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#feedback

Bearbeitet von fibeto: 1/5/2016 7:47:22 PM
123

It shouldn't take 4 months to reach max light

[b]The grind to reach max light is far beyond what it really should be.[/b] After nearly 4 months nobody in my clan nor my clans alliance have a 320 light character. We all do the challenges and have done the raid religiously every week until recently. Most of us have stopped caring to play because it doesn't feel rewarding, but like a second job. (Which you said wouldn't happen anymore) Make this game fun again. Look back to the leveling systems from before and find what worked and what didn't. This game still feels like it's so far from being done its kind of unsettling [b]Someone posted recently that they hit max light and then continued to ask "now what"[/b] Cozmo replied [quote]Congrats! You can help others through a Raid, play some PVP, level up some other gear to give you some options on stats. Or I don't know, go join the Peace Corp. I'm not the boss of you, go do what you want.[/quote] [b]There's a lot of people who would love the help of the ones who know the raid but the people who have the knowledge are busy trying to hit max light.[/b] Not many people are willing to spend a few hours in a raid of inexperience players to get awful rewards that won't show any progression. Max light is the focus of many people. You know our time is valuable and you made that clear. "Forever 29" broke your heart? Now we're forever 319, but this time everyone is giving up. [b]Here's some ideas created within this thread[/b] [spoiler][b]We need a challenge mode for totems and sisters[/b] or some sure fire way to obtain 320 ghosts and class items. Currently these two things are completely based on pure luck which is a huge drag.[/spoiler] [spoiler]If we had some sort of progression system for the raids that guaranteed us [u]at least[/u] a half light point gain after a raid finish, we would see progression rather than feeling disappointed with no light increase upon raid completion.[/spoiler] Progression should be based on time and skill, and I agree, should take a while to achieve but skill should cut down the time of progression. Any time put into destiny should show progression. Luck shouldn't be the meat and potatoes of progression.
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#feedback

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