This is a rant which is partly aggravated due to trials and Iron Banner launching this week. [b]I am getting sick and tired of being punished by Bungie for having good internet connection[/b]
Just so everybody gets a clear idea what I am talking about, I live in Scotland. While Scotland does not have the best internet i am lucky enough to have a 350Mb connection and a Netgear Nighthawk gaming Router connected directly to my device. Why am I mentioning all this? Not to brag, but just to explain the setup and the gear i am working with. Back in my home country, I have the same Nighthawk router but a 1Gb line (very cheap, roughly 12 Euro/month)
First of all, I have been living where I am for the past year and I have played quite a few Multiplayer FPS games (Destiny 1, Apex, Battlefield, the former H1Z1, Dayz, etc, you name it, i might have played it) and so far the only game I have issues with is Destiny 2
What are my issues? Other player`s connections. My connection to steam is good. Average Latency is 40-50ms and to destiny when I am PvE`ing is 65-75ms. I rarely get a latency more than 100ms. Even with downloading/streaming on other devices, it stays in the 65-75ms range.
Enter Trials of Osiris and Iron Banner where connection is skill based, which means latency is not factored in, or if it is it`s hidden. Which means i have to play against Telly McTeleporty from godknows where who might or might not be playing on a Potato Connection with god-know what 300+ ms latency
In the last 2 weeks of playing trials and Yesterday`s IB, i have experienced it all. Hits not registering or Killing hits that register are displayed with a delay of 2-3 seconds (What i mean by that is - headshot with a sniper, nothing happens for 1-2 seconds then the enemy player drops dead. 2-3 seconds later i get the notification in the lower left corner of the screen).
Players teleporting or lagging so bad that they dissapear for 1-2 seconds, yet somehow they manage to kill me.
Random disconnections from the server mid game, or mid strike, or mid-gambit because reasons.
And I have checked whether it`s me or not. and it`s not me. My connection is stable, within the parameter mentioned above, which leaves only 1 alternative. Destiny 2 servers.
So yes, I am starting to feel like i am being punished by Bungie for the fact that i am on a good internet connection. Do not get me wrong, i do not blame the players who play on a bad internet connection because they don`t have a choice and that is the only option they have. I blame Bungie for being cheap when it comes to servers quality. Let`s face it, when it comes to server issues, Bungie is King/Queen of Fux-ups. Remember Shadowkeep launch?
To end this, I am not a PvP player, I play mostly 10 games/week for the Bright dust and when IB comes around, and i am quite an average player. I would like to play more PvP but issues like this and the lack of decent rewards makes me steer clear of PvP most times. From previous IB games i can certainly say that this is not an issue on my end. I was having the same issues when playing on my 1GB connection back home.
So yeah, whomever from Bungie reads this (if they do). Here`s an Idea. How about you fix your damn servers. Especially now that trials are back. I don`t mind losing to a better player than me (which are quite a few of them)
What i do mind is losing because of sh!tty servers and Bungie`s cheapness when it comes to getting decent PvP servers
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LMAO What servers my guy? Everything is handled on a P2P system.
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What are you using to measure latency in D2? I have much the same experience, idk how these streamers and shit have such good connections all the time. For me it seems like bad connections never work in my favor. It’s always the guy teleporting around that gets the hits in.
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Internet speeds don't determine your connection
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Everyone always says "I shouldn't have connection issues I have x speed!" As if your up and down speeds are what solely determine the quality of your connection.
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1 AntwortenBungie can't fix everyone's internet, only players can fix their internet. welcome to the shitty world of P2P. that means there isn't any servers once the game starts. they are basically only there for matchmaking, which is a whole different train wreck.
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I think the better way to improve pvp is to temper your expectations. It isn’t ever going to be even remotely competitive or skill based. Balance is tuned around average players having as much of a chance as possible, hit boxes and supers are good examples of that. Back end doesn’t show any interest in being competitive, tick rate being a major issue that goes heavily unnoticed. I really wish it could be taken seriously, guns feel incredible but bungie clearly doesn’t want to go in a quality pvp direction, I mean more money in doing that so I get it but still. Always feels like we’re a good update away from a really good pvp game.
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[b][i]it costs too much, bungie says. Even though they have more than enough money...[/i][/b]
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Skill based matchmaking makes it much much much worse. Connection based makes it better. Still very laggy
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3 AntwortenBearbeitet von an Ape with a d2 addiction: 3/27/2020 6:17:09 PMThe networking parts that decide this part of the player's pvp experience in D2 are purely peer-to-peer. Every player's own game client's authorative to their own character locations, gunshots and ability use in relation directly to the other player's clients. So when SBMM puts you against players across the globe with +200-300 latency that results from physical distance alone never mind their possibly poor internet connections, there will be rubberbanding and delays. If you're an avid reader, there's a breakdown of bungie's networking model with destiny: https://gist.github.com/nessus42/f12f094e4abe30c0d00c9b4c86c387ce It's old, but the model hasn't changed over the years as far as I know. The sources are straight from bungie as well.
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1 AntwortenAnd now we sit back and watch bungie completely ignore another post about the Huge latency in there game. Sad what money will do.
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5 AntwortenBest way to fix PvP is to remove it. Imagine the amount of whining that would stop if they just got rid of it.
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13 AntwortenTrials is Card-Based MM. Alot of players have been making stuff up about facing players on flawless games on their first but when you check they only play people on their first game (when they are on their first game).
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Id like to just be able to play a game of IB. I know my set-up is fine as i have tested snd monitor it. The problem is with Bungie, their servers and the shit way the peer to peer is working or not working.
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2 AntwortenI think they've said that if they put in dedicated servers it would crash their game or something like that.
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Telly McTeleporty - PMSL
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I’ve been playing a lot of comp lately and I’m constantly getting frustrated because of the bad servers. I’ll headshot someone that is standing still with my revoker and they won’t die but I won’t get my bullet back. I also love getting booted to orbit and loosing points and getting banned from comp. I don’t know why Bungie can’t fix that because in Apex, if you get disconnected in a ranked game, you get a message that says you won’t lose points or get locked out because you didn’t actually leave.
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Just talked about this.
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1 AntwortenPvp just needs to be removed from Destiny in general
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3 AntwortenDestiny has servers?
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What servers?
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They don't have servers to fix OWNED
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Bungies servers are garbage atm.
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Jup this game is sobad one game e eryrhibg goes well then we get someone as a host wjo has proper sh.t connection and game is played in lagg style rndm dcs etc and you know what bilungie doesnt even care cuz eververse is keep sellibf ur nice emotes so thsy put all the effort making that crap instead of fixing the game
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If Scotland has poor internet, but you have good internet. I would expect most of my opponents would have bad internet?
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2 AntwortenTrials is not skill based just fyi.
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5 AntwortenFix your internet