Hell that hand cannon has no good PvE perks at all. At least give it Frenzy in the 4th slot like come on.
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Frenzy hatchling would've been sweet. Not alot of guns get double damage perks. But allowing the only 140 strand cannon roll it would've been very unique. And Frenzy isn't a perk that comes up pvp all that often. And fate bringer would still be a better one, given the right roll. The only reason to use a strand weapon over a kinetic one, is to have class synergy. Otherwise you're better off using the kinetic ammo type. Huge mistep not putting subclass perks on the only weapon of it's archetype in the game. Especially with how hard they're pushing match weapons with your subclass.
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An thats normal fb too, timelost wouldn't even keep it viable with exp+firefly being the base perks on it.