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#feedback

Bearbeitet von Dingus Khan: 10/23/2015 10:47:15 PM
220

Red Death = Still a noobs best friend (and pulse rifles need to be taken down a notch.)

Made a post before where I called for a pvp red death nerf and said how prevalent it would be in Iron Banner and ToO. Got a lot of hate for it but oh well, I don't really give a shit. Lots of people got hate for calling for a Thorn nerf, Final Round, Sunbreaker, etc..... I should have originally made a post about pulse rifles in general instead of singling out Red Death but oh well. Let's play a game... Go into an Iron Banner match. Then inspect each player. Count the number of Red Deaths. Then count the number of pulse rifles. Then count the number of ALL OTHER PRIMARY TYPES COMBINED. AFTER YOU DO THIS then come here and try to tell me that pulse rifles are not OP at all. This shit is just as obnoxious as Thorn, take it down a notch please. The issue is that it (and pulse rifles) outclasses all other primary classes. You can outsnipe snipers and scouts with red death. In ToO it gives you guaranteed instant health regen which allows you to fairly easily solo elimination teams if you know what you're doing. It -blam!-s with the dynamic of every firefight just as much as Thorn forcing you to take cover does, it's just that because it benefits the user nobody complains about it. My solution would be to make health regen not proc 100% of time on guardians (or require headshots to reward skilled usaged) and to bring the pulse rifle archetype [i]ever so slightly down[/i]. It isn't just Red Death however, pulse rifles are really too powerful now in general (Bungie you guys seem to be a little heavy handed with your nerfs and buffs. Make hand cannons not be total shit across the board please? Leave Thorn and TLW shitty, thats fine.) Bungie please at least post some weapon stats for Iron Banner and ToO next week so I have some data to prove my point. Oh also, I'll save you guys the time: "DrFaye you are trash lololol git gud!!!1111 I have 12.374 kd I am the best and I have no -blam!-ing life. How dare you ask for some balance in Destiny I will whine and cry and throw a lil tantrum because you attacked my crutch gun" Please at least form a cohesive counter-argument as to why Red Death and pulse rifles are is fine the way it is instead of sounding like a 7 year old squeeker troll. Or stfu and gtfo. I hope I will be dancing on Red Death's grave just as I danced on Final round, shot package, thorn, etc. Shits just as annoying at the moment. I'm sure it's inevitable at this point, I have been counting some Iron Banner matches where Red Death accounts for [i]half[/i] of the equipped primaries. EDIT: I know mommy and daddy didn't give some of you enough attention but don't look for it here. I'm not going to waste my time responding to trolls who can't even use logic to form a counter-argument. Don't waste your breath (or your keystrokes I guess....) EDIT 2: Maybe I should spin it this way as people seem to hate hearing the dirty word "nerf": [u]Let's [i]BUFF[/i] all the other weapons besides pulse rifles[/u]. Does that hurt you a little less to hear it said that way? Same goal just different method and a shorter average time to kill. And please stop acting like balance is a dirty thing. In a game like Destiny with hundreds of unique weapons and more on the way it's inevitable. EDIT 3: Thanks for the laughs trolls. You guys need to try harder though. Hard to take any of you seriously about anything when you don't have enough brain cells to debate me and resort to name calling and crying like a little girl lolololol EDIT 4: For all you clever little boys... NO SHIT I AM USING RED DEATH! Why wouldn't I? I mean it's pretty much one of the most OP guns in the game and I would be at a disadvantage if I didn't when entire fireteams of 6 are using them. Also, would you prefer I never had any experience using a Red Death before I passed judgement on it? I wreck with this shit. Too much. EDIT 5: lol still scrubs coming here to tell me to "git gud" even when they have 0.8kd and shit, too funny. TL;DR [i]Slight[/i] nerf to pulse rifles, buff autos and hand cannons back out of the gutter and leave scout rifles alone. Fixed your game for you Bungie. Balance is not "chasing the dragon" despite what your overly-emotional asses think, and don't blame me for the fact that Bungie doesn't know how to balance their game. Not all of us are cool with there being 1 primary choice.

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  • It's fine.

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    • What weapons do you use?

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    • Pulse rifles are a perfect balance noooob

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      • I bought it, infused it to 307, played one match, then immediately infused it into my hawksaw. I don't really feel it's all that powerful

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        • You can out gun it easily with Hawkmoon or Suros. The healing factor makes exotic. It can be annoying in pvp but they're probably not going to change it.

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        • I've never had issues going up against Red Death users.

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          • I like the raid pulse better

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          • Yes, it needs a nerf. It's like the pulse rifle to go to now. Last night I went up against a whole team with red death and they annihilated my whole team. I don't want it to be another thorn user who abuses the shit out of the gun. Seems like everyone's using it in IB. Which is annoying as -blam!-! I just don't want to end up using it just because everyone's using. That gun kills faster than an auto rifle. How does that make sense?

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            • Does the red death really bother you? Like do you really get outgunned by noobs using it? The red death is a good in the middle pulse for those who don't have too good of an aim. Most good players know that the hawksaw or badjuju and most scouts can easily out shoot the red death if they're accurate with their shots. Pleading for nerfs will bring this game no where. So please just stop.

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              • [quote]Made a post before where I called for a pvp red death nerf and said how prevalent it would be in Iron Banner and ToO. Got a lot of hate for it but oh well, I don't really give a shit. Lots of people got hate for calling for a Thorn nerf, Final Round, Sunbreaker, etc..... This shit is just as obnoxious as Thorn, take it down a notch please. (Edited as I don't actually want to nerf it into the -blam!-ing ground like I originally said, I just want it to not be the best and only choice, lol) The issue is that it outclasses all other primary classes. You can outsnipe snipers and scouts with red death. In ToO it gives you guaranteed instant health regen which allows you to fairly easily solo elimination teams if you know what you're doing. It -blam!-s with the dynamic of every firefight just as much as Thorn forcing you to take cover does, it's just that because it benefits the user nobody complains about it. The issue isn't just Red Death however, pulse rifles are really powerful now in general (Bungie you guys seem to be a little heavy handed with your nerfs and buffs. Make hand cannons not be total shit across the board please? Leave Thorn and TLW shitty, thats fine.) Bungie please at least post some weapon stats for Iron Banner and ToO next week so I have some data to prove my point. Oh also, I'll save you guys the time: "DrFaye you are trash lololol git gud!!!1111 I have 12.374 kd I am the best and I have no -blam!-ing life. How dare you ask for some balance in Destiny I will whine and cry and throw a lil tantrum because you attacked my crutch gun" Please at least form a cohesive counter-argument as to why Red Death is fine the way it is instead of sounding like a 7 year old squeeker troll. Or stfu and gtfo. I hope I will be dancing on Red Death's grave just as I danced on Final round, shot package, thorn, etc. Shits just as annoying at the moment. EDIT: I know mommy and daddy didn't give some of you enough attention but don't look for it here. I'm not going to waste my time responding to trolls who can't even use logic to form a counter-argument. Don't waste your breath (or your keystrokes I guess....) EDIT 2: Maybe I should spin it this way as people seem to hate hearing the dirty word "nerf": [u]Let's [i]BUFF[/i] all the other weapons besides pulse rifles[/u]. Does that hurt you a little less to hear it said that way? Same goal just different method and a shorter average time to kill. And please stop acting like balance is a dirty thing. In a game like Destiny with hundreds of unique weapons and more on the way it's inevitable.[/quote] TLW is actually balanced now. It does its best at close range and your stupid if you try to snipe with it like previous TLW users. Not sure about Thorn, but yea Red Death needs a nerf as it used to be my Anti-Thorn/TLW Control weapon. But since they are both nerfed to shit then so does Red Death

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                • Just one more crybaby so what your party Crasher not working for you lol

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                  • Thr forums.... Still a cry babies best friend.

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                    • Drfaye, still a noob..

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                      • Red Death is really good. But it isn't better across the board than Bad Judy or Hawkmoon. There are lots of guns that kill as fast / faster. So it really boils down to: Perks Reload The heal perk MIGHT be the single most OP gun perk in the game. At a minimum, it should be on headshot. At worse, it should be like the Suros heal (which barely prove for me). Aside from that, snapshot is awesome. And the reload speed after a kill is almost instant. Definitely a top tier gun. But If it wasn't the best, something else would be. The issue with Thorn / TLW isn't that they were the best, it's that the time to kill was way too fast very predictably.

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                        • To be honest with you there are far more weapons that need to be sorted out before the Red Death. I for one believe it's fine the way it is and I will explain why. 1)[b][u] Red Death's description[/u][/b] - [i]"Vanguard policy urges Guardians to destroy this weapon on sight.[/i]" That alone suggests that the weapon is supposed to be powerful. 2)[b][u] Exotic status[/u][/b] - The weapon is an exotic which are among the most powerful weapons in the game. If Bungie continue to nerf them then what is point in grinding for them? I don't know about you but when I receive an exotic weapon I feel powerful and tooled up for battle! 3) [b][u]Damage power[/u][/b] - In modes such as Iron Banner and Trials of Osiris, Red Death is like any other weapon it's more effective the higher the attack value, you can't complain if someone has managed to grind their gear to a high level, that's what we're all trying to do! The whole point of Iron Banner, ToO and crucible is to gain an advantage over your opponent. That's why it's called [b]COMPETITIVE MULTIPLAYER[/b]. Body shot placement is key as well, if you're being blasted in the face or even the upper body with a pulse rifle then yes you are going to die quickly! 4) [b][u]Perks[/u][/b] - Red death doesn't actually have "great" perks, there is only 1 that is worthwhile and even then you have to work for the reward. [u]Unflinching - easier to aim under fire using this weapon[/u] - like that matters...if you're under fire the chances are you're taking hits which makes it hard to return accurate fire anyway, the effects of this perk are minimal at best. [u]Snapshot - quick aiming[/u] - useful perk for close encounters but it's useless if you can't fire accurately or have poor reaction times. [u]High caliber rounds - staggers targets and leaves them reeling[/u] - does this even work in the crucible? Even if it did it's a negative as "their mass makes a weapon harder to handle." [u]Single point sling - switch weapons faster, move quicker while ADS[/u] - useful if you need to switch to a shotgun or sidearm for close range encounters but to be honest you're dead 99% of the time by the time you've switched weapons and why would you want to move quickly while ADS? That decreases your accuracy! [u]Red Death -[b] Each kill[/b] heals you and speeds up reloads[/u] - notice it says each [b][u]KILL[/u][/b] heals you. If you aren't killing folk then this perk is useless as well, the reload part is pretty rubbish too as most people have armour that grants quicker reloads. I can't speak for you or anyone else but I find these perks quite disappointing compared to some other exotics like: [b]Hawkmoon[/b] - 3 rounds with increased damage [b]Monte Carlo[/b] - Causing damage decreases your melee cooldown, you don't need to kill someone but damage them enough before finishing them off with a super melee! [b]Suros Regime[/b] - increased damage while ADS and bonus damage while granting health regen when dealing damage! Talk about OP! Jesus Christ! [b]Invective[/b] - final round perk and can fire in full auto! I could go on and on but you get the point. I like using the Red Death purely for aesthetic reasons, the gun design is beautiful especially the skull on the sight and the blood splatters! Furthermore my attack value is only 280 which in competitive modes isn't the best as it brings my light level down 4-5 points! I'd rather be killed by a Red Death than be sniped by a Conspiracy Theory-D! Yes this has happened to me many times, where I've been killed 1st time at such shocking range for a shotgun! Sorry for the long and detailed post but we can't keep complaining for nerfs as weapons are supposed to be different, if they all had the same power then what's the point?

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                          • So because people use what they like and not what you think they should you cry for a nerf? Suck it up buttercup, it's not that op.

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                            • This game will never be balanced. When you have a game where you have so many weapons and stat roles that every player has access to at once, it won't be balanced. Allowing all 6 players to have multiple mags of MGs and Rockets is not balanced. Instead it should be one power weapon spawn that a team fights position for. Shotguns and snipers are power weapons that everyone has. That's why halo takes a lot of skill. It's a primary focused game with power weapons that teams must fight for map control and only one player gets it whereas with this game, everyone can shotgun blast there way to victory. Also it's a game about having super powers and that will always throw the system of balance out of wack

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                              • Hey bungie do what mw2 did MAKE EVERY GUN OP SO PEOPLE CAN USE WHAT EVER THE HELL THEY WANT TO.

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                              • The problem with this game when it comes to PVP is that there are tons of weapons (with almost infinite perk rolls) to take in account for. No matter what buff or nerf is done people will look for the next deadliest class or weapon/perk combination to give them an advantage...and that's ok. In any combat situation or, to be more realistic, competitive situation a person will and should always look for the best advantage over their opposition. The history of nerfs was first that AR's were too much with the suros being king. That was taken care of and hand cannons rose to the top with thorn and TLW being kings. Now that they are gone is it now pulse rifles with red death leading the way? What's next, scout rifles with the jade rabbit being too OP? This will be an endless cycle. The only true solution is to take away everyone's guns and that we have to use weapons (that everyone has access to) that has the same stats and loadouts. But you know what, other pvp games do that very thing and people still scream nerfs....so yeah, there will always be a weapon, class, skill, etc., that people will flock to. That's just the nature of the beast.

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                                • Red Death OP? LoL... But thanks for the tip, i should actualy try it now.. :)

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                                  • ya ya what ever...

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                                    • Bearbeitet von Z2FY: 10/15/2015 10:40:58 AM
                                      Eh not over powered tbh sun breaker with heal after sticky nade kill yeah that's over powered PS over used doesn't equal OP

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                                      • Party Crasher? Really Dude you using one of most OP shot gun and writing this long ass crybaby post party Crasher you don't even have to aim lol plz get the freak outta

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                                        • The thing is. There's always gonna be THAT gun that everyone likes to use. And when used a lot and you die by it it is OP. In my opinion it's never been more balanced then this. I don't die to red death that often. I'm still annoyed by shotguns Allthough it's getting better. Instead of nerfing pulse. Handcannons need a slight range buff. Auto rifles as well. I got a nice assortment of pulse rifles and red death is the one I use the least simply because the range on it is horrible and the slower fire rate doesn't make it an ideal close range weapon. It is however powerful at midrange. And will kill u out in the open. Anyway I prefer the bad juju over red death and then there is hawksaw and grasp as well. :)

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                                          • Bearbeitet von want 2 b pro: 10/15/2015 9:36:03 AM
                                            I think the weapons are as close to balanced as they've ever been. Pulse could use a little slower firing bursts imo not the trigger pull fire rate but the actual burst should be stretched out a bit.. A pulse rifle should never out gun an auto close range.

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                                            • Bearbeitet von Dadissk: 10/15/2015 9:37:32 AM
                                              It doesn't matter if the weapon is going to get nerfed. After the red death there will be another op weapon like bad juju or whatever. Then when bungie nerfed pulse rifles into the ground everybody is going to hate AR again saying the zhalo is op the suros is op the freaking red spectre is op. After that to make up for it scout rifle are getting slightly buffed and here we go again scout rifles are op mah mah mah bla bla bla and after weapon patch 3382yy1i26262tb27xy348 we start from the beginning :) Edit: I just wanted to add that I get your point and that but after 1 year I don't thing that bungie is ever going to get this right . So it is frustrating to play with a gun adjust to gun and then start all over again because is destroyed by bungie balancing hammer

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