Hunters are waayyy too OP and need a nerf, A BIG ONE!
Yep Yep Yep!
Please Sign the petition!
Signed!
Oh look, we're trending! :D
Edit 1: Good Good, I've pissed off a lot of Hunter mains.
Edit 2: Hunter blade barrage shouldn't be firing in a 360 degree firing arc, because Hunters don't have eyes in the back of their heads, the blade barrage should only be a 180 degree firing arc (where the Hunter can see the targeting reticle), and this is being generous.
Not to mention, the radius of blade barrage is too large as it can kill across the map, sure the maps are smaller than in Destiny 1, but still the radius or half radius should be scaled back by at least 1/3 to 1/2 the size it is now.
Hunters Arc Staff shouldn't be able to block everything without draining the super more, sure they should be able to block incoming fire, but it should take super energy as it's used, not lasting as long as it currently does (Arc Staff super lasts way too long), the time of the arc staff should be reduced by 1/3.
Well, you did it to yourselves by using Warlocks to side with you against Titans to get Titans nerfed, then you turned on Warlocks.
Now it's your turn to get nerfed into the ground.
Have a nice day Hunters! :D
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4 AntwortenI think arc staff block in super should drain an amount depending on the damage it takes. So for instance if a hunter was blocking a pulse rifle shot it would drain less damage than blocking a super ability, so that the cost matches the mitigation.