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ursprünglich gepostet in: Initial D2 feedback
7/18/2017 8:50:54 PM
23
After 2 hours of play. Homecoming- This mission needs a name change since it's not like we ever left the Tower to begin with, it doesn't feel like a homecoming but rather an invasion, which is what it is so please change the name. Anyway the mission isn't bad and the one issue I had was the sub boss was a sponge, we are forced to fight with just bad weapons (more on that later) that fire too fast but with a cone wide enough to fit a truck. But then the boss has almost AoE attacks while we can barely get close enough without losing 3/4 of the life bar. Besides that everything was fine. Crucible- Now I don't find any big issue other than ending up against people with shotguns while you are left with starter weapons (this was after doing the strike). I can't say it's unbalanced but smaller groups make the current map an issue for solo players, turning a corner on your own means death as you are left facing 4 enemies on your own. I understand PVP is about teamwork, but you also need to understand not everyone has a group to play with all the time. Lastly Power Ammo needs to be back to group, I don't know why no one has complained about this but it's honestly a bad mechanic, specially with so many weapons needing the ammo now. Strike- It really felt too long for all the wrong reasons, we're back to making content long by only adding open spaces without anything to fill them. Boss is your typical bullet sponge, and with adds coming up every 30 seconds you spend more time running around wasting bullets on them than actually dealing with the boss. I do like the changing area mechanic, but that's pretty much all he has, nothing he does it's really new or impressive. Weapons/drops/rewards- Weapons are absolute shit in PVE, there's no other way to put it. Every single weapon did the same damage with maybe a digit or two of difference, yet with different abilities and elements. I was only able to use the Grenade Launcher which again felt like shit, and the Fusion rifle which was the only respectable weapon. Also Power ammo drops maybe once per boss or sub boss, do not expect to find any from adds. Lastly after 2 PVP matches and 3 strike runs I get the same gear and weapons I already had, the drop system is back to being the horrible RNG shit from Destiny 1. Powers- Lastly what the hell happened to them?. Supers are weak at best, grenades are somewhat good but take too long to recharge. In PVP melee is useless and in PVE nearly the same. Honestly unless you are keeping something hidden I really don't see an advantage from having such limited trees. As someone said above this is PVP taking over, we told you that is not what we want yet you keep pushing that mode into PVE, stop doing that and make PVE it's own system with its own balance that it's it reliant on pvp. Oh and if this is all we're getting for the Beta, sorry but it's not worth the wait and really don't think you'll actually balance anything based on this, which means the game will come out as is which is just shit, and we'll have to wait months until something is done.
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