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Destiny

Diskutiere über alles, was mit Destiny zu tun hat.
Bearbeitet von Kreis: 10/21/2015 7:14:17 PM
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Kreis

Game Idea : Infinite Hard Mode Patrol

Imagine going to Patrol, selecting "Level 40", flying in and landing in a safe zone. Once you step out of the safe zone, you are not able to return unless you call in an extraction (30 Seconds) or if you are killed. Patrol Bosses remain and PvP is active. 10 people are able to be in a particular area at once, name tracking is disabled. Radar doesn't distinguish players from enemies. Why 10? 3,6,9 and 1. This is to prevent abuse of grouped fireteams. What would be the motive for playing besides for fun? New Monarchy, Dead Orbit and Future War Cult reputation can be gained by salvaging relics from the golden age, stand by them for 60 seconds to succeed in extraction. Maybe 50 rep per node. Resource nodes give more than regular in exchange for the risk of dying and losing all obtained spinmetal or said resource node. [b]Edit:[/b] PvE Players don't like the fact it's PvP-Oriented, therefore I say we make another Patrol have its own difficult-boosted version with higher level enemies, but with PvP disabled. Also, for those asking for rewards for killing players the only reason I'm against this is because Fireteam farming.

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