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ursprünglich gepostet in: Un-Official Community Wish List
9/26/2014 8:51:13 PM
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Agree with all but trading. Most of them are great ideas. Most likely to not see most until Destiny 2.
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  • There isn't so much a system for trading then it is purely what it says, sell your loot, buy others loot... but I would be interested to hear what your take on a trading system would be like :) and one can hope that we see these sort of additions in the current installment of Destiny

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  • Perhaps clan trading or the ability to trade one item a week or something. Just not a big fan of that sort of thing...maybe a lending weapons or something...

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  • Actually i like the idea of inter clan trading, it sounds like a great idea that could promote the benefits of being part of a group rather then being a solo player that uses the matchmaking. Limiting the number of items you can trade at a time seems overly drastic, you could work it off trading items has to be of equal rarity, that way there is neither a loss nor gain for either side. I give you a legendary sniper because it suits your playstyle while i get a legendary shotgun because it suits mine. both sides win yet gain anything. It's pure equivalent exchange. does that sound like a fair system?

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  • Equivalent exchange? Fullmetal Alchemists fan? But no, I still am not a huge fan of trading...too many problems...

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  • haha well sort of a fan, been a while since I last saw it. But anyway as it stands not everyone plays, purely for example, a Titan, so if they are a Warlock or Hunter and they get legendary/exotic Titan armor it seems pointless to them, and vise versa. But if they had a friend or a clan mate that plays a Titan and has been looking for that item and they have an item you want it is perfectly reasonable to question why there is no trade system. Don't get me wrong, I agree that there are too many problems with a trade system, which is why I'm trying to find a solution that has as few kinks to iron out as possible. Restricting who you can trade with to just friends and clansmen, then restricting it again to items of the same rarity and then needing both parties to agree to the trade seems, to me anyway, the easiest method of trading without being able to rip someone off

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  • ".....the easiest method of trading without being able to rip someone off[/quote]" That's the kicker...make it impossible for someone to make rw money off the in-game economy.

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  • Say I farm the queen's bounties for a ton of legendary gear...is that a fair trade? Also, it's supposed to be incentive to play a different class...if you don't want to play as a titan, break down the gear for shards....

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  • Restrict trading of timed event gear to be untradable items. look at it this way, you trade a mate a legendary chest piece because its for his class and u get a legendary chest piece for your own class but you already have a legendary chest. So what do you do? you break down the chest piece you just got. You get shards, your mate gets a chest piece he wanted. Of cause if non of your friends play a titan and you don't plan to then by all means break it down for shards straight way. The point im trying to make is by limiting trading to armor for armor, legendary for legendary and so forth, there is still no loss, only benefit sorry if I come off rude, I don't mean to

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  • Not rude at all...in fact, one of the better discussions I've had on here...usually by this point in the conversation, I'm already been called a dumbass or pussy or what have you..perhaps this type of limited trading might be the way to go...

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  • Ill update the list with the trading and limitations in it and see what sort of of responses we get, been a pleasure having this discussion with you :)

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