One small thing about the worlds first hard mode, as most of you should know, hard mode kings fall comes out at 10 AM EST. which takes away the opportunity for all the younger people to get worlds first clear. This is not a huge problem but I have this problem, meaning some hardworking players cannot compete with some of the streamers who spend 24/7 on the game.
Now about the hammers. If you say that they do not need a nerf, then you are probably a Titan. Now Titans, answer this question, when was the last time you have used the striker subclass? Probably not in a while. If so, then I would be proud to say that I am not the only one who knows that they send hurling, a ranged explosive fist of havoc that destroys all supers in a single hit. Throwing multiple too, Along with that, they have a huge chunk of health crammed down their throats to the point where they can survive a golden gun shot. As for comparison, the only thing before sun breakers that could survive a golden gun shot was an unstoppable fist of havoc, which was not a problem because it was one large blast, not to mention that you had to put yourself in danger and run up to the enemy to use it, unlike sun breaker who gets all of these buffs, but in the sun breakers super, you can send a giant flaming projectile from thousands of feet away and still get the breaker medal. Now for those of the people that think, "Why don't you tether them?" You're greatly mistaken. If you have ever tried their super, you would know that the bow is hard to aim, and you don't have much damage resistance as far as I can see. Along with not being able to use quiver, the super has almost no range, and a sunbreaker can survive a shadow shot, and run away quickly so that they're not tethered. Aside from that, the super lasts about 30 seconds giving you time to find that giant group of enemies and kill all of them at once. When you see that guy running towards you, you practically have no choice but to run. I hope I had made my point.
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Why would titans use FoH over HoS? Ranged supers are better than a super you gotta get up close and personal with hands down
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11 AntwortenAwe bless you think shadowshot is hard to aim
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Yeah, there are two options in my option for the Sunbreaker problem: 1) Give a large decrease in health- they have too much health mid-super, and I think it should be toned back. Or 2) Decrease health slightly and decrease time with your super- this would make it so you don't get killed by a hammer, respawn, get killed by another hammer, respawn, and get killed again, which happened to me once xD.
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I use striker almost every day. Far better as an add clearer. Shoulder charge and fist of Havok adds to mobility. Fist of Havok is the best counter super next to shadowshot. All 3 classes have their purpose. People who throw striker to the side are dumb. It's not great, never was, but def has uses
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I'm getting on now
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