[url=/en/News/News?aid=12483]Bungie Weekly Update - 01/08/2015[/url]
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12 AntwortenBearbeitet von eVashel: 1/10/2015 2:37:51 PMWith all these complaints, sometimes I think that people want to be playing "Call of Destiny: Fallout in the Borderlands." In a post-apocalyptic Earth, you start out on the Pillar of Autumn, hit a mass relay to jump to Azeroth to defeat the Lich King, summon a portal to Middle Earth to fend off the hordes of Mordor, then get beamed aboard the Enterprise to meet with some Jedi masters in an effort to defeat the Decepticons--all in the first of many glorious chapters. The game incorporates everything from every successful game ever and mashes it up into a working compilation of convoluted plots that goes down as [i]the[/i] iconic representation of science fiction and fantasy of the twenty-first century. Really, though, relax. The game has been out for, what, four months? These first few months are really as much about playtesting as the alpha and beta were. That pretty much goes for any new game. Patches come when they come. Now that many issues have been brought up by the players, I am sure they will be addressed in time--hopefully. So many people here seem to think they could make a better game themselves. Nothing holding you back. It seems Bungie just really wants the game to be played as it was meant to be played, hence prioritizing the removal of certain raid glitches. Is that really so bad? Honestly though, the game set out to be unique from the get-go. The game can't be unique if the players constantly lobby for it to incorporate features from other games. It is difficult enough to be original in a sea of recycled themes and concepts. Of course, that does not mean that they should be as restrictive as possible (vault space, for example), but compromises don't necessarily mean looking to other games for features that players are already used to. It is its own experience, and if you are willing to jump ship after just a few months, then perhaps you were not the players Bungie was looking for. I understand many of the gripes--many of them I have experienced myself. Point is, play the game for what it is, don't not play it for what it isn't. No cup of tea ever appeals to everyone. There are plenty of other games out there you could be playing.