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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
9/23/2021 4:40:52 PM
2

Why Hunters Class Ability is Selfish; Proposed Solution

Just an idea I've had for a long time now. So Titans and Warlocks have class abilities that benefit themselves, and the entire fireteam at the same time: Titans - Have a barrier; it can protect them or several people, and confer bonuses to all of them. Warlocks - Have a rift; it can protect or empower them or several people. But hunters... Hunters - Have a dodge that can help them. That's it. Their class ability is the only 'selfish' one - it does nothing for the rest of the team. I think this is at least a small part of why Hunters aren't as requested in higher end content. And I think there is an easy fix: have their ability increase mobility for them and fireteam members near them for a short duration. This would totally fit with them supposedly being the 'mobility' class, the rogues if you will. It would make them sort of the 'scout' - looking ahead for trouble, and 'warning' everybody they need to book it out of there. There is a sweet spot where it wouldn't be overpowered - maybe it's only a +5 bonus; or maybe a +10 bonus, but only if the fireteam members aren't already getting a mobility bonus form some other source. I think this would just bring them in line with the other two classes to be more helpful to the fireteam overall. Tl;dr - Hunter class ability only benefits them, and having it grant a small mobility boost to nearby fireteam members would make it match the utility of the other two classes who have class abilities that benefit the whole fireteam.

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