In my opinion, at this time Warlocks and Hunters both more or less the vision of those two classes. Titan at this point does not. Numerically speaking we have the worst single use Super. Two sub classes are now devoted to melee supers. Hammers are good for add clear but outshined by far more useful supers like tether. Melting Point really is a high risk minimal reward considering every boss has knock back stomp mechanics that can and often do one shot players. The trade off on all of this is that Titans are supposed to be these juggernauts. The walking wall of the city. Not really feeling that when I get rag dolled across the map.
My proposal is this. To create additional versatility within the Titan class while keeping in proposed theme of the Titan and simultaneously not screwing up PvP, an added Titan exotic tied to banner shield. Make Titans immune to knock back as well as players behind the shield while the shield is active. I feel that there is work to be done to balance out the damage output of the class supers as a whole, but I feel that this would be a good step.
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I know the feeling. I can't even count the number of times that I've been catapulted off of maps (or into walls, ceilings, ... ) by lesser enemies in this game. Now I'll say that I like the Titan class, it's the one I actively play, but sometimes I just doesn't seem like the sort of character that reads as.