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Bearbeitet von chrisEm: 12/23/2015 4:49:46 PM
236

How Destiny Has Helped Teacher Manage Student Behavior

Let me preface this post by saying that being a teacher is not easy. I work in the Bronx, NY with 4th graders and the children are very behaviorally challenged. Constant attitude, disrespect, fighting, and arguing. Little to no parent involvement. I've seen multiple fights this year between students. Not a day has gone by where I didn't want to pull my hair out, until now. I've changed my behavior plan from negative to positive based upon an RNG model based upon Destiny. I actually thought of this while I was playing. Students are no longer penalized for negative behaviors, but rewarded for positive behaviors. Students are rewarded points (marks) for doing correct behaviors such as listening, working hard, or being persistent. Students are required to reach "x" number of points each day to receive the daily reward (daily heroic). The daily reward is for individuals and randomly rotates each day. Rewards vary from a homework pass, to 15 minutes of laptop time, to lunch with the teacher, shots at the class basketball hoop or a homework pass. The whole class also has a point total and a weekly reward (Nightfall) which is granted on Friday afternoons. If the class reaches its goal for class points by Friday, they get weekly reward. These rewards are random and usually range from, free homework for the weekend, class party Friday 8th period with snacks, movie time 8th period, or teacher comes to recess. Since I have been using this model that focuses on positive behavior and has Destiny elements, my life in the classroom has been so much easier. EDIT: I forgot to mention that all points progress is wiped each Monday and everyone starts fresh (weekly reset) EDIT: for those criticizing saying this method of rewarding positive behavior has been around for a long time, I would love to see how you function in a class room of 25 students. The system I had been using rewarded positive behavior weekly, but it was never the focus of the entire plan. Students were penalized in addition to being rewarded. That part has been removed completely and the focus is entirely positive reinforcement.
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#Destiny #RNG

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