A fusion can one shot across the map it feels like, but when I shot gun someone 2 feet away, it doesn’t always kill them. Balanced much???
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Someone did a post on this before pointing out map-distance distortion and the actually range of fusions. It isn’t that long, nerfing fusion range overall would make them shotguns with a charge time. In your case, either you cant aim or your impact on your fusion isn’t great.
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6 AntwortenI hate to say it but Erentil range is a bit out of control. It’s like a shotgun with the range of a good Auto Rifle.
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46 AntwortenErentil is the worst.
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[quote]it feels like[/quote] Doesn't mean it is. If you use a shotgun you have no right to complain. Get over it, easy mode ape.
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Fusions were destroyed in Destiny 1 because of pvp, don’t go back to that Bungie
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1 AntwortenYou seem like you play enough crucible so why don’t you learn to counter them? I do not see how players struggle against fusions. They are not hard to counter.
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7 Antworten[quote]A fusion can one shot across the map it feels like, but when I shot gun someone 2 feet away, it doesn’t always kill them. Balanced much???[/quote] It can’t actually one shot across the map. Fusions are balanced. They don’t need nerfs. If you stop running towards them out of cover with your shotgun out you will stop dying to them.
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*special ammo
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maegatron:3 - alt
Back up plans needs to be removed from the game. Otherwise fusions are fine. And that’s Shotgun I consistency for ya. Every game has it. -
3 Antworten1. Firmly planted not a perk on fusions 2. Range cap 3. Higher charge time for erentil archetype 4. You require zero skill and brain to be good with a fusion 5. You can have a very bad roll on erentil and you can still clap. On a shotgun you can't do that (fullchoke/riffled needed) 6. The fact that are so many f ckers that protect them and say that is not broken and is not cheesing pvp is scary and sad... because we have to share such a beautiful game with such kind of people 7. They are not predominant because: a. High skill players don't use them( if you use one, you can't be a good player)-10% b. Average player still uses double primary or some fck up loadouts (+80% of players) c. The fusions users are in a 3rd category. about 5% of playerbase The fusion users( aka "the cheesy berries" )- who are they? you are asking: 1. Those guys that play in a six stack with a bygones and fusion playing behind and just cleaning up kills, baiting teammates and spamming those amazing and balanced weapons because they will get spat on bye average joe. 2. The wannabe pvp players that think they are the best of the best because they just hold trigger on a target at knees level without having to think. 3. The frustrated players because they got killed over and over again by a guy that had to 3 tap him in the head to kill him, while he used scout crouched, without any intention to strafe or be evasive. 4. The players hating the community and all that is balanced and normal. 5. The gold medals and stats farmers, the ones that you've never seen playing pvp solo...ever! We don't want the fusions to be nerfed to the ground, just touched. I know i will get zero votes or maybe -1231132 downvotes, but is worth a shot.
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Bearbeitet von Lub Lub: 11/29/2019 4:38:03 PMbest guess is you pointed your barrel too much to the left and only a quarter pellets hit your target
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Reason a fusion can one shot at further distances isn’t because of the range stat it’s the stability stat is what gives fusions longer ranges than a shot gun.
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Only high impact needs to be changed
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I mean I hate being killed in the cheesiest ways to but I'm just using what bungie gave me.
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15 AntwortenYeah I've never seen so much fusion rifle activity in Crucible.
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2 AntwortenIf you hit where you're supposed to you get a kill with a shotgun 100% of the time at 2 feet. If fusions need a range nerf the one weapon that can't complain is shotguns. Dude below said he's never seen this much fusion action In crucible before. Well by all means, there clearly is something wrong if people are using a different weapon. Imo the game would be perfectly balanced if they added 10 rounds to every smg clip. Sidearm and strafing is a great counter to fusions. Fusions are a great counter to shotguns. Not being out in the open is a great counter to snipers. Everything would have a solid pro and con balance.