[b]WHY?[/b]
Edit
https://www.bungie.net/en/armory/Detail?type=item&item=2479526175&itemname=Dunemarchers
https://www.bungie.net/en/Armory/Detail?type=item&item=1775312682&itemname=Radiant%20Dance%20Machines
I'm not salty bc I truly enjoy all three classes but can someone please explain the class structure of this game?
How I [u]thought[/u] it was intended to work was...
Hunter was the high mobility, low armor/health, low recovery, med range
Titan was high armor/health, high damage, low mobility, med recovery, close range
Warlock was the high ranged, med mobility, high recovery, low health/armor
Yet the titan has the highest potential speed via utilizing their jump ability and the Dunemarchers seems to be superior to radiant dance machines when it comes to agility boosts.
Also, Warlocks Transversive Steps and Astrocyte verse both seem much better mobility boosters than radiant dance machines...
Hell, it doesn't even make you dance faster. What's up with that?
Like I said, no salt, I'm just trying to figure out the intended role of the classes
[b]EDIT:[/b] In summary...
If a titan could clearly take more damage than everyone else...
If the warlock recovered from damage clearly faster...
If the hunter could clearly move faster...
There may be balance in the imbalances
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2 AntwortenBones of Eao > Everything. Except MIDA.