longer to get there than 90 seconds, Eurogamer article 2) [b]Main Story[/b] "we had said that they have created an agency called The Division. [This is] our last hope when everything else fails. So when the Order 51 goes live, these agents get activated, and their job is to save what remains and try to restore society. They were embedded in civilian life since you can't trust that communication would work, or that transportation would work. They are already in place and have ordinary jobs as, you know, doctors, police officers, military, engineers, scientists, all those kind of jobs. Once they get activated they take their go-bag, they go out and try to save what remains." Game has a main story that involves finding cure to stop the virus. Virus is Man-made Playing 3 weeks after the virus was released meaning you are in the middle of the apocalypse instead of the usual post-apocalyptic gameplay. Dynamic Content system: As you are running around, new content is spawning making each playthrough different Role as a Division agent is to help restore order. Does not sound like we'll be able to interfere with the police, etc. NPCs will cause the problems, we'll clean them up. Game is not post-apocalyptic, but you also aren't stopping something before it happens. The game is what the developers call "Mid-crisis", the virus has happened, but society isn't lost yet. "The Division" (name of the organization you are a part of) is a group of self sufficient operatives specially trained for dealing with disaster situations. Game is based on Operation Dark Winter (http://en.wikipedia.org/wiki/Operation_Dark_Winter) and Presidential Directive 51 (http://www.fas.org/irp/offdocs/nspd/nspd-51.htm) Both are real world events and they indicate the potential that events in the game could happen in our lifetime. There won't be a true "Go here, do this" type story to the game. Instead the game's story will be revealed through your actions, where you go, what you do, which locations you secure. (IGN Interview 2 specific section) [b]Companion Gaming[/b] Companion gaming has it's own progression including buffing allies, debuffing enemies, marking targets, and shooting enemies Companion gaming available on Tablets and Smartphones (will most likely depend on smartphone specs and OS) Companion gaming will be free to play. Gaming Illustrated interview seems to indicate the app itself will be free so people can get an idea of what the main game is like before they decide to buy it. Drone will be able to buff your team, debuff the enemy, heal your team, fire missiles, and possibly fire bullets (Taken from Anthony Shelton's video) Can be played separately from console gamers (Eurogamer article 2) Second app will be available that allows access to the game's economy/trading/black market (Eurogamer Article 2) [b]Factions[/b] Cannot play as unfriendly faction (most likely meaning terrorists, gangs or other government groups: CIA, FBI, etc.)(Ubisoft Blog) There will be "Faction Gameplay" (Whether this means there are rivaling factions within The Division or whether this is just their term for guilds/clans/squads/etc is unknown at the moment)(Ubisoft Blog) [b]HUD[/b] Health and ammo on bar and in number format Active skills or perks shown below health bar Group members shown with status, health, perks, AFK status, and a symbol for whether they are playing on the ground or from a tablet. Group members shown with clan tag Able to scan NPC's for infection Also able to scan for the cause of death on a body Players have points to spend on unlocking other skills. XP awarded for kills. More xp for harder NPC's Damage output shown when shot lands Items highlighted - Food, water, Med kit, Weapon type Map in the police station can be used to update your map. Possibly allows you to find events that other cannot. New weapon shows name, damage range, accuracy range, magazine size, and attachment capabilities Extraction countdown of 90 seconds shown after flare launches Enemy players' names and clan name shown after player uses Pulse Red lines connecting close enemies. White line connecting teammates. Level of Event at construction site displayed as Level 3 [b]Matchmaking[/b] "With this game we try to match people with compatible playstyles to make sure that people you meet online are actually people you want to play with and not just some random people." Also in the Rev3 interview it mentions if a player has a baby it'll try to match them up with players who are ok with each other going AFK for a few minutes to deal with things. [b]Character Customization[/b] Face and Clothing customization confirmed in Gamespot interview Arm pads, Hoodie with jacket over top (Two styles of jackets over hoodies, one with hood up, one with hood down), Filter mask, Knit Cap, gloves (http://i.imgur.com/L8EPnaj.jpg) Body armor, bandolier of some sort, thigh double magazine pack Knee pads, mismatched gloves (Megan's left hand is wearing a mitt her right is a fingerless glove), scarf, thigh holster (http://i.imgur.com/eSLNPee.jpg) Bronson is wearing a pouch on his left thigh. (http://i.imgur.com/CdeG0lu.jpg)[/spoiler]
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2 AntwortenIve never even heard of the division