Did 'vanilla' (such an ugly term) WoW suck as much as 'vanilla' Destiny? Obviously there is a strong following of WoW players and it has been around for many years. I'm wondering if you guys see the same potential in Destiny, and if you felt the same despair in the beginning. Let the forums know what you think. Thanks.
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#Destiny
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Bearbeitet von AfterF: 10/28/2014 2:10:13 AMI have high hopes for destiny. They have a gameplan, it just depends on if they adapt what is obviously not working and listen to the community that cares, and not the game jumpers who are only here until "blank title" is released. In terms of it compared to Vanilla WoW (still play it, looking forward to the expansion!) it's better in some aspects, and not in others. In terms of graphics and just the beauty of the game, it took WoW years to get anywhere near it. I don't think the story is off in terms of complexity and depth, it just wasn't presented or executed as well in destiny (grimoire cards and just other sites OUTSIDE of the game) where as WoW flourished from the start, but it's just a different kind of rpg and in a much more established world with the rts warcrafts before it. Vanilla WoW had a lot of things missing and a lot of bugs, but it really is hard to compare them because they really different. Yes the same coin, but completely different sides of it.
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2 AntwortenStop. You can talk crap about WOW, but it is the highest grossing game of all time. Before they catered to everyone who will make an account, it was actually one of the most solid games you could find. I haven't played since the first expansion and I don't care to, but I have a healthy respect for any company that can pull off what Blizzard did. Lately things look not so good; I saw an ad last night on TV where they give you a free level 90 character for pre-ordering the expansion. Pretty sad.
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3 AntwortenVanilla WoW was single handedly the greatest experience in gaming I ever had. The new fresh feel of it all, the rich Lore in ever quest, and the overall feeling of accomplishment and pride you felt when you finally after 6 months hit 60. Then came Alterac Vally, 40v40 weeklong PvP sieges....I wish to return to a game like that where PvP was a great blend of skill & gear.
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3 AntwortenWorld of Warcraft was released with a zone without more than a single quest, no loot from killed mobs and no reason to be there. We called it: Silithus. Every gem is born from the rough.
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6 AntwortenThe amount of crying in this forum proves that a majority of Destiny players wouldn't have had the chops to even touch the greatness of vanilla WoW. 40 man Molten Core/Blackwing Lair runs, everyone would have cried about not being able to participate because there's no matchmaking or the fights were too hard. There's a gigantic gap between gamers now and gamers then. Let alone the scarcity of epic loot, and how no one would be able to get anything due to their lack of patience and wouldn't understand the inner makings of a legitimate, well functioning guild. /end rant. Anyway, vanilla wow was epic. It had its own set of problems, but there was enough content to distract everyone away until they fixed it. It was great, and I wish it was like that again. Perseverance was truly rewarded.
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Bearbeitet von Hogger: 10/27/2014 9:13:52 PMWow is simply the best gaming experience I've ever had, I started wow on oceanic servers as the game didn't come out for another month or so in the eu. There wasn't that much content at level 60 but getting there took so long that it gave blizzard plenty of time to get in onyxia and molten core. The game even for vanilla was really good, we still had 15 man instances and that feeling of the noob warrior rolling on your class items. I miss the days of ubrs, scholo and strat trying to complete my shadowcraft set. World pvp was awesome, a mess but awesome. Tarren mill for a true massacre. Played on and off for over 9 years but I wouldn't have anything close to the free time I had then. I do miss that game now and again and always hoping the next "big thing" will be as good as that game was.
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Vanilla world of Warcraft did go very smooth. BUT, when vanilla wow did come out the forums looked the exact same on wow.com as it does now on Destiny. Kids seem to be impossible to please with not everything getting their way. The game is going to have a lot of trial & error of course if it's planned for another 10 years, and I expect it. I know all the little guys (artist, writers) put a lot of time in this game. I'm giving Destiny another chance on this upcoming DLC because I don't feel like they just worked there asses off for 5 years for you to invest $60 for your game shelf.
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Vanilla WoW was a LOT better than Destiny. Not that is much of an achievement mind you.
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Vanilla WoW was boss, I stopped playing after that. No such thing as vanilla Destiny however.
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5 AntwortenOh my. It was a great game for it's time of release. With that being said only thing it had I think were: more zones, open world pvp, more classes, and a higher level cap, world bosses, and I think 2 raids if I recall. But the thing is, wow started from what I read as pve focused. When players started playing pvp and it grew to be a thing like it is today, devs obviously had to tune the game towed both. Which is my argument with the mythoclast nerf. One min an assassination rogue could wreck shop in pvp, however be mediocre in pve. One patch later it could be the opposite. And rng is common across almost all MMO. So wow players have learned to adapt and overcome with that. But many of us guardians who have or are currently playing wow are used to that. Unbalancing class or spec in either or. And know how a grind is with reputation, or professions. I'll bet money, that the people who voiced their opinions quite loudly about the vex nerf hadn't really played another big MMO to experience it prior to destiny. Xur, he's well, useful. Game breaking? Nope. I'll be done now. I'm sorry of this wasn't close to what you were looking for in an answer. Source: 9 year WoW player 9 year Runescape player.
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Vanilla wow was a fun and exciting time. Although the grind to 60 was horrible, every step of the was was quite unique in its time for most people... Plus it was developed in 2003 with nothing to base it upon... Destiny should have learned from all the mistake mmo's but unfortunately ended up taking the poopy ends of an MMO (grind, lack of content, no variety in classes, balancing issues, no sense of an objective/goal.) and combined it with the shit end of an FPS. (No Competetive ranked multiplayer. No cinematic storytelling with missions. Generally no story what so ever. And Liner level design.) it has a LOT to fix for something that should have been perfect given all the time, money, and reference BUNGIE had available. WoW is statistically the best MMO and general GAME on the market for a reason. It get all of these things right while emersing the player In a huge community with its own living breathing economy and social structure.
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Ok first off, WoW had WAY more content than the PoS we call Destiny. Don't even try and compare them.
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2 AntwortenThis is a long post. Because I feel the necessary explanation of defending the beloved vanilla WoW. I read a comment here, that mentioned logging on, being dropped into a world that you hardly knew what was going on, or how to play, and going from there. Right there was the first step. Its the first step into WoW. And those days will never be a part of gaming ever again. I'll explain that at the end of this....glory post. Vanilla WoW was NOT "suck" in any way, shape, or form. It was gaming bliss. Going to each zone, listening to the music as you fly on a wyvern over a snowy area, with the serene music playing, or the drum battle music going over Felwood. The game itself had beauty. Its areas were lush, vibrant, and most of all, filled with players. Players you could interact with. Players you could KILL, if you wanted. On top of this, it also had cities, where you could chat with random people, dance, or sell items on an Auction house. That's all a few people did. WoW had immersion. It had something going for it. It had decades of story built into it from previous games, and people played those games. They knew the big badasses we'd get to fight, and finally see their story flourish, or come to an end. We knew what was going to come. And we could not wait. Raiding in that game started off BRUTAL. If you were a classic, power leveling fiend like our first group of players was, you knew about Molten Core. You went in there with your 40 guildmates after attuning and forging the way through Blackrock Depths, only to get demolished by the first two Molten Giants. Even when you finally reached a boss, it felt so insurmontable, that when it finally died, it was a victory to cheer outloud for, which everyone did in Teamspeak, Ventrilo, or whatever have you. I could talk for hours about the legacy of WoW and how amazing of a game it was, grew to be, but then died. But I won't. The first vanilla game is what were talking about here. Now. When you compare this to Destiny, the suck shows incredibly quick. We knew Destiny was going to be an FPS based game. There isn't much to aiming, and shooting, with mild elements of class skills involved. Did it feel like you got dropped in this epic world where anything could happen? Frankly, no. You are spoon fed what you need to do by a robot. And once you reach the city, its obvious you are supposed to save the universe. Imagine that. Such a fresh intake on a game. Now, i've played Destiny heavily since release until about 3 weeks ago, as opposed to WoW where I couldn't be bothered to do a thing for weeks on end. A lot of that could be associated with now being a parent, where back in 2004, it was just coming out of high school and had a part time job. Either way, I played WoW for 9 years. Yes, 9 years. I quit because it became, like Destiny, catered to a lesser skilled audience. All of the difficult content for the hardcore, was actually still there, which was great, but so much of the content for the medium to hardcore, became so easily bested by anyone, not to mention an actual raid finder, with the same loot, just dumbed down to a point where you could AFK. Destiny suffers from horrible repetition, unexciting story (if there even is one), terrible PvP format, and a even more terrible loot system. But this is the biggest thing. This game, has come out in 2014. WoW came out in 2004. Years ago, the golden age of games was on the PC. It was WoW. Nobody else who played any form of game, played much else. Then it was all about the game, and not making money off of people, with DLC (disc locked content) and slapping a game out with so many problems, just to get it out. There's no quality anymore. And really, its depressing. WoW will be ever immortalized in my memory as being one of the greatest games I've ever had the chance of playing in its prime. That experience of Hillsbrad PvP before the honor system and BG matchmaking, actual World PvP, and constant awareness of getting ganked, or jumped by a Rogue. Destiny, will always be one of the greatest disappointments in gaming I've ever had to test. I felt a lot could go well with this game. But Bungie flopped. I get a lot of people still play it and love it, for whatever reason, but that's because they have no taste in a quality game. They don't care for depth, immersion, or slight things that while small, add so much to a gaming experience, such as soundtrack choices. Destiny has none of these things. And to say otherwise, is purely fanboy.
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1 AntwortenNo. Vanilla WoW was the best version of WoW. Second was Wrath of the Lich King, Cataclysm was last, Burning Crusade was third best, MoP was second to last
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2 AntwortenVanilla wow was my first actual mmo. My brother came home one day from his cousins house and the next thing I knows he's a tiny little gnome in a snowy place shooting fireballs at everything. All I could think was wow this is just awesome and I have to play so please let me Corey. I got on and the first thing I made was a night elf rogue and I had no idea where I was or how to even play. That is truly the greatest experience for a gamer in my opinion. Being somewhere in a new game and not knowing what to do first and just taking it all in and basking in how amazing it is. The destiny beta gave me the same feeling to say the least.
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1 AntwortenNever played WoW in vanilla, started at end of BC (second xp I believe)/start of lich king. For me each xp just got worse, everything was changed, it was made too simple and easy, they completely ruined the leveling experience and focused purely on max level (which if you hate the pve side of WoW things get boring fast). You can go take on 20+ mobs now in pve questing or dungeons solo and still come out on full hp. A warlock in heirlooms and enchants and decent gear can take down mobs a few levels ahead of them with one DoT just running through maps spamming a DoT on everything in sight. PvP got ruined for me, in the leveling (again) you can pretty much one hit people with alot of the classes, hunters owned melees until they learnt some gap closer/cc. At max level healing can really destroy a game with it being near impossible to down anyone without heavy CC and burst damage. The matchmaking sucked, people with greens 350k hp would be put up against max geared 600k+ people. Dungeons are no challenge at all in WoW to the point where everybody even the healer is pulling mobs and then even more so they actually have something to heal. Or a healer would be in dps spec and the tank would tank in dps spec as a tank/healer spec was not needed. So for me Vanilla WoW or BC was probably best times for WoW.
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Vanilla WoW was amazing. I lead 40 man raids in the lava lootatorium to victory every week. Vanilla Destiny is just as fun for me. Neither sucked.
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5 Antwortenno destiny is a great fps. it will not survive 10 yrs with dlc. i think they have 3 years max. if they want to continue destiny there will have to be a destiny 2. wow had so much content, and even the expansion content was huge atleast 10x(probly much more) more then destiny. that's how they kept people for the full year until the next expansion.
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I'm glad I saw this question. My opinion is this. Yes wow vanilla had its shitty moments, a lot of things that had to be added. Fixed patched etc.. However a lot of the content was harder to achieve since you didn't have flying mounts, raid finder, dungeon finder etc. I quit wow in MoP and I'll never forget a lot of people saying they miss the "vanilla days" same thing will happen with destiny. Bungie will do a great job with content and balancing (I'm sure). But people are just never happy... I understand the game isn't what people expected. But mmos take time to develop. Which is why there's a feedback link on the forum so people can make suggestions ... Some people even want the Pvp removed from the game. Cause apparently it's affecting the focus on pve. It's not. A lot of mmos have both pve and Pvp and it just wouldn't be a real mmo if it didn't have both
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7 AntwortenI remember playing WoW at launch. There was no formal PvP. The environments were great, progression was quick, compared to other MMO's of the day. Although there was very little in terms of end game content. In fact I would say MMO's had no end game content at that point. Most end game content meant PvP. WoW was really the first game to implement end game content that was compelling. They raised the bar for other games to a point that a vanilla game really cannot compete with WoW version 8.0, yet they are judged against them. Destiny has a good start. I think they'll keep creating content at a decent pace. We shall see if it is enough or the proper kind of content wanted by the player base.
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Bearbeitet von Belial Stone: 10/27/2014 1:06:55 AM
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1 AntwortenWOW had its problems when it first came out, I remember the lag waves that would sweep across the maps and the DC resets (but when that started happening I would find a ore mine and sit there, I once mined the same ore over 10 times lol). But there was more to do, many things felt like an achievement and not "here you go". Yes there was grinds for raid gear and that but somehow it did not feel like a chore. The raids and instances were hard, everyone had to know what to do when the boss did this or that (I wish destiny had more of that). Tho the biggest problem I had was with some of the quests "go and collect 15 wolf tails" who knew only a few wolves had tails lol. Pvp AV could go for a while, queuing for 2-3 hours for a game and then spend 6-7 hours in the same game trying to win.
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Yes it did suck but in that suckiness there was amazing fun. True challenge in terms of Alterac valley pvp literally lastin over a day for one game. There was a TON of BS but the game was unique in it's own way, and those who stuck around and gave constructive criticism got to see it become better and more fun to a degree. Destiny has the same possibility in the works; nothing is perfect on release, every game has work it could still have done with it. But with destiny we can see those changes implemented on top of a brilliant skeleton that is the game mechanics.
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2 AntwortenBearbeitet von cameroniscam: 10/26/2014 11:01:05 PMVanilla WoW had a really amazing open world. Most of the quests were really repetitive and the grind was brutal, but the universe really sucked you in. I think Destiny has an interesting universe and there is certainly interesting lore tied in with the grimoire cards that they could have implemented in the game better, but still Destiny has tons of potential. Bungie could add tons of new zones to existing planets, create new planets, add new strikes, custom strikes, new raids, custom matches for pvp, new pvp modes, new pve modes, more patrol missions, more public events, maybe even new activities like social activities and such. The list goes on. It has the groundwork laid out; it has great gameplay, it has great visuals and art design, the setting is interesting and can be enticing, and it currently has a good set of game modes that can be expanded upon. I love vanilla Destiny; I've had tons of fun playing it, and I'm always looking forward to playing more of it. I can't wait to see how it turns out in the long run.
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2 AntwortenI'm just about as addicted to destiny as I was vanilla wow. When they started releasing raid gear though things became stupid in PvP because there was no balance like destiny PvP, it was essential iron banner all the time(still is) and its retarded. Destiny has a much better story though for sure as there actually is one. What wow did have over destiny is much more leveling content. In destiny you can get to max level in a week where as wow took a few months with casual play. Though wow has now reversed that and its super easy to level. It used to be more about the journey. Destiny has a completely different release model and is releasing content much faster than wow, a bit too fast for my tastes.